Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Necmare
Anubis
Level 107
God Stats
6W - 1L
1,450 SR
Queue Stats
92W - 43L
1,518 Elo+
Party 2
Neith
Neith
SobekOrTroll
Neith
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 19L
1,857 Elo+
Party 2
Team Averages
Level 87
1,483 SR
1,625 Elo+

VS

Team Averages
Level 25
1,500 SR
1,405 Elo+
Cthulhu
Cthulhu
Jamoulx3
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Ullr
Ullr
JustFantastic
Ullr
Level 18
God Stats
9W - 16L
1,500 SR
Queue Stats
86W - 76L
1,569 Elo+
Solo
Ra
Ra
SproutEboreus
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 1 / 13
8,523
775
7,156
8,875
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Necmare
Anubis
13
6 / 5 / 10
9,340
849
12,471
11,135
4,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
10 / 2 / 8
9,566
870
14,370
7,655
2,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jamoulx3
Cthulhu
11
1 / 6 / 6
7,750
705
4,760
14,485
10,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 5 / 1
8,905
810
7,680
11,647
2,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 9 / 3
6,456
587
1,080
9,414
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
20
Kills
7
8
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
13
10.5
L
Cthulhu
Jamoulx3
Cthulhu
1
6
6
0.67
L
6
5
1
1.3
W
Anubis
Necmare
Anubis
6
5
10
2.2
W
10
2
8
7
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,997
Damage
13,520
27,665
Taken
35,546
18,084
Mitigated
15,848
10,311
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,156
518
253
1,466
8,875
10,337
343
918
7,788
15,366
0
L
Cthulhu
Jamoulx3
Cthulhu
4,760
418
0
722
14,485
10,704
0
7,561
6,498
10,049
0
L
7,680
2,843
0
963
11,647
2,808
0
6,457
4,773
0
23,743
W
Anubis
Necmare
Anubis
12,471
719
0
5,514
11,135
4,776
286
3,018
7,581
44,219
0
W
14,370
6,037
0
3,078
7,655
2,971
1,643
1,537
5,982
0
40,810
L
1,080
31
391
1,390
9,414
2,336
0
4,680
4,648
6,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
23,111
131
Minions Killed
78
8
Camps Cleared
1
587,746
Distance Traveled
499,313
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,523
775
15
1
2
221,905
2
L
Cthulhu
7,750
705
11
1
0
188,006
0
L
Ullr
8,905
810
52
5
1
165,443
2
W
Anubis
9,340
849
57
5
3
163,024
1
W
Neith
9,566
870
59
5
3
202,817
2
L
Ra
6,456
587
15
1
0
145,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role