Player Matchup

Ao Kuang
Ao Kuang
C N Snow
Ao Kuang
Level 155
God Stats
4W - 1L
1,718 SR
Queue Stats
418W - 419L
1,463 Elo+
Solo
Anubis
Anubis
EscapedGriZZly
Anubis
Level 130
God Stats
3W - 2L
1,626 SR
Queue Stats
43W - 37L
1,675 Elo+
Solo
Ne Zha
Ne Zha
Zamadorian
Ne Zha
Level 157
God Stats
4W - 2L
1,713 SR
Queue Stats
275W - 289L
1,469 Elo+
Solo
Nu Wa
Nu Wa
alexisdiaz21
Nu Wa
Level 129
God Stats
46W - 25L
1,682 SR
Queue Stats
388W - 398L
1,457 Elo+
Solo
Danzaburou
Danzaburou
mar_cap
Danzaburou
Level 127
God Stats
5W - 10L
1,387 SR
Queue Stats
321W - 309L
1,493 Elo+
Solo
Team Averages
Level 140
1,625 SR
1,511 Elo+

VS

Team Averages
Level 127
1,523 SR
1,502 Elo+
Sun Wukong
Sun Wukong
J_Pepsiwave
Sun Wukong
Level 125
God Stats
10W - 11L
1,584 SR
Queue Stats
565W - 530L
1,497 Elo+
Solo
Sol
Sol
KrAzie13
Sol
Level 148
God Stats
1W - 4L
1,131 SR
Queue Stats
221W - 232L
1,496 Elo+
Party 1
Bacchus
Bacchus
StlWOLF07
Bacchus
Level 143
God Stats
16W - 14L
1,710 SR
Queue Stats
190W - 201L
1,518 Elo+
Party 1
Arachne
Arachne
Yiphyin
Arachne
Level 80
God Stats
3W - 2L
1,629 SR
Queue Stats
63W - 50L
1,516 Elo+
Solo
Medusa
Medusa
z3ro87
Medusa
Level 141
God Stats
9W - 8L
1,561 SR
Queue Stats
139W - 147L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
C N Snow
Ao Kuang
15
5 / 1 / 1
8,868
591
6,755
15,776
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 0 / 2
8,183
546
1,572
3,851
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Zamadorian
Ne Zha
13
1 / 0 / 4
7,182
479
6,134
8,508
4,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 1
8,439
563
10,218
7,328
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
mar_cap
Danzaburou
13
3 / 1 / 4
7,989
533
9,588
8,914
3,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
J_Pepsiwave
Sun Wukong
13
1 / 2 / 0
7,956
530
6,681
14,138
10,734
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 2 / 1
8,256
550
3,520
7,279
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
StlWOLF07
Bacchus
10
0 / 3 / 1
6,500
433
6,327
11,236
8,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Yiphyin
Arachne
13
1 / 2 / 1
7,658
511
6,261
11,772
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
z3ro87
Medusa
12
1 / 1 / 0
7,069
471
2,985
7,702
1,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
3
3
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
C N Snow
Ao Kuang
5
1
1
5.5
W
0
0
2
1
L
Sun Wukong
J_Pepsiwave
Sun Wukong
1
2
0
0.5
L
0
2
1
0.25
L
Bacchus
StlWOLF07
Bacchus
0
3
1
0.17
L
Arachne
Yiphyin
Arachne
1
2
1
0.75
W
Ne Zha
Zamadorian
Ne Zha
1
0
4
3
W
1
1
1
1.5
W
Danzaburou
mar_cap
Danzaburou
3
1
4
5
L
Medusa
z3ro87
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
25,774
44,377
Taken
52,127
19,798
Mitigated
27,086
19,338
Healing
19,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
C N Snow
Ao Kuang
6,755
1,049
0
7,060
15,776
5,528
0
2,525
13,251
60,825
0
W
1,572
44
49
2,402
3,851
1,666
970
860
2,991
53,537
0
L
Sun Wukong
J_Pepsiwave
Sun Wukong
6,681
1,038
0
6,351
14,138
10,734
10
9,230
4,908
0
59,164
L
3,520
774
0
4,288
7,279
2,376
0
5,036
2,243
50,895
4,393
L
Bacchus
StlWOLF07
Bacchus
6,327
360
1,276
3,062
11,236
8,493
0
581
10,655
16,915
0
L
Arachne
Yiphyin
Arachne
6,261
4,651
0
3,005
11,772
3,699
0
2,103
9,669
0
63,543
W
Ne Zha
Zamadorian
Ne Zha
6,134
1,382
0
2,602
8,508
4,558
1,136
4,012
4,496
0
42,147
W
10,218
4,629
257
2,086
7,328
4,990
550
0
7,328
44,851
4,756
W
Danzaburou
mar_cap
Danzaburou
9,588
3,929
0
4,882
8,914
3,056
2,277
2,541
6,373
0
50,057
L
Medusa
z3ro87
Medusa
2,985
839
0
1,274
7,702
1,784
194
672
7,030
0
48,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
37,439
455
Minions Killed
440
0
Camps Cleared
0
1,394,737
Distance Traveled
1,433,945
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,868
591
105
7
0
309,074
4
W
Anubis
8,183
546
98
7
0
266,670
4
L
Sun Wukong
7,956
530
116
8
0
288,026
8
L
Sol
8,256
550
111
7
0
282,420
3
L
Bacchus
6,500
433
27
2
0
276,569
1
L
Arachne
7,658
511
92
6
0
310,819
2
W
Ne Zha
7,182
479
52
3
0
299,488
1
W
Nu Wa
8,439
563
98
7
0
243,256
5
W
Danzaburou
7,989
533
102
7
0
276,249
6
L
Medusa
7,069
471
94
6
0
276,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role