Player Matchup

Neith
Neith
Bruks602
Neith
Level 15
God Stats
13W - 13L
1,635 SR
Queue Stats
49W - 58L
1,461 Elo+
Solo
Geb
Geb
Issfith
Geb
Level 18
God Stats
6W - 9L
1,500 SR
Queue Stats
186W - 199L
1,501 Elo+
Party 1
Tiamat
Tiamat
Lua_Gala99
Tiamat
Level 29
God Stats
27W - 33L
1,528 SR
Queue Stats
157W - 199L
1,415 Elo+
Solo
Sylvanus
Sylvanus
SrDumbo007
Sylvanus
Level 24
God Stats
10W - 9L
1,690 SR
Queue Stats
175W - 188L
1,436 Elo+
Party 1
Serqet
Serqet
Zhescu
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 114L
1,616 Elo+
Solo
Team Averages
Level 23
1,571 SR
1,486 Elo+

VS

Team Averages
Level 18
1,478 SR
1,539 Elo+
Tiamat
Tiamat
BlackDragon99BR
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,696 Elo+
Solo
Neith
Neith
El_Antifeminista
Neith
Level 29
God Stats
36W - 43L
1,405 SR
Queue Stats
565W - 586L
1,400 Elo+
Solo
He Bo
He Bo
elhijodeWarchi92
He Bo
Level 26
God Stats
1W - 1L
1,441 SR
Queue Stats
147W - 134L
1,503 Elo+
Solo
Ganesha
Ganesha
y Red Star
Ganesha
Level 25
God Stats
1W - 1L
1,545 SR
Queue Stats
3W - 7L
1,559 Elo+
Solo
Thor
Thor
zPonny
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bruks602
Neith
11
3 / 4 / 2
7,700
453
5,726
7,379
2,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
12
5 / 1 / 7
8,812
518
6,429
18,665
18,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Lua_Gala99
Tiamat
15
6 / 2 / 6
9,793
576
9,061
10,947
6,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
SrDumbo007
Sylvanus
15
4 / 3 / 8
9,776
575
12,180
14,507
11,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Zhescu
Serqet
13
3 / 4 / 7
8,681
511
5,200
11,529
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,015
471
3,100
11,700
5,913
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 5 / 5
9,399
553
12,102
11,103
3,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 2
8,569
504
9,749
10,518
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
y Red Star
Ganesha
12
1 / 2 / 9
8,103
477
8,131
11,926
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
zPonny
Thor
11
1 / 5 / 4
7,412
436
8,060
11,555
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
21
Kills
14
14
Deaths
22
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Neith
Bruks602
Neith
3
4
2
1
L
7
5
5
1.9
W
Geb
5
1
7
8.5
W
Tiamat
Lua_Gala99
Tiamat
6
2
6
4.5
W
Sylvanus
SrDumbo007
Sylvanus
4
3
8
2.67
W
Serqet
Zhescu
Serqet
3
4
7
1.63
L
4
4
2
1.25
L
Ganesha
y Red Star
Ganesha
1
2
9
2.75
L
Thor
zPonny
Thor
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,596
Damage
41,142
63,027
Taken
56,802
42,854
Mitigated
31,310
23,955
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,100
1,025
0
3,498
11,700
5,913
574
5,867
5,644
33,289
0
W
Neith
Bruks602
Neith
5,726
2,912
0
2,089
7,379
2,046
2,364
1,494
5,885
0
27,826
L
12,102
7,905
0
4,117
11,103
3,869
697
5,026
5,688
0
60,111
W
Geb
6,429
1,009
175
5,670
18,665
18,170
75
6,940
11,725
23,358
0
W
Tiamat
Lua_Gala99
Tiamat
9,061
893
167
5,768
10,947
6,095
385
4,234
6,713
55,860
0
W
Sylvanus
SrDumbo007
Sylvanus
12,180
4,362
2,538
5,791
14,507
11,326
1,061
6,201
8,306
40,902
12,135
W
Serqet
Zhescu
Serqet
5,200
807
0
1,757
11,529
5,217
0
2,111
9,418
0
55,993
L
9,749
571
77
2,355
10,518
4,223
0
5,176
4,857
49,973
0
L
Ganesha
y Red Star
Ganesha
8,131
1,780
0
1,497
11,926
12,810
78
5,715
6,211
23,066
0
L
Thor
zPonny
Thor
8,060
2,708
0
1,316
11,555
4,495
0
4,452
7,103
0
46,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,762
Gold Earned
41,498
376
Minions Killed
381
0
Camps Cleared
0
1,569,539
Distance Traveled
1,521,610
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,015
471
77
5
0
242,763
1
W
Neith
7,700
453
54
3
0
285,476
1
L
Neith
9,399
553
128
8
0
293,602
1
W
Geb
8,812
518
24
1
0
322,655
1
W
Tiamat
9,793
576
113
7
0
317,246
1
W
Sylvanus
9,776
575
99
6
0
275,098
0
W
Serqet
8,681
511
86
5
0
369,064
3
L
He Bo
8,569
504
102
6
0
306,755
3
L
Ganesha
8,103
477
3
0
0
361,404
2
L
Thor
7,412
436
71
4
0
317,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role