Player Matchup

Tsukuyomi
Tsukuyomi
Chwazi-
Tsukuyomi
Level 18
God Stats
13W - 13L
1,594 SR
Queue Stats
93W - 115L
1,404 Elo+
Solo
Thor
Thor
FatBatman23
Thor
Level 14
God Stats
1W - 3L
1,343 SR
Queue Stats
40W - 76L
1,347 Elo+
Party 2
Hades
Hades
Shadysn1per14
Hades
Level 26
God Stats
39W - 31L
1,662 SR
Queue Stats
76W - 87L
1,313 Elo+
Party 2
Apollo
Apollo
SmertGerd
Apollo
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
tumamalachupa19
Sun Wukong
Level 27
God Stats
44W - 40L
1,546 SR
Queue Stats
80W - 86L
1,442 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,401 Elo+

VS

Team Averages
Level 24
1,587 SR
1,487 Elo+
Thoth
Thoth
CraptainBuck
Thoth
Level 29
God Stats
6W - 4L
1,507 SR
Queue Stats
7W - 5L
1,518 Elo+
Solo
Hun Batz
Hun Batz
RCS Puffs
Hun Batz
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
60W - 51L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
XXCalfHeroX
Baron Samedi
Level 29
God Stats
4W - 0L
1,926 SR
Queue Stats
62W - 51L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
ir2proforu0
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,502 Elo+
Solo
Guan Yu
Guan Yu
lNlvious
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chwazi-
Tsukuyomi
14
1 / 4 / 3
8,774
462
3,792
11,698
2,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 4
7,166
377
1,063
10,199
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 9 / 4
9,089
478
15,877
22,787
9,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
SmertGerd
Apollo
18
5 / 5 / 1
10,923
575
6,016
13,705
4,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
tumamalachupa19
Sun Wukong
15
10 / 2 / 2
10,142
534
7,255
14,347
7,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,015
474
6,382
7,090
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
RCS Puffs
Hun Batz
17
8 / 5 / 5
10,660
561
9,328
15,107
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
XXCalfHeroX
Baron Samedi
16
7 / 5 / 7
11,137
586
19,194
14,680
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
ir2proforu0
Cernunnos
18
4 / 3 / 2
11,492
605
7,846
12,173
4,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
lNlvious
Guan Yu
17
6 / 2 / 4
10,786
568
7,481
12,155
9,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
19
Kills
26
26
Deaths
19
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Chwazi-
Tsukuyomi
1
4
3
0.63
W
1
4
2
0.5
L
0
6
4
0.33
W
Hun Batz
RCS Puffs
Hun Batz
8
5
5
2.1
L
3
9
4
0.56
L
Apollo
SmertGerd
Apollo
5
5
1
1.1
W
Baron Samedi
XXCalfHeroX
Baron Samedi
7
5
7
2.1
W
Cernunnos
ir2proforu0
Cernunnos
4
3
2
1.67
W
Guan Yu
lNlvious
Guan Yu
6
2
4
4
L
Sun Wukong
tumamalachupa19
Sun Wukong
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,003
Damage
50,231
72,736
Taken
61,205
27,221
Mitigated
28,854
14,377
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Chwazi-
Tsukuyomi
3,792
872
0
453
11,698
2,654
0
1,229
10,469
0
52,496
W
6,382
243
0
919
7,090
1,988
627
1,163
5,927
43,809
0
L
1,063
0
0
520
10,199
3,378
0
3,999
6,200
0
26,219
W
Hun Batz
RCS Puffs
Hun Batz
9,328
3,133
0
1,468
15,107
6,080
103
6,356
8,751
0
64,280
L
15,877
1,688
191
6,589
22,787
9,584
259
12,674
10,113
52,641
0
L
Apollo
SmertGerd
Apollo
6,016
3,323
0
2,688
13,705
4,078
26
1,709
11,996
0
70,806
W
Baron Samedi
XXCalfHeroX
Baron Samedi
19,194
2,155
785
6,152
14,680
6,494
790
6,410
8,270
71,815
0
W
Cernunnos
ir2proforu0
Cernunnos
7,846
3,238
0
4,557
12,173
4,829
3,655
201
11,972
0
106,117
W
Guan Yu
lNlvious
Guan Yu
7,481
1,614
434
1,940
12,155
9,463
0
1,948
10,207
8,478
61,135
L
Sun Wukong
tumamalachupa19
Sun Wukong
7,255
2,562
0
3,936
14,347
7,527
0
7,090
7,257
0
42,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,094
Gold Earned
53,090
446
Minions Killed
553
0
Camps Cleared
0
1,550,634
Distance Traveled
1,787,638
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,774
462
91
5
0
312,923
0
W
Thoth
9,015
474
66
3
0
356,591
1
L
Thor
7,166
377
38
2
0
271,513
0
W
Hun Batz
10,660
561
107
6
0
372,956
0
L
Hades
9,089
478
81
4
0
289,701
0
L
Apollo
10,923
575
151
8
0
336,215
1
W
Baron Samedi
11,137
586
99
5
0
333,301
5
W
Cernunnos
11,492
605
164
9
0
333,069
2
W
Guan Yu
10,786
568
117
6
0
391,721
0
L
Sun Wukong
10,142
534
85
4
0
340,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role