Player Matchup

Hou Yi
Hou Yi
Bronze III
ErrorFox
Hou Yi
Bronze III
Level 122
God Stats
1W - 0L
1,534 SR
Queue Stats
6W - 6L
1,549 MMR
Solo
Eset
Eset
Bronze III
QueenBilquis
Eset
Bronze III
Level 41
God Stats
8W - 5L
1,834 SR
Queue Stats
9W - 6L
1,600 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
StronkIand
Erlang Shen
Bronze III
Level 128
God Stats
3W - 2L
1,643 SR
Queue Stats
13W - 7L
1,508 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,670 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,469 SR
1,509 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold III
ItzLuxO-_-
Cerberus
Gold III
Level 94
God Stats
8W - 4L
1,596 SR
Queue Stats
35W - 33L
1,501 MMR
Solo
Zeus
Zeus
Gold V
justarrow21
Zeus
Gold V
Level 106
God Stats
13W - 19L
1,310 SR
Queue Stats
213W - 234L
1,525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ErrorFox
Hou Yi
13
4 / 2 / 9
10,115
778
9,809
11,051
3,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 7 / 7
9,854
758
15,390
12,434
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
StronkIand
Erlang Shen
14
5 / 3 / 7
10,518
809
8,971
15,192
14,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AthenaGilgameshArtioMorgan Le FayDanzaburou

VS

Bans
AphroditeYmirOdinKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 3 / 7
9,467
728
7,167
10,514
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ItzLuxO-_-
Cerberus
12
2 / 7 / 5
8,774
675
6,694
22,375
14,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 5 / 4
11,229
864
15,483
11,304
3,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
15
Kills
12
12
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
7
1.83
W
Hou Yi
ErrorFox
Hou Yi
4
2
9
4.25
L
Cerberus
ItzLuxO-_-
Cerberus
2
7
5
0.64
W
6
7
7
1.36
W
Erlang Shen
StronkIand
Erlang Shen
5
3
7
2.83
L
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,170
Damage
29,344
38,677
Taken
44,193
22,517
Mitigated
22,640
11,752
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,167
4,083
0
3,387
10,514
3,785
864
4,341
6,173
0
43,741
W
Hou Yi
ErrorFox
Hou Yi
9,809
3,503
484
3,697
11,051
3,507
2,115
8,194
2,857
0
30,777
L
Cerberus
ItzLuxO-_-
Cerberus
6,694
228
0
3,888
22,375
14,914
0
8,847
13,528
19,862
0
W
15,390
1,021
1,032
2,335
12,434
4,747
358
7,035
5,399
43,072
0
W
Erlang Shen
StronkIand
Erlang Shen
8,971
4,716
0
4,204
15,192
14,263
1,194
7,058
8,134
0
25,244
L
15,483
1,501
0
3,686
11,304
3,941
632
2,735
8,569
40,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
29,470
131
Minions Killed
161
5
Camps Cleared
6
726,971
Distance Traveled
674,046
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,467
728
64
5
1
242,722
4
W
Hou Yi
10,115
778
48
4
1
236,710
2
L
Cerberus
8,774
675
34
3
2
220,979
0
W
Eset
9,854
758
58
4
2
231,925
4
W
Erlang Shen
10,518
809
25
2
2
258,336
3
L
Zeus
11,229
864
63
5
3
210,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role