Player Matchup

Mercury
Mercury
Masters
BrunoSimp
Mercury
Masters
Level 67
God Stats
4W - 3L
1,832 SR
Queue Stats
298W - 190L
2,168 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 67
1,832 SR
2,168 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,639 SR
1,725 MMR
Chronos
Chronos
Gold IV
Berzekert
Chronos
Gold IV
Level 98
God Stats
1W - 2L
1,639 SR
Queue Stats
4W - 3L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrunoSimp
Mercury
17
2 / 2 / 0
10,876
837
9,461
12,732
5,627
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
He BoUllrOlorunHou Yi

VS

Bans
FreyaPoseidonSkadiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Berzekert
Chronos
15
1 / 2 / 1
10,102
777
6,233
12,780
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
Berzekert
Chronos
1
2
1
0.75
W
Mercury
BrunoSimp
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,461
Damage
6,233
12,732
Taken
12,780
5,627
Mitigated
7,140
2,161
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Berzekert
Chronos
6,233
2,922
0
4,402
12,780
7,140
879
54
12,726
47,846
4,011
W
Mercury
BrunoSimp
Mercury
9,461
5,679
0
2,161
12,732
5,627
3,173
6,060
6,672
0
80,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,876
Gold Earned
10,102
141
Minions Killed
119
11
Camps Cleared
2
310,720
Distance Traveled
230,202
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,102
777
119
9
2
230,202
5
W
Mercury
10,876
837
141
11
11
310,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role