Player Matchup

Tiamat
Tiamat
MagicalWalrus
Tiamat
Level 28
God Stats
0W - 1L
1,763 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Horus
Horus
MysticalSealion
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Try96
Danzaburou
Level 16
God Stats
53W - 56L
1,500 SR
Queue Stats
77W - 111L
1,249 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,416 Elo+

VS

Team Averages
Level 57
1,584 SR
1,435 Elo+
Bacchus
Bacchus
ItzSebs
Bacchus
Level 123
God Stats
10W - 3L
1,843 SR
Queue Stats
207W - 208L
1,599 Elo+
Solo
Izanami
Izanami
i1437
Izanami
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
itgoesitgoes
Nu Wa
Level 25
God Stats
1W - 0L
1,409 SR
Queue Stats
6W - 7L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,765
752
2,123
7,269
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 8 / 3
5,978
664
1,658
8,578
6,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Try96
Danzaburou
8
1 / 6 / 0
6,059
673
1,569
8,323
2,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItzSebs
Bacchus
10
1 / 0 / 17
7,574
842
4,331
6,573
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
i1437
Izanami
12
12 / 2 / 7
8,758
973
10,028
5,292
1,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
7 / 1 / 13
8,096
900
5,245
4,437
1,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
20
20
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ItzSebs
Bacchus
1
0
17
9.5
L
2
6
1
0.42
L
0
8
3
0.19
L
Danzaburou
Try96
Danzaburou
1
6
0
0.17
W
Izanami
i1437
Izanami
12
2
7
7.75
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,350
Damage
19,604
24,170
Taken
16,302
12,178
Mitigated
10,685
2,685
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ItzSebs
Bacchus
4,331
630
0
2,785
6,573
7,626
223
1,066
5,507
15,726
0
L
2,123
578
0
900
7,269
2,762
0
2,619
4,650
9,455
0
L
1,658
639
373
629
8,578
6,637
0
3,958
4,620
0
4,154
L
Danzaburou
Try96
Danzaburou
1,569
395
0
783
8,323
2,779
0
3,405
4,918
0
17,383
W
Izanami
i1437
Izanami
10,028
7,088
0
1,223
5,292
1,752
1,484
946
4,346
0
34,791
W
5,245
1,505
0
705
4,437
1,307
341
387
4,050
17,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,802
Gold Earned
24,428
33
Minions Killed
96
1
Camps Cleared
8
275,256
Distance Traveled
482,250
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,574
842
23
3
3
165,761
8
L
Tiamat
6,765
752
11
1
0
104,127
2
L
Horus
5,978
664
2
0
0
98,243
0
L
Danzaburou
6,059
673
20
2
1
72,886
1
W
Izanami
8,758
973
52
6
3
150,385
2
W
Nu Wa
8,096
900
21
2
2
166,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role