Player Matchup

Chaac
Chaac
B1ackPhan7om
Chaac
Level 128
God Stats
10W - 6L
1,597 SR
Queue Stats
250W - 209L
1,560 Elo+
Party 1
Thoth
Thoth
ReUp On Loud
Thoth
Level 143
God Stats
0W - 2L
1,383 SR
Queue Stats
71W - 56L
1,596 Elo+
Party 1
Artio
Artio
Velectera
Artio
Level 109
God Stats
5W - 14L
1,489 SR
Queue Stats
174W - 194L
1,545 Elo+
Solo
Team Averages
Level 127
1,490 SR
1,567 Elo+

VS

Team Averages
Level 83
1,649 SR
1,550 Elo+
Kumbhakarna
Kumbhakarna
CancerClash
Kumbhakarna
Level 63
God Stats
5W - 3L
1,601 SR
Queue Stats
276W - 266L
1,488 Elo+
Solo
Merlin
Merlin
Og killer 692
Merlin
Level 38
God Stats
3W - 2L
1,599 SR
Queue Stats
3W - 3L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
Recksyy
Danzaburou
Level 149
God Stats
4W - 2L
1,746 SR
Queue Stats
130W - 85L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,695
621
11,947
22,171
12,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 4 / 1
8,642
617
9,051
7,891
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Velectera
Artio
11
0 / 3 / 2
8,558
611
3,259
18,479
18,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CancerClash
Kumbhakarna
13
3 / 4 / 8
9,554
682
5,029
15,835
19,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 1 / 8
8,819
630
7,814
7,296
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Recksyy
Danzaburou
15
9 / 1 / 3
11,136
795
26,430
10,994
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
12
12
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Kumbhakarna
CancerClash
Kumbhakarna
3
4
8
1.75
W
0
1
8
4
L
2
4
1
0.63
W
Danzaburou
Recksyy
Danzaburou
9
1
3
10.5
L
Artio
Velectera
Artio
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
39,273
48,541
Taken
34,125
34,461
Mitigated
26,419
14,382
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,947
1,635
301
8,010
22,171
12,762
0
5,199
16,972
0
35,149
W
Kumbhakarna
CancerClash
Kumbhakarna
5,029
759
0
750
15,835
19,343
93
6,907
8,630
11,442
0
W
7,814
0
551
3,474
7,296
3,122
266
1,619
5,555
25,313
0
L
9,051
511
0
762
7,891
2,849
0
2,734
5,157
32,108
0
W
Danzaburou
Recksyy
Danzaburou
26,430
14,176
0
4,107
10,994
3,954
1,847
3,533
7,135
0
64,898
L
Artio
Velectera
Artio
3,259
533
405
4,904
18,479
18,850
0
5,709
12,770
10,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
29,509
142
Minions Killed
141
5
Camps Cleared
6
738,800
Distance Traveled
772,660
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,695
621
53
4
1
253,574
4
W
Kumbhakarna
9,554
682
1
0
0
239,750
2
W
Merlin
8,819
630
44
3
0
260,497
1
L
Thoth
8,642
617
58
4
2
230,787
2
W
Danzaburou
11,136
795
96
7
6
272,413
2
L
Artio
8,558
611
31
2
2
254,439
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role