Player Matchup

Anubis
Anubis
Silver V
GüneyMertkan
Anubis
Silver V
Level 126
God Stats
20W - 22L
1,370 SR
Queue Stats
155W - 164L
713 MMR
Party 2
Hachiman
Hachiman
Bronze I
Judozi
Hachiman
Bronze I
Level 51
God Stats
6W - 4L
1,753 SR
Queue Stats
49W - 69L
364 MMR
Solo
Poseidon
Poseidon
Silver II
SeferBabba
Poseidon
Silver II
Level 125
God Stats
41W - 42L
1,478 SR
Queue Stats
833W - 838L
1,039 MMR
Party 2
Arachne
Arachne
Bronze I
Wasabii_on_YTB
Arachne
Bronze I
Level 62
God Stats
17W - 12L
1,473 SR
Queue Stats
96W - 116L
324 MMR
Solo
Terra
Terra
Bronze I
rafiki31386
Terra
Bronze I
Level 125
God Stats
3W - 3L
1,604 SR
Queue Stats
109W - 126L
399 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,536 SR
568 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,395 SR
610 MMR
Thor
Thor
Silver III
AAspecT
Thor
Silver III
Level 122
God Stats
5W - 7L
1,480 SR
Queue Stats
164W - 173L
812 MMR
Party 1
Danzaburou
Danzaburou
Bronze II
DARKSOUOLD
Danzaburou
Bronze II
Level 69
God Stats
5W - 11L
1,371 SR
Queue Stats
27W - 61L
274 MMR
Solo
Sol
Sol
Silver III
Ondaluce
Sol
Silver III
Level 157
God Stats
20W - 17L
1,696 SR
Queue Stats
356W - 388L
938 MMR
Solo
Sobek
Sobek
Bronze III
SiniyVor
Sobek
Bronze III
Level 145
God Stats
5W - 5L
1,376 SR
Queue Stats
314W - 329L
170 MMR
Solo
King Arthur
King Arthur
Silver IV
Tsukui
King Arthur
Silver IV
Level 107
God Stats
1W - 3L
1,053 SR
Queue Stats
83W - 99L
854 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 14
13,054
653
22,505
14,844
8,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Judozi
Hachiman
17
4 / 5 / 13
11,260
563
12,460
14,573
4,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
SeferBabba
Poseidon
18
11 / 5 / 10
12,425
621
17,910
11,518
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 2 / 7
13,358
668
14,465
20,004
10,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 2 / 15
12,436
622
11,908
27,412
25,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AthenaMorgan Le FayScyllaUllrTiamat

VS

Bans
GilgameshLokiThanatosKuzenboSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AAspecT
Thor
16
5 / 12 / 4
10,602
530
7,414
19,542
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
DARKSOUOLD
Danzaburou
11
4 / 13 / 3
8,110
406
15,726
17,506
5,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 3
10,988
549
13,048
12,386
3,501
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
SiniyVor
Sobek
14
2 / 8 / 5
9,060
453
7,330
17,217
19,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Tsukui
King Arthur
13
2 / 11 / 3
8,553
428
8,765
27,888
16,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
36
47
Kills
18
18
Deaths
47
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
AAspecT
Thor
5
12
4
0.58
L
Danzaburou
DARKSOUOLD
Danzaburou
4
13
3
0.42
W
10
4
14
4.25
W
Hachiman
Judozi
Hachiman
4
5
13
2.1
L
5
3
3
2.17
W
Poseidon
SeferBabba
Poseidon
11
5
10
3.2
L
Sobek
SiniyVor
Sobek
2
8
5
0.56
L
King Arthur
Tsukui
King Arthur
2
11
3
0.32
W
14
2
7
8.75
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,248
Damage
52,283
88,351
Taken
94,539
53,497
Mitigated
50,993
37,069
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AAspecT
Thor
7,414
2,076
0
1,079
19,542
7,050
0
8,548
10,744
0
47,722
L
Danzaburou
DARKSOUOLD
Danzaburou
15,726
9,404
0
2,616
17,506
5,124
858
10,894
6,338
0
44,279
W
22,505
1,456
0
7,153
14,844
8,894
1,447
2,990
11,854
89,665
0
W
Hachiman
Judozi
Hachiman
12,460
7,129
0
4,534
14,573
4,787
3,815
2,687
11,886
0
76,726
L
13,048
3,402
0
3,162
12,386
3,501
137
8,491
3,465
55,562
0
W
Poseidon
SeferBabba
Poseidon
17,910
1,690
0
3,227
11,518
4,007
2,376
3,956
7,562
83,370
0
L
Sobek
SiniyVor
Sobek
7,330
925
0
4,588
17,217
19,180
167
8,283
8,543
31,697
0
L
King Arthur
Tsukui
King Arthur
8,765
1,046
0
4,115
27,888
16,138
397
14,597
13,126
0
39,208
W
14,465
9,452
0
7,655
20,004
10,203
1,710
2,901
17,103
0
115,451
W
11,908
864
3,023
11,477
27,412
25,606
264
8,511
18,901
40,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,533
Gold Earned
47,313
594
Minions Killed
379
0
Camps Cleared
0
1,974,720
Distance Traveled
1,643,271
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,602
530
82
4
0
336,061
3
L
Danzaburou
8,110
406
56
3
0
280,176
0
W
Anubis
13,054
653
148
7
0
351,056
7
W
Hachiman
11,260
563
95
5
0
369,711
2
L
Sol
10,988
549
106
5
0
360,738
5
W
Poseidon
12,425
621
140
7
0
407,480
3
L
Sobek
9,060
453
52
3
0
329,157
10
L
King Arthur
8,553
428
83
4
0
337,139
4
W
Arachne
13,358
668
149
7
0
411,389
2
W
Terra
12,436
622
62
3
0
435,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role