Player Matchup

Hera
Hera
 
Hera
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Arthoras
Chronos
Level 159
God Stats
81W - 55L
1,555 SR
Queue Stats
220W - 189L
1,504 Elo+
Party 1
Bacchus
Bacchus
LordCastonor
Bacchus
Level 138
God Stats
1W - 1L
1,932 SR
Queue Stats
296W - 277L
1,521 Elo+
Party 1
Bakasura
Bakasura
TPFC_Iggy_98__
Bakasura
Level 102
God Stats
27W - 27L
1,523 SR
Queue Stats
648W - 690L
1,432 Elo+
Party 2
Rama
Rama
vinkonge
Rama
Level 90
God Stats
5W - 6L
1,488 SR
Queue Stats
40W - 41L
1,521 Elo+
Solo
Team Averages
Level 109
1,600 SR
1,496 Elo+

VS

Team Averages
Level 117
1,556 SR
1,502 Elo+
Zeus
Zeus
 
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Robwpiper
Ullr
Level 65
God Stats
6W - 5L
1,631 SR
Queue Stats
202W - 221L
1,516 Elo+
Solo
Osiris
Osiris
SunswordN5
Osiris
Level 133
God Stats
5W - 10L
1,424 SR
Queue Stats
123W - 127L
1,422 Elo+
Solo
Mulan
Mulan
vladecar
Mulan
Level 140
God Stats
2W - 1L
1,728 SR
Queue Stats
74W - 52L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 5 / 4
7,143
510
3,846
8,867
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Arthoras
Chronos
14
4 / 4 / 0
9,014
644
5,143
10,351
3,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
LordCastonor
Bacchus
11
1 / 5 / 6
7,154
511
4,403
13,644
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
12
4 / 6 / 1
7,467
533
7,211
11,589
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
10
3 / 6 / 2
6,677
477
9,472
10,050
3,065
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 3 / 9
9,085
649
11,739
9,960
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
 
Cthulhu
12
4 / 3 / 2
7,659
547
4,961
9,651
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
14
2 / 2 / 1
8,371
598
3,899
7,956
2,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
SunswordN5
Osiris
16
2 / 2 / 7
9,237
660
5,650
10,233
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
vladecar
Mulan
16
15 / 3 / 6
10,264
733
12,634
10,563
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
26
26
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
4
0.4
W
Zeus
 
Zeus
3
3
9
2.5
W
Cthulhu
 
Cthulhu
4
3
2
1.67
L
Chronos
Arthoras
Chronos
4
4
0
1
L
Bacchus
LordCastonor
Bacchus
1
5
6
0.8
W
Ullr
2
2
1
1.25
W
Osiris
SunswordN5
Osiris
2
2
7
2.75
L
Bakasura
4
6
1
0.75
L
Rama
3
6
2
0.67
W
Mulan
vladecar
Mulan
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,075
Damage
38,883
54,501
Taken
48,363
25,367
Mitigated
27,071
12,360
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,846
521
0
2,161
8,867
2,667
0
3,650
5,217
36,904
0
W
Zeus
 
Zeus
11,739
1,417
46
3,545
9,960
2,989
970
3,572
5,572
62,392
0
W
Cthulhu
 
Cthulhu
4,961
351
96
689
9,651
7,583
189
2,658
6,953
22,933
0
L
Chronos
Arthoras
Chronos
5,143
1,540
0
4,234
10,351
3,245
720
1,741
8,610
48,627
0
L
Bacchus
LordCastonor
Bacchus
4,403
828
120
1,611
13,644
11,549
0
5,744
7,900
14,947
0
W
Ullr
3,899
688
0
2,472
7,956
2,818
2,840
1,647
6,309
0
54,457
W
Osiris
SunswordN5
Osiris
5,650
1,064
0
2,905
10,233
8,156
442
3,079
6,680
0
53,873
L
Bakasura
7,211
4,170
0
2,407
11,589
4,841
0
2,130
9,459
0
41,277
L
Rama
9,472
8,282
0
1,827
10,050
3,065
0
3,435
6,615
0
32,034
W
Mulan
vladecar
Mulan
12,634
3,510
0
4,586
10,563
5,525
1,457
2,162
7,860
0
57,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,455
Gold Earned
44,616
346
Minions Killed
495
0
Camps Cleared
0
1,282,894
Distance Traveled
1,392,133
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,143
510
85
6
0
217,930
4
W
Zeus
9,085
649
123
9
0
261,689
4
W
Cthulhu
7,659
547
33
2
0
273,060
5
L
Chronos
9,014
644
100
7
0
270,944
3
L
Bacchus
7,154
511
16
1
0
271,569
2
W
Ullr
8,371
598
121
9
0
269,994
7
W
Osiris
9,237
660
118
8
0
280,835
1
L
Bakasura
7,467
533
84
6
0
289,071
3
L
Rama
6,677
477
61
4
0
233,380
2
W
Mulan
10,264
733
100
7
0
306,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role