Player Matchup

Hel
Hel
ANỌỌBIS
Hel
Level 128
God Stats
2W - 0L
1,732 SR
Queue Stats
17W - 6L
1,689 Elo+
Party 1
Anhur
Anhur
Deathvirus222
Anhur
Level 78
God Stats
1W - 0L
1,249 SR
Queue Stats
79W - 39L
1,566 Elo+
Party 1
Fenrir
Fenrir
FishPlayz
Fenrir
Level 106
God Stats
4W - 2L
1,896 SR
Queue Stats
122W - 45L
1,728 Elo+
Party 1
Ymir
Ymir
GrandMasterPeep
Ymir
Level 104
God Stats
2W - 0L
1,505 SR
Queue Stats
244W - 229L
1,585 Elo+
Solo
Geb
Geb
SquishSpeasy
Geb
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,576 Elo+
Solo
Team Averages
Level 105
1,576 SR
1,629 Elo+

VS

Team Averages
Level 118
1,539 SR
1,525 Elo+
Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BigBINGUS420
King Arthur
Level 147
God Stats
19W - 32L
1,443 SR
Queue Stats
452W - 410L
1,581 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TerryDogwater
Morgan Le Fay
Level 89
God Stats
1W - 2L
1,743 SR
Queue Stats
461W - 433L
1,562 Elo+
Party 2
Sobek
Sobek
iiStory
Sobek
Level 158
God Stats
3W - 2L
1,754 SR
Queue Stats
28W - 22L
1,624 Elo+
Solo
Thanatos
Thanatos
xHarDQuakex
Thanatos
Level 40
God Stats
0W - 3L
1,255 SR
Queue Stats
21W - 37L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
6,872
687
5,844
7,301
2,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 5 / 1
5,157
516
5,133
6,751
1,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
FishPlayz
Fenrir
12
9 / 1 / 2
7,345
735
7,795
7,757
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 1 / 3
6,247
625
4,783
7,305
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 1 / 2
6,038
604
3,087
6,731
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
3 / 4 / 1
5,740
574
5,875
6,724
1,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
BigBINGUS420
King Arthur
8
1 / 5 / 0
5,307
531
4,913
8,168
3,737
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
TerryDogwater
Morgan Le Fay
9
1 / 5 / 0
5,576
558
4,790
6,646
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
iiStory
Sobek
10
3 / 2 / 1
5,902
590
4,514
9,620
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
xHarDQuakex
Thanatos
6
0 / 5 / 1
4,512
451
832
5,514
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
21
Kills
8
8
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
4
1
0.88
W
5
0
6
8
L
King Arthur
BigBINGUS420
King Arthur
1
5
0
0.2
W
1
5
1
0.3
W
Fenrir
FishPlayz
Fenrir
9
1
2
10
W
4
1
3
5.5
W
2
1
2
3
L
Morgan Le Fay
TerryDogwater
Morgan Le Fay
1
5
0
0.2
L
Sobek
iiStory
Sobek
3
2
1
1.75
L
Thanatos
xHarDQuakex
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,642
Damage
20,924
35,845
Taken
36,672
15,659
Mitigated
14,720
14,788
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,875
2,639
0
1,250
6,724
1,476
632
1,339
5,385
0
27,120
W
5,844
1,010
1,673
5,493
7,301
2,622
68
3,316
3,781
33,265
0
L
King Arthur
BigBINGUS420
King Arthur
4,913
875
0
1,508
8,168
3,737
0
3,313
4,855
0
25,548
W
5,133
3,378
399
1,426
6,751
1,520
0
888
5,712
0
21,306
W
Fenrir
FishPlayz
Fenrir
7,795
2,401
0
2,777
7,757
2,858
0
761
6,884
0
42,299
W
4,783
1,478
195
1,975
7,305
4,338
0
1,998
4,977
22,959
0
W
3,087
700
0
850
6,731
4,321
0
1,396
5,187
23,371
3,413
L
Morgan Le Fay
TerryDogwater
Morgan Le Fay
4,790
816
0
1,078
6,646
2,366
0
4,354
2,292
29,163
0
L
Sobek
iiStory
Sobek
4,514
521
0
4,862
9,620
5,432
0
2,972
6,648
18,281
0
L
Thanatos
xHarDQuakex
Thanatos
832
198
0
1,786
5,514
1,709
0
1,380
4,134
0
12,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
27,037
257
Minions Killed
233
0
Camps Cleared
0
1,044,243
Distance Traveled
955,326
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,740
574
55
6
0
174,199
3
W
Hel
6,872
687
67
7
0
236,625
0
L
King Arthur
5,307
531
56
6
0
200,861
1
W
Anhur
5,157
516
28
3
0
170,722
0
W
Fenrir
7,345
735
70
7
0
240,147
0
W
Ymir
6,247
625
44
4
0
194,584
4
W
Geb
6,038
604
48
5
0
202,165
2
L
Morgan Le Fay
5,576
558
69
7
0
168,756
2
L
Sobek
5,902
590
27
3
0
214,151
4
L
Thanatos
4,512
451
26
3
0
197,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role