Player Matchup

Chang'e
Chang'e
KinEntropy
Chang'e
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 56L
1,595 Elo+
Solo
Ymir
Ymir
SKrubzgaming1
Ymir
Level 65
God Stats
60W - 43L
1,686 SR
Queue Stats
212W - 215L
1,539 Elo+
Solo
Ullr
Ullr
sawqeq
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,245 Elo+
Solo
Team Averages
Level 91
1,562 SR
1,460 Elo+

VS

Team Averages
Level 67
1,624 SR
1,462 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
TheLegend27TM
Hades
Level 65
God Stats
10W - 6L
1,573 SR
Queue Stats
138W - 173L
1,306 Elo+
Party 1
Gilgamesh
Gilgamesh
smcdono6
Gilgamesh
Level 68
God Stats
5W - 1L
1,798 SR
Queue Stats
39W - 41L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KinEntropy
Chang'e
10
0 / 5 / 1
7,291
561
6,408
9,447
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 0 / 0
8,216
632
7,510
11,729
11,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
sawqeq
Ullr
10
0 / 5 / 1
7,037
541
4,091
12,255
3,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 6
8,580
660
9,037
4,599
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 7
8,042
619
9,339
10,389
5,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
smcdono6
Gilgamesh
12
6 / 0 / 4
9,038
695
10,413
11,284
8,650
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
L
Chang'e
KinEntropy
Chang'e
0
5
1
0.1
L
1
0
0
1
W
1
1
7
4.5
L
Ullr
sawqeq
Ullr
0
5
1
0.1
W
Gilgamesh
smcdono6
Gilgamesh
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,009
Damage
28,789
33,431
Taken
26,272
18,629
Mitigated
15,919
8,662
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,037
2,750
24
2,061
4,599
1,670
678
2,223
2,376
37,710
4,623
L
Chang'e
KinEntropy
Chang'e
6,408
604
1,253
2,126
9,447
3,124
0
3,595
5,852
28,681
0
L
7,510
1,002
0
2,809
11,729
11,591
0
7,306
4,423
25,178
0
W
9,339
640
661
6,948
10,389
5,599
433
6,924
3,465
27,870
0
L
Ullr
sawqeq
Ullr
4,091
2,148
467
2,007
12,255
3,914
0
7,154
5,101
0
14,771
W
Gilgamesh
smcdono6
Gilgamesh
10,413
1,746
0
3,252
11,284
8,650
300
5,406
5,878
0
22,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,544
Gold Earned
25,660
115
Minions Killed
139
4
Camps Cleared
8
671,719
Distance Traveled
715,725
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,580
660
62
5
6
212,639
1
L
Chang'e
7,291
561
59
5
2
222,803
1
L
Ymir
8,216
632
25
2
1
241,709
4
W
Hades
8,042
619
66
5
1
233,209
2
L
Ullr
7,037
541
31
2
1
207,207
3
W
Gilgamesh
9,038
695
11
1
1
269,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role