Player Matchup

Rama
Rama
BilboBaggns
Rama
Level 95
God Stats
1W - 1L
1,449 SR
Queue Stats
3W - 1L
1,896 Elo+
Solo
Chaac
Chaac
DemurestElm763
Chaac
Level 149
God Stats
3W - 2L
1,619 SR
Queue Stats
162W - 120L
1,661 Elo+
Solo
Arachne
Arachne
HeartfullOne
Arachne
Level 46
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 1L
1,760 Elo+
Solo
Nu Wa
Nu Wa
OdinBoss24
Nu Wa
Level 68
God Stats
0W - 5L
1,675 SR
Queue Stats
9W - 23L
1,423 Elo+
Solo
Team Averages
Level 90
1,569 SR
1,685 Elo+

VS

Team Averages
Level 133
1,526 SR
1,631 Elo+
Sol
Sol
DiabeticGhost
Sol
Level 144
God Stats
2W - 0L
1,765 SR
Queue Stats
41W - 32L
1,743 Elo+
Party 2
Khepri
Khepri
InuPlant
Khepri
Level 111
God Stats
1W - 1L
1,672 SR
Queue Stats
30W - 32L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
Jebidiahh
Guan Yu
Level 128
God Stats
2W - 1L
1,465 SR
Queue Stats
49W - 30L
1,732 Elo+
Party 2
Achilles
Achilles
darkness_survive
Achilles
Level 147
God Stats
1W - 1L
1,203 SR
Queue Stats
73W - 97L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,063
697
12,258
11,572
3,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 3
9,651
742
18,160
16,272
16,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
HeartfullOne
Arachne
16
5 / 4 / 3
9,726
748
10,226
16,748
7,581
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
14
1 / 2 / 2
8,924
686
7,258
4,794
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
11,448
881
20,025
16,661
7,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
InuPlant
Khepri
15
1 / 3 / 2
9,941
765
5,922
14,337
14,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Jebidiahh
Guan Yu
16
2 / 2 / 5
10,150
781
8,124
16,236
18,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 4 / 5
10,023
771
8,233
17,046
15,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
10
Kills
11
11
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
4
1
3
5.5
W
6
1
4
8
L
Arachne
HeartfullOne
Arachne
5
4
3
1.63
W
Khepri
InuPlant
Khepri
1
3
2
0.67
W
Guan Yu
Jebidiahh
Guan Yu
2
2
5
2.25
L
Nu Wa
1
2
2
1
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,902
Damage
42,304
49,386
Taken
64,280
29,805
Mitigated
54,812
13,451
Healing
24,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,258
9,776
0
2,876
11,572
3,777
1,448
6,792
4,470
0
42,021
L
18,160
2,278
0
6,022
16,272
16,651
361
7,559
8,202
0
40,431
W
20,025
7,086
0
11,701
16,661
7,017
5,468
3,400
13,119
82,769
0
L
Arachne
HeartfullOne
Arachne
10,226
6,151
0
3,876
16,748
7,581
648
8,069
8,391
0
28,711
W
Khepri
InuPlant
Khepri
5,922
1,011
0
3,516
14,337
14,385
165
2,651
11,045
27,278
0
W
Guan Yu
Jebidiahh
Guan Yu
8,124
835
1,593
2,662
16,236
18,305
1,011
1,201
14,844
0
27,855
L
Nu Wa
7,258
3,496
0
677
4,794
1,796
790
4,112
642
31,233
0
W
8,233
2,981
688
4,202
17,046
15,105
1,036
424
15,990
458
25,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
41,562
206
Minions Killed
258
12
Camps Cleared
11
885,226
Distance Traveled
1,017,914
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,063
697
69
5
1
216,738
3
L
Chaac
9,651
742
58
4
1
267,330
2
W
Sol
11,448
881
120
9
4
229,947
0
L
Arachne
9,726
748
43
3
3
244,752
4
W
Khepri
9,941
765
43
3
2
243,787
11
W
Guan Yu
10,150
781
51
4
2
295,648
1
L
Nu Wa
8,924
686
36
3
7
156,406
0
W
Achilles
10,023
771
44
3
3
248,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role