Player Matchup

Neith
Neith
Joohnyz
Neith
Level 17
God Stats
13W - 27L
1,500 SR
Queue Stats
238W - 259L
1,446 Elo+
Party 3
Nemesis
Nemesis
MRviolador
Nemesis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,369 Elo+
Party 2
King Arthur
King Arthur
Vendrick-_-
King Arthur
Level 36
God Stats
7W - 5L
1,525 SR
Queue Stats
245W - 248L
1,441 Elo+
Solo
Sylvanus
Sylvanus
dougdgf
Sylvanus
Level 147
God Stats
20W - 21L
1,471 SR
Queue Stats
349W - 363L
1,460 Elo+
Party 3
Ymir
Ymir
nabets224
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,378 Elo+
Party 2
Team Averages
Level 73
1,499 SR
1,419 Elo+

VS

Team Averages
Level 48
1,377 SR
1,476 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CTM_BlackTrapp
Cthulhu
Level 32
God Stats
21W - 37L
1,375 SR
Queue Stats
213W - 250L
1,407 Elo+
Solo
Loki
Loki
Nahkin
Loki
Level 49
God Stats
13W - 9L
1,595 SR
Queue Stats
58W - 66L
1,519 Elo+
Party 1
Thoth
Thoth
espiao_mansa968
Thoth
Level 59
God Stats
0W - 3L
1,135 SR
Queue Stats
303W - 342L
1,381 Elo+
Solo
Heimdallr
Heimdallr
farxyy
Heimdallr
Level 13
God Stats
1W - 3L
1,282 SR
Queue Stats
15W - 14L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Joohnyz
Neith
14
6 / 1 / 1
8,597
506
8,467
6,503
2,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nemesis
MRviolador
Nemesis
15
4 / 2 / 10
9,040
532
14,293
12,090
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Vendrick-_-
King Arthur
16
3 / 1 / 0
9,589
564
13,095
10,655
6,708
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
dougdgf
Sylvanus
17
10 / 0 / 4
10,576
622
10,355
9,263
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 3 / 8
7,079
416
4,130
10,999
7,252
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 1 / 2
8,804
518
8,795
13,423
15,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 3 / 1
7,569
445
6,855
20,094
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Nahkin
Loki
13
3 / 7 / 1
7,977
469
7,389
14,679
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 1
7,708
453
2,533
9,060
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
farxyy
Heimdallr
11
0 / 6 / 2
7,158
421
6,189
11,334
4,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
23
Kills
7
7
Deaths
23
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
2
2
L
3
3
1
1.17
W
Neith
Joohnyz
Neith
6
1
1
6.5
W
Nemesis
MRviolador
Nemesis
4
2
10
4.5
L
Loki
Nahkin
Loki
3
7
1
0.5
W
King Arthur
Vendrick-_-
King Arthur
3
1
0
3
W
Sylvanus
dougdgf
Sylvanus
10
0
4
12
L
0
6
1
0.08
L
Heimdallr
farxyy
Heimdallr
0
6
2
0.17
W
Ymir
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,340
Damage
31,761
49,510
Taken
68,590
27,004
Mitigated
40,441
18,644
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,795
2,208
0
5,133
13,423
15,031
0
1,652
11,697
59,114
0
L
6,855
912
246
6,648
20,094
13,937
443
3,766
16,328
31,667
0
W
Neith
Joohnyz
Neith
8,467
3,662
0
2,246
6,503
2,188
727
2,724
3,779
0
43,821
W
Nemesis
MRviolador
Nemesis
14,293
7,696
0
2,012
12,090
5,269
0
3,267
8,771
0
62,328
L
Loki
Nahkin
Loki
7,389
2,554
0
4,352
14,679
4,907
0
4,242
10,437
0
52,509
W
King Arthur
Vendrick-_-
King Arthur
13,095
2,120
0
3,636
10,655
6,708
0
5,100
5,516
6,298
67,761
W
Sylvanus
dougdgf
Sylvanus
10,355
2,570
2,169
6,066
9,263
5,587
0
2,015
7,096
57,192
12,171
L
2,533
190
0
1,291
9,060
2,426
400
3,182
5,878
35,603
0
L
Heimdallr
farxyy
Heimdallr
6,189
1,928
0
2,024
11,334
4,140
625
2,401
8,933
0
38,084
W
Ymir
4,130
244
411
2,104
10,999
7,252
586
4,794
6,165
27,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,881
Gold Earned
39,216
499
Minions Killed
421
0
Camps Cleared
0
1,768,609
Distance Traveled
1,507,631
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,804
518
122
7
0
295,999
3
L
Cthulhu
7,569
445
45
3
0
295,807
0
W
Neith
8,597
506
83
5
0
342,806
0
W
Nemesis
9,040
532
85
5
0
413,801
3
L
Loki
7,977
469
83
5
0
327,788
1
W
King Arthur
9,589
564
149
9
0
349,540
3
W
Sylvanus
10,576
622
126
7
0
328,996
6
L
Thoth
7,708
453
89
5
0
298,277
5
L
Heimdallr
7,158
421
82
5
0
289,760
4
W
Ymir
7,079
416
56
3
0
333,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role