Player Matchup

Geb
Geb
Jeremygarr
Geb
Level 22
God Stats
7W - 6L
1,785 SR
Queue Stats
118W - 189L
1,230 Elo+
Party 1
Neith
Neith
Wyll-Goumy
Neith
Level 57
God Stats
30W - 36L
1,685 SR
Queue Stats
219W - 290L
1,312 Elo+
Party 1
Nemesis
Nemesis
poojaijung555
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Solo
Team Averages
Level 28
1,657 SR
1,252 Elo+

VS

Team Averages
Level 62
1,469 SR
1,259 Elo+
Thor
Thor
Nimaro_lu
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,192 Elo+
Party 2
Sol
Sol
derkilla97
Sol
Level 72
God Stats
4W - 3L
1,399 SR
Queue Stats
5W - 8L
1,255 Elo+
Party 2
Chaac
Chaac
rukbeertje94
Chaac
Level 107
God Stats
3W - 3L
1,508 SR
Queue Stats
99W - 102L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
8,258
635
4,734
17,860
15,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
13
5 / 6 / 2
9,293
715
13,962
14,327
4,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
10
2 / 8 / 2
7,862
605
3,188
12,245
4,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 5 / 12
8,527
656
3,934
11,050
4,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
7 / 3 / 9
10,459
805
16,003
11,263
3,860
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
10 / 0 / 7
10,732
826
17,660
15,552
17,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
17
17
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Thor
0
5
12
1.2
L
Neith
5
6
2
1
W
7
3
9
3.83
L
Nemesis
2
8
2
0.38
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
37,597
44,432
Taken
37,865
24,542
Mitigated
25,397
4,591
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,734
911
0
714
17,860
15,809
125
6,548
10,716
13,092
0
W
Thor
3,934
1,212
0
125
11,050
4,465
298
1,423
9,477
0
13,534
L
Neith
13,962
5,845
0
3,196
14,327
4,577
58
6,377
7,606
0
43,949
W
16,003
6,221
0
3,031
11,263
3,860
1,492
1,100
10,163
44,597
0
L
Nemesis
3,188
669
0
681
12,245
4,156
54
3,673
8,107
0
5,930
W
17,660
4,765
0
9,453
15,552
17,072
262
2,580
12,882
0
48,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
29,718
84
Minions Killed
139
4
Camps Cleared
7
682,571
Distance Traveled
731,739
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,258
635
11
1
0
241,365
1
W
Thor
8,527
656
17
1
1
229,214
0
L
Neith
9,293
715
69
5
4
234,669
2
W
Sol
10,459
805
64
5
4
227,134
1
L
Nemesis
7,862
605
4
0
0
206,537
5
W
Chaac
10,732
826
58
4
2
275,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role