Player Matchup

Hera
Hera
Angel7v7
Hera
Level 56
God Stats
3W - 6L
1,632 SR
Queue Stats
93W - 112L
1,452 Elo+
Solo
Chaac
Chaac
Angi_555
Chaac
Level 10
God Stats
0W - 2L
1,362 SR
Queue Stats
0W - 5L
1,005 Elo+
Solo
Fenrir
Fenrir
xXiiSkitzz-_
Fenrir
Level 104
God Stats
20W - 19L
1,684 SR
Queue Stats
372W - 494L
1,407 Elo+
Solo
Team Averages
Level 57
1,559 SR
1,288 Elo+

VS

Team Averages
Level 84
1,420 SR
1,402 Elo+
Medusa
Medusa
JetLagg2
Medusa
Level 128
God Stats
3W - 3L
1,309 SR
Queue Stats
121W - 145L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Zeck1905
Sylvanus
Level 29
God Stats
27W - 57L
1,321 SR
Queue Stats
153W - 242L
1,210 Elo+
Solo
Nox
Nox
srkamikaze
Nox
Level 94
God Stats
7W - 2L
1,631 SR
Queue Stats
10W - 5L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
8 / 4 / 10
15,825
719
39,938
17,379
7,614
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Angi_555
Chaac
1
0 / 1 / 0
8,434
383
0
672
159
Fenrir
18
10 / 6 / 5
14,614
664
16,115
28,277
18,916
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JetLagg2
Medusa
19
5 / 4 / 5
15,328
697
19,120
20,370
9,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Zeck1905
Sylvanus
16
1 / 11 / 5
13,092
595
6,600
39,322
25,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 3 / 5
15,099
686
14,167
15,273
6,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
18
Kills
11
11
Deaths
18
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
8
4
10
3.25
L
Chaac
Angi_555
Chaac
0
1
0
0
W
Medusa
JetLagg2
Medusa
5
4
5
1.88
W
Sylvanus
Zeck1905
Sylvanus
1
11
5
0.32
W
5
3
5
2.5
L
Fenrir
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,053
Damage
39,887
46,328
Taken
74,965
26,689
Mitigated
40,717
11,314
Healing
29,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
39,938
8,261
17
3,384
17,379
7,614
533
7,233
10,146
112,528
0
L
Chaac
Angi_555
Chaac
0
0
0
0
672
159
0
0
672
0
0
W
Medusa
JetLagg2
Medusa
19,120
8,941
0
6,513
20,370
9,228
1,904
12,649
7,721
0
97,771
W
Sylvanus
Zeck1905
Sylvanus
6,600
1,649
3,744
14,208
39,322
25,003
672
20,542
18,780
25,530
5,039
W
14,167
353
819
4,050
15,273
6,486
529
7,704
7,569
45,914
0
L
Fenrir
16,115
5,738
0
7,913
28,277
18,916
520
13,391
14,886
0
49,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,873
Gold Earned
43,519
262
Minions Killed
259
10
Camps Cleared
6
788,171
Distance Traveled
1,139,386
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
15,825
719
213
10
5
385,219
5
L
Chaac
8,434
383
0
0
0
0
0
W
Medusa
15,328
697
129
6
3
403,267
2
W
Sylvanus
13,092
595
64
3
2
342,863
2
W
Nox
15,099
686
66
3
1
393,256
0
L
Fenrir
14,614
664
49
2
5
402,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role