Player Matchup

Ares
Ares
Jaraxius212
Ares
Level 78
God Stats
1W - 1L
1,516 SR
Queue Stats
30W - 28L
1,439 Elo+
Party 1
Hera
Hera
SnKGonza
Hera
Level 7
God Stats
0W - 3L
1,268 SR
Queue Stats
5W - 9L
1,270 Elo+
Solo
Sun Wukong
Sun Wukong
Z1PPLE
Sun Wukong
Level 29
God Stats
0W - 1L
1,204 SR
Queue Stats
22W - 24L
1,333 Elo+
Party 1
Team Averages
Level 38
1,329 SR
1,347 Elo+

VS

Team Averages
Level 66
1,403 SR
1,347 Elo+
Cu Chulainn
Cu Chulainn
Draellord
Cu Chulainn
Level 106
God Stats
1W - 0L
1,306 SR
Queue Stats
34W - 67L
1,300 Elo+
Party 2
Baron Samedi
Baron Samedi
Tsuyuken
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 53L
1,216 Elo+
Party 2
Apollo
Apollo
fackofff111
Apollo
Level 27
God Stats
5W - 2L
1,403 SR
Queue Stats
64W - 60L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 4
13,004
684
17,689
25,453
32,420
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
14
1 / 12 / 7
11,516
606
11,646
14,311
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Z1PPLE
Sun Wukong
15
6 / 5 / 5
12,505
658
15,368
21,764
22,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Draellord
Cu Chulainn
15
5 / 5 / 14
12,711
669
14,209
24,731
21,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Tsuyuken
Baron Samedi
17
7 / 4 / 14
13,425
707
14,833
15,599
7,431
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
19
13 / 3 / 8
14,515
764
24,885
20,437
8,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
25
25
Deaths
12
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Draellord
Cu Chulainn
5
5
14
2.4
L
5
8
4
0.88
L
Hera
1
12
7
0.38
W
Baron Samedi
Tsuyuken
Baron Samedi
7
4
14
3.5
L
Sun Wukong
Z1PPLE
Sun Wukong
6
5
5
1.7
W
Apollo
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,703
Damage
53,927
61,528
Taken
60,767
59,991
Mitigated
37,338
4,157
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Draellord
Cu Chulainn
14,209
2,620
355
2,306
24,731
21,301
277
11,639
13,092
5,764
31,807
L
17,689
877
0
1,516
25,453
32,420
0
7,472
17,981
29,394
0
L
Hera
11,646
2,208
0
80
14,311
4,780
0
2,306
12,005
38,642
0
W
Baron Samedi
Tsuyuken
Baron Samedi
14,833
1,152
2,433
4,914
15,599
7,431
620
9,987
5,612
51,436
0
L
Sun Wukong
Z1PPLE
Sun Wukong
15,368
3,547
0
2,561
21,764
22,791
0
6,726
15,038
0
44,404
W
Apollo
24,885
19,273
0
7,715
20,437
8,606
1,946
9,167
11,270
0
84,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
40,651
158
Minions Killed
218
3
Camps Cleared
7
906,048
Distance Traveled
1,017,325
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,711
669
35
2
1
346,776
0
L
Ares
13,004
684
20
1
0
320,516
2
L
Hera
11,516
606
53
3
0
268,528
0
W
Baron Samedi
13,425
707
74
4
2
323,024
2
L
Sun Wukong
12,505
658
85
4
3
317,004
4
W
Apollo
14,515
764
109
6
4
347,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role