Player Matchup

Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
ALEJANDROMT44
Anhur
Diamond II
Level 154
God Stats
96W - 74L
1,707 SR
Queue Stats
714W - 689L
2,167 MMR
Solo
Serqet
Serqet
Platinum III
ProfessorSnOw
Serqet
Platinum III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 110L
2,082 MMR
Solo
Loki
Loki
Diamond III
bapbop
Loki
Diamond III
Level 156
God Stats
144W - 103L
1,681 SR
Queue Stats
381W - 351L
2,180 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,578 SR
1,886 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,734 SR
2,151 MMR
Thanatos
Thanatos
Masters
GaIaactic
Thanatos
Masters
Level 160
God Stats
3W - 3L
1,676 SR
Queue Stats
85W - 76L
2,196 MMR
Solo
Artemis
Artemis
Platinum III
NaKirrr
Artemis
Platinum III
Level 147
God Stats
7W - 5L
1,884 SR
Queue Stats
60W - 55L
2,034 MMR
Party 1
Ares
Ares
Diamond IV
Philbenr
Ares
Diamond IV
Level 123
God Stats
3W - 3L
1,692 SR
Queue Stats
111W - 101L
2,065 MMR
Party 1
Janus
Janus
Platinum I
ShadowMurlocc
Janus
Platinum I
Level 156
God Stats
20W - 18L
1,697 SR
Queue Stats
277W - 246L
2,233 MMR
Solo
Chaac
Chaac
Diamond II
WillTryForGems
Chaac
Diamond II
Level 150
God Stats
8W - 4L
1,720 SR
Queue Stats
370W - 361L
2,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 1 / 4
8,443
563
5,518
8,020
2,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
 
Cerberus
13
1 / 4 / 2
7,613
508
3,867
12,008
9,957
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 4
8,024
535
4,592
9,016
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 5
7,170
478
4,952
10,343
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
bapbop
Loki
17
15 / 3 / 2
10,479
699
14,820
9,810
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
OdinUllrArtioMorgan Le FayOsiris

VS

Bans
TiamatHou YiFenrirChironTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GaIaactic
Thanatos
13
3 / 7 / 5
7,919
528
6,332
13,265
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
NaKirrr
Artemis
12
3 / 5 / 2
7,737
516
7,339
9,808
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
9
2 / 3 / 2
6,818
455
5,010
10,883
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 2
7,864
524
5,497
6,008
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 1
7,815
521
7,936
12,658
8,140
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
21
Kills
13
13
Deaths
22
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
4
5
W
Cerberus
 
Cerberus
1
4
2
0.5
W
1
3
4
1
L
Thanatos
GaIaactic
Thanatos
3
7
5
0.79
L
Artemis
NaKirrr
Artemis
3
5
2
0.8
L
Ares
2
3
2
1
W
1
2
5
1.75
L
1
4
2
0.5
L
4
3
1
1.5
W
Loki
bapbop
Loki
15
3
2
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
32,114
49,197
Taken
52,622
25,654
Mitigated
25,084
10,952
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,518
122
0
739
8,020
2,749
0
5,039
2,747
59,295
0
W
Cerberus
 
Cerberus
3,867
501
0
4,973
12,008
9,957
312
0
11,180
41,255
0
W
4,592
2,141
0
500
9,016
2,487
456
1,890
7,064
0
62,408
L
Thanatos
GaIaactic
Thanatos
6,332
2,245
0
7,229
13,265
5,285
0
1,657
11,344
0
46,553
L
Artemis
NaKirrr
Artemis
7,339
3,504
0
2,362
9,808
2,460
0
259
9,399
0
40,932
L
Ares
5,010
587
0
722
10,883
7,763
0
2,635
7,726
19,552
0
W
4,952
821
0
1,878
10,343
5,036
0
2,590
7,625
0
22,350
L
5,497
465
42
706
6,008
1,436
0
1,266
4,614
50,654
0
L
7,936
2,262
0
5,480
12,658
8,140
0
3,568
9,090
0
43,534
W
Loki
bapbop
Loki
14,820
6,103
0
2,862
9,810
5,425
0
564
9,202
0
64,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
38,153
456
Minions Killed
378
0
Camps Cleared
0
1,499,676
Distance Traveled
1,415,528
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,443
563
125
8
0
292,632
7
W
Cerberus
7,613
508
96
6
0
285,158
3
W
Anhur
8,024
535
110
7
0
259,253
4
L
Thanatos
7,919
528
74
5
0
296,965
1
L
Artemis
7,737
516
76
5
0
266,022
4
L
Ares
6,818
455
23
2
0
296,691
3
W
Serqet
7,170
478
30
2
0
329,845
5
L
Janus
7,864
524
127
8
0
306,683
9
L
Chaac
7,815
521
78
5
0
249,167
0
W
Loki
10,479
699
95
6
0
332,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role