Player Matchup

Danzaburou
Danzaburou
Gold III
Bonesaw9881
Danzaburou
Gold III
Level 145
God Stats
20W - 24L
1,619 SR
Queue Stats
491W - 486L
1,563 MMR
Solo
Cthulhu
Cthulhu
Gold II
C0Dshady76
Cthulhu
Gold II
Level 126
God Stats
2W - 3L
1,322 SR
Queue Stats
115W - 120L
1,574 MMR
Solo
Ah Puch
Ah Puch
Gold II
E o MaaGzZ
Ah Puch
Gold II
Level 140
God Stats
12W - 8L
1,638 SR
Queue Stats
108W - 107L
1,611 MMR
Solo
Ra
Ra
Platinum V
Kaneki Capalot
Ra
Platinum V
Level 154
God Stats
71W - 74L
1,492 SR
Queue Stats
337W - 325L
1,580 MMR
Solo
Arachne
Arachne
Gold II
xxBEANS
Arachne
Gold II
Level 125
God Stats
207W - 119L
1,695 SR
Queue Stats
776W - 773L
1,620 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,553 SR
1,590 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,575 SR
1,588 MMR
Geb
Geb
Gold III
Aj Poppins
Geb
Gold III
Level 148
God Stats
10W - 5L
1,706 SR
Queue Stats
60W - 54L
1,480 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Aptkingkill44
Kukulkan
Silver I
Level 49
God Stats
2W - 2L
1,626 SR
Queue Stats
34W - 24L
1,620 MMR
Solo
Ymir
Ymir
Gold III
ArcuateSilenT98
Ymir
Gold III
Level 129
God Stats
0W - 3L
1,365 SR
Queue Stats
198W - 195L
1,601 MMR
Solo
Artemis
Artemis
Bronze III
InhumanZulu4567
Artemis
Bronze III
Level 30
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Cupid
Cupid
Gold II
xChoose
Cupid
Gold II
Level 121
God Stats
8W - 8L
1,676 SR
Queue Stats
68W - 63L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bonesaw9881
Danzaburou
11
3 / 1 / 3
6,557
656
4,962
6,015
1,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
C0Dshady76
Cthulhu
10
3 / 0 / 3
6,076
608
5,124
4,338
2,261
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
E o MaaGzZ
Ah Puch
11
1 / 1 / 0
6,078
608
4,267
6,239
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 0 / 0
4,493
449
117
514
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
xxBEANS
Arachne
11
4 / 0 / 0
6,106
611
2,225
4,910
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
AthenaMorgan Le FayTiamatGilgameshPersephone

VS

Bans
OdinSetCabrakanTsukuyomiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,634
463
2,337
6,861
4,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Aptkingkill44
Kukulkan
11
1 / 0 / 0
5,738
574
3,195
3,708
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 2 / 1
4,723
472
1,090
6,740
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 6 / 0
4,384
438
854
6,553
1,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
xChoose
Cupid
9
1 / 1 / 0
5,291
529
1,701
3,843
770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
2
2
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kukulkan
Aptkingkill44
Kukulkan
1
0
0
1
L
0
2
1
0.25
W
Danzaburou
Bonesaw9881
Danzaburou
3
1
3
4.5
W
Cthulhu
C0Dshady76
Cthulhu
3
0
3
4.5
W
Ah Puch
E o MaaGzZ
Ah Puch
1
1
0
1
L
0
6
0
0
W
0
0
0
0
L
Cupid
xChoose
Cupid
1
1
0
1
W
Arachne
xxBEANS
Arachne
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,695
Damage
9,177
22,016
Taken
27,705
9,015
Mitigated
11,574
10,530
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,337
439
0
2,466
6,861
4,175
0
3,251
3,121
17,659
0
L
Kukulkan
Aptkingkill44
Kukulkan
3,195
472
0
875
3,708
1,282
0
1,483
2,135
41,401
0
L
1,090
265
208
2,305
6,740
3,932
0
2,735
4,005
9,272
0
W
Danzaburou
Bonesaw9881
Danzaburou
4,962
2,561
0
2,583
6,015
1,961
221
578
5,437
0
38,401
W
Cthulhu
C0Dshady76
Cthulhu
5,124
649
68
1,711
4,338
2,261
0
1,781
2,557
26,473
0
W
Ah Puch
E o MaaGzZ
Ah Puch
4,267
99
0
2,540
6,239
2,805
274
3,470
2,769
33,777
0
L
854
624
0
919
6,553
1,415
0
406
6,147
0
18,033
W
117
44
0
414
514
117
58
0
514
14,757
0
L
Cupid
xChoose
Cupid
1,701
942
140
1,313
3,843
770
0
1,054
2,789
0
23,424
W
Arachne
xxBEANS
Arachne
2,225
1,252
0
3,214
4,910
1,871
0
793
4,117
0
40,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
24,770
301
Minions Killed
215
0
Camps Cleared
0
863,911
Distance Traveled
867,693
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,634
463
31
3
0
171,731
1
L
Kukulkan
5,738
574
78
8
0
183,311
3
L
Ymir
4,723
472
15
2
0
165,033
2
W
Danzaburou
6,557
656
80
8
0
178,172
4
W
Cthulhu
6,076
608
56
6
0
210,313
2
W
Ah Puch
6,078
608
67
7
0
165,818
4
L
Artemis
4,384
438
37
4
0
170,733
0
W
Ra
4,493
449
27
3
0
67,564
1
L
Cupid
5,291
529
54
5
0
176,885
1
W
Arachne
6,106
611
71
7
0
242,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role