Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
HamsterGamer
Jormungandr
Level 27
God Stats
21W - 21L
1,480 SR
Queue Stats
59W - 42L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LUCexpeliarmusXP
Morgan Le Fay
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 68L
1,244 Elo+
Party 2
Agni
Agni
MatkoThanatos
Agni
Level 19
God Stats
5W - 8L
1,414 SR
Queue Stats
23W - 41L
1,342 Elo+
Party 2
Vulcan
Vulcan
TomxSinclair
Vulcan
Level 26
God Stats
7W - 7L
1,492 SR
Queue Stats
70W - 56L
1,395 Elo+
Solo
Team Averages
Level 43
1,477 SR
1,393 Elo+

VS

Team Averages
Level 23
1,610 SR
1,391 Elo+
Izanami
Izanami
MamaEasy55
Izanami
Level 16
God Stats
84W - 62L
1,343 SR
Queue Stats
135W - 117L
1,213 Elo+
Solo
Nemesis
Nemesis
ThickPuffo_Mori
Nemesis
Level 26
God Stats
5W - 1L
1,978 SR
Queue Stats
40W - 37L
1,523 Elo+
Party 1
Amaterasu
Amaterasu
Vaenemys
Amaterasu
Level 29
God Stats
2W - 0L
1,632 SR
Queue Stats
14W - 12L
1,452 Elo+
Solo
Hercules
Hercules
besTIAquadrupede
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,483 Elo+
Party 1
Ra
Ra
tefkee493
Ra
Level 27
God Stats
47W - 53L
1,599 SR
Queue Stats
77W - 107L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 3 / 3
8,455
497
9,782
14,708
8,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
HamsterGamer
Jormungandr
13
3 / 1 / 2
8,406
494
7,447
11,197
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
LUCexpeliarmusXP
Morgan Le Fay
10
1 / 5 / 2
6,712
395
3,818
7,413
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 3
6,811
401
4,872
8,310
2,429
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
13
5 / 5 / 4
8,457
497
10,714
11,553
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MamaEasy55
Izanami
12
5 / 3 / 4
8,176
481
10,154
8,831
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 1
9,061
533
5,947
12,425
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Vaenemys
Amaterasu
15
4 / 1 / 3
8,531
502
9,261
14,240
12,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 11
8,313
489
6,355
11,754
14,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 3
8,099
476
4,734
8,680
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
19
19
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
3
0.5
L
Jormungandr
HamsterGamer
Jormungandr
3
1
2
4
L
Morgan Le Fay
LUCexpeliarmusXP
Morgan Le Fay
1
5
2
0.4
W
Izanami
MamaEasy55
Izanami
5
3
4
2.33
L
1
5
3
0.5
W
5
2
1
2.75
L
Vulcan
5
5
4
1.4
W
Amaterasu
Vaenemys
Amaterasu
4
1
3
5.5
W
2
0
11
7.5
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,633
Damage
36,451
53,181
Taken
55,930
28,513
Mitigated
37,294
14,505
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,782
1,157
104
8,038
14,708
8,877
471
1,617
13,007
54,051
0
L
Jormungandr
HamsterGamer
Jormungandr
7,447
1,602
0
727
11,197
10,439
737
633
10,484
41,497
0
L
Morgan Le Fay
LUCexpeliarmusXP
Morgan Le Fay
3,818
441
0
1,054
7,413
2,408
27
253
7,158
25,226
0
W
Izanami
MamaEasy55
Izanami
10,154
5,513
0
2,052
8,831
2,795
1,770
6,435
2,252
0
54,099
L
4,872
171
0
2,203
8,310
2,429
32
656
7,614
29,139
0
W
5,947
2,731
0
1,942
12,425
4,877
949
6,162
6,119
0
63,060
L
Vulcan
10,714
2,034
0
2,379
11,553
4,360
0
1,251
10,184
45,278
0
W
Amaterasu
Vaenemys
Amaterasu
9,261
3,326
0
5,004
14,240
12,185
864
8,710
5,530
0
46,021
W
6,355
1,950
0
4,568
11,754
14,524
102
7,112
4,508
0
15,826
W
4,734
751
1,611
2,510
8,680
2,913
214
7,566
888
37,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
42,180
339
Minions Killed
395
0
Camps Cleared
0
1,456,499
Distance Traveled
1,555,613
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,455
497
116
7
0
279,912
2
L
Jormungandr
8,406
494
77
5
0
342,178
7
L
Morgan Le Fay
6,712
395
31
2
0
265,063
1
W
Izanami
8,176
481
110
6
0
304,102
5
L
Agni
6,811
401
54
3
0
255,414
2
W
Nemesis
9,061
533
98
6
0
350,310
8
L
Vulcan
8,457
497
61
4
0
313,932
3
W
Amaterasu
8,531
502
96
6
0
313,711
3
W
Hercules
8,313
489
10
1
0
352,792
9
W
Ra
8,099
476
81
5
0
234,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role