Player Matchup

Tiamat
Tiamat
IgorOlivares
Tiamat
Level 10
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 26L
1,378 Elo+
Party 1
Artio
Artio
JAKGAMING1874
Artio
Level 27
God Stats
6W - 11L
1,140 SR
Queue Stats
201W - 246L
1,320 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SageeAndreti
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,333 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
White beard9580
Morgan Le Fay
Level 29
God Stats
3W - 8L
1,224 SR
Queue Stats
259W - 307L
1,426 Elo+
Solo
Loki
Loki
toxic_babayaga
Loki
Level 13
God Stats
11W - 14L
1,472 SR
Queue Stats
31W - 34L
1,275 Elo+
Party 1
Team Averages
Level 19
1,416 SR
1,346 Elo+

VS

Team Averages
Level 23
1,410 SR
1,354 Elo+
Heimdallr
Heimdallr
DullestYak84755
Heimdallr
Level 29
God Stats
24W - 22L
1,578 SR
Queue Stats
198W - 203L
1,328 Elo+
Solo
Jormungandr
Jormungandr
Dyl_Kramer13
Jormungandr
Level 29
God Stats
12W - 15L
1,400 SR
Queue Stats
146W - 172L
1,393 Elo+
Party 3
Scylla
Scylla
Ray_Courtney
Scylla
Level 26
God Stats
5W - 1L
1,609 SR
Queue Stats
20W - 19L
1,298 Elo+
Party 3
Gilgamesh
Gilgamesh
RizeLion117
Gilgamesh
Level 6
God Stats
2W - 5L
1,034 SR
Queue Stats
7W - 9L
1,408 Elo+
Party 2
Pele
Pele
xXDareSlayerXx
Pele
Level 26
God Stats
27W - 36L
1,431 SR
Queue Stats
42W - 53L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 7 / 2
8,444
384
6,828
15,638
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 2
7,488
340
3,123
19,530
8,582
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SageeAndreti
Ah Muzen Cab
14
1 / 5 / 1
8,187
372
8,131
13,698
4,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
White beard9580
Morgan Le Fay
16
9 / 7 / 2
10,737
488
15,937
17,396
8,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 3
8,498
386
3,335
10,302
2,744
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DullestYak84755
Heimdallr
19
10 / 1 / 4
12,209
555
18,966
14,980
6,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Dyl_Kramer13
Jormungandr
15
3 / 2 / 8
10,043
457
10,923
14,496
6,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
16
4 / 1 / 1
10,608
482
8,090
7,445
2,356
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RizeLion117
Gilgamesh
16
2 / 11 / 3
10,774
490
7,759
17,196
6,846
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 0 / 3
12,090
550
13,828
11,005
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
14
Kills
29
30
Deaths
15
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DullestYak84755
Heimdallr
10
1
4
12
W
Jormungandr
Dyl_Kramer13
Jormungandr
3
2
8
3.5
L
Tiamat
1
7
2
0.29
L
0
9
2
0.11
W
Scylla
4
1
1
4.5
W
Gilgamesh
RizeLion117
Gilgamesh
2
11
3
0.32
L
Ah Muzen Cab
SageeAndreti
Ah Muzen Cab
1
5
1
0.3
L
Morgan Le Fay
White beard9580
Morgan Le Fay
9
7
2
1.43
L
3
2
3
2.25
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,354
Damage
59,566
76,564
Taken
65,122
29,665
Mitigated
26,578
13,088
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DullestYak84755
Heimdallr
18,966
8,262
0
7,761
14,980
6,814
4,009
2,354
12,518
0
102,296
W
Jormungandr
Dyl_Kramer13
Jormungandr
10,923
4,003
0
3,916
14,496
6,380
1,512
4,516
9,774
52,298
0
L
Tiamat
6,828
696
88
3,522
15,638
5,485
422
9,737
5,901
33,513
0
L
3,123
44
191
1,895
19,530
8,582
0
2,962
16,568
29,734
0
W
Scylla
8,090
838
0
1,077
7,445
2,356
1,345
3,607
3,560
56,538
0
W
Gilgamesh
RizeLion117
Gilgamesh
7,759
2,735
0
136
17,196
6,846
2,340
11,274
5,879
0
46,591
L
Ah Muzen Cab
SageeAndreti
Ah Muzen Cab
8,131
3,094
0
4,020
13,698
4,762
0
1,453
12,231
0
44,622
L
Morgan Le Fay
White beard9580
Morgan Le Fay
15,937
2,530
100
3,272
17,396
8,092
514
1,952
15,444
51,230
0
L
3,335
801
0
0
10,302
2,744
0
2,909
7,393
0
29,113
W
13,828
2,557
0
689
11,005
4,182
0
3,523
7,426
0
91,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,354
Gold Earned
55,724
328
Minions Killed
533
0
Camps Cleared
0
2,054,202
Distance Traveled
2,125,766
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,209
555
143
7
0
424,798
5
W
Jormungandr
10,043
457
87
4
0
423,226
0
L
Tiamat
8,444
384
72
3
0
365,901
0
L
Artio
7,488
340
50
2
0
362,738
6
W
Scylla
10,608
482
98
4
0
403,605
0
W
Gilgamesh
10,774
490
90
4
0
388,942
1
L
Ah Muzen Cab
8,187
372
69
3
0
483,359
0
L
Morgan Le Fay
10,737
488
77
4
0
388,826
6
L
Loki
8,498
386
60
3
0
453,378
0
W
Pele
12,090
550
115
5
0
485,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role