Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Haon10
Mercury
Level 116
God Stats
1W - 3L
1,247 SR
Queue Stats
421W - 369L
1,507 Elo+
Party 1
King Arthur
King Arthur
LazyDaoist
King Arthur
Level 89
God Stats
3W - 7L
1,350 SR
Queue Stats
383W - 433L
1,413 Elo+
Solo
Danzaburou
Danzaburou
MuggyMoo
Danzaburou
Level 60
God Stats
6W - 8L
1,554 SR
Queue Stats
284W - 256L
1,584 Elo+
Party 1
Apollo
Apollo
Revxls
Apollo
Level 49
God Stats
3W - 3L
1,578 SR
Queue Stats
178W - 176L
1,526 Elo+
Solo
Team Averages
Level 88
1,446 SR
1,506 Elo+

VS

Team Averages
Level 123
1,331 SR
1,465 Elo+
Bellona
Bellona
FireballSaint
Bellona
Level 86
God Stats
2W - 4L
1,183 SR
Queue Stats
159W - 158L
1,389 Elo+
Solo
Sol
Sol
FizzierThunder
Sol
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 212L
1,493 Elo+
Solo
Ymir
Ymir
Masterplayer777
Ymir
Level 104
God Stats
2W - 2L
1,262 SR
Queue Stats
110W - 124L
1,491 Elo+
Solo
Merlin
Merlin
nenoboywonder
Merlin
Level 159
God Stats
33W - 19L
1,601 SR
Queue Stats
936W - 975L
1,425 Elo+
Solo
Set
Set
neodante1340
Set
Level 105
God Stats
1W - 4L
1,109 SR
Queue Stats
797W - 817L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 4 / 2
7,309
731
8,939
8,638
3,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Haon10
Mercury
13
2 / 5 / 6
7,639
764
7,065
9,285
3,188
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
LazyDaoist
King Arthur
14
2 / 8 / 4
8,205
821
6,197
19,883
10,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MuggyMoo
Danzaburou
14
1 / 3 / 4
7,693
769
12,288
10,453
4,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Revxls
Apollo
14
3 / 4 / 5
8,125
813
12,746
10,617
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
8 / 2 / 11
9,429
943
16,678
11,271
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 14
9,870
987
12,210
7,891
9,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 18
8,745
875
7,269
22,842
18,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
5 / 4 / 14
9,203
920
8,612
9,746
3,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 14
8,325
833
7,218
10,934
16,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
9
Kills
24
24
Deaths
10
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
2
0.5
W
Bellona
8
2
11
6.75
W
7
0
14
14
L
Mercury
Haon10
Mercury
2
5
6
1
L
King Arthur
LazyDaoist
King Arthur
2
8
4
0.5
W
2
1
18
11
L
Danzaburou
MuggyMoo
Danzaburou
1
3
4
1
L
Apollo
Revxls
Apollo
3
4
5
1.38
W
5
4
14
3
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,235
Damage
51,987
58,876
Taken
62,684
26,060
Mitigated
58,587
17,500
Healing
30,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,939
890
1,549
1,822
8,638
3,217
402
4,702
3,751
0
15,685
W
Bellona
16,678
3,375
1,879
2,913
11,271
10,639
1,884
0
11,271
0
22,898
W
12,210
2,744
3,171
4,275
7,891
9,170
2,263
0
7,891
33,599
0
L
Mercury
Haon10
Mercury
7,065
780
1,022
932
9,285
3,188
396
3,965
5,221
0
11,044
L
King Arthur
LazyDaoist
King Arthur
6,197
988
1,414
3,225
19,883
10,669
107
8,939
10,319
0
12,262
W
7,269
1,803
1,549
7,287
22,842
18,279
396
0
22,842
15,176
0
L
Danzaburou
MuggyMoo
Danzaburou
12,288
3,015
881
2,912
10,453
4,116
584
6,273
4,133
0
24,217
L
Apollo
Revxls
Apollo
12,746
5,195
1,645
2,098
10,617
4,870
426
4,207
6,181
0
23,646
W
8,612
458
3,287
2,204
9,746
3,997
833
0
9,746
18,330
0
W
7,218
2,574
2,065
1,557
10,934
16,502
826
0
10,934
0
16,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
45,572
93
Minions Killed
119
0
Camps Cleared
0
868,265
Distance Traveled
943,101
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,309
731
17
2
0
182,756
1
W
Bellona
9,429
943
13
1
0
214,166
0
W
Sol
9,870
987
35
4
0
197,480
0
L
Mercury
7,639
764
10
1
0
194,990
0
L
King Arthur
8,205
821
7
1
0
161,300
4
W
Ymir
8,745
875
18
2
0
190,507
0
L
Danzaburou
7,693
769
34
3
0
171,951
0
L
Apollo
8,125
813
25
3
0
157,268
0
W
Merlin
9,203
920
22
2
0
156,048
1
W
Set
8,325
833
31
3
0
184,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role