Player Matchup

Mercury
Mercury
Grimm-_-Thanos
Mercury
Level 98
God Stats
5W - 2L
1,650 SR
Queue Stats
192W - 145L
1,627 Elo+
Solo
Hercules
Hercules
kevin-1096
Hercules
Level 145
God Stats
10W - 11L
1,708 SR
Queue Stats
334W - 351L
1,534 Elo+
Solo
Raijin
Raijin
x Jay NF x
Raijin
Level 150
God Stats
1W - 1L
1,626 SR
Queue Stats
110W - 93L
1,685 Elo+
Solo
Team Averages
Level 131
1,661 SR
1,615 Elo+

VS

Team Averages
Level 159
1,596 SR
1,660 Elo+
Set
Set
Halffast33
Set
Level 160
God Stats
10W - 7L
1,562 SR
Queue Stats
591W - 418L
1,714 Elo+
Party 1
Zeus
Zeus
Jarl Rokkr
Zeus
Level 159
God Stats
375W - 275L
1,661 SR
Queue Stats
640W - 690L
1,616 Elo+
Solo
Guan Yu
Guan Yu
Mulan215
Guan Yu
Level 158
God Stats
9W - 10L
1,566 SR
Queue Stats
543W - 444L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,741
595
5,204
12,335
4,488
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
kevin-1096
Hercules
12
0 / 5 / 3
7,554
581
5,806
15,660
10,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Raijin
x Jay NF x
Raijin
10
1 / 5 / 1
7,491
576
7,363
9,927
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 11
9,742
749
12,415
13,612
7,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 0 / 2
10,597
815
15,637
5,922
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Mulan215
Guan Yu
13
2 / 0 / 12
9,139
703
6,329
9,510
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
5
3
11
3.5
W
10
0
2
11
W
Guan Yu
Mulan215
Guan Yu
2
0
12
8
L
Hercules
kevin-1096
Hercules
0
5
3
0.3
L
Raijin
x Jay NF x
Raijin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,373
Damage
34,381
37,922
Taken
29,044
17,444
Mitigated
18,704
3,465
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,204
1,644
0
353
12,335
4,488
0
4,381
7,599
0
17,752
W
12,415
4,785
0
5,252
13,612
7,137
947
3,096
10,516
0
44,726
W
15,637
550
0
2,478
5,922
1,875
666
1,576
4,346
53,773
0
W
Guan Yu
Mulan215
Guan Yu
6,329
841
1,041
3,936
9,510
9,692
391
2,975
6,535
0
17,374
L
Hercules
kevin-1096
Hercules
5,806
2,100
0
2,176
15,660
10,406
0
7,634
7,003
0
22,747
L
Raijin
x Jay NF x
Raijin
7,363
552
0
936
9,927
2,550
0
3,170
6,301
26,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,786
Gold Earned
29,478
118
Minions Killed
183
3
Camps Cleared
9
653,732
Distance Traveled
757,551
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,741
595
31
2
1
238,140
5
W
Set
9,742
749
47
4
2
246,963
3
W
Zeus
10,597
815
102
8
5
253,928
2
W
Guan Yu
9,139
703
34
3
2
256,660
3
L
Hercules
7,554
581
36
3
1
221,114
5
L
Raijin
7,491
576
51
4
1
194,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role