Player Matchup

Discordia
Discordia
Balicious16
Discordia
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 240L
1,456 Elo+
Solo
Hun Batz
Hun Batz
TheBeanboozler
Hun Batz
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 85L
1,422 Elo+
Solo
Raijin
Raijin
Xakroho
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,480 Elo+
Party 2
Hera
Hera
chelas25
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,227 Elo+
Solo
Xbalanque
Xbalanque
h3lb0y
Xbalanque
Level 109
God Stats
1W - 5L
1,396 SR
Queue Stats
157W - 158L
1,609 Elo+
Party 2
Team Averages
Level 41
1,479 SR
1,438 Elo+

VS

Team Averages
Level 59
1,483 SR
1,455 Elo+
Cabrakan
Cabrakan
Erik489
Cabrakan
Level 68
God Stats
2W - 0L
1,414 SR
Queue Stats
30W - 47L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Hades_Might
Cthulhu
Level 69
God Stats
1W - 0L
1,624 SR
Queue Stats
38W - 31L
1,431 Elo+
Solo
Thanatos
Thanatos
IXBlackGhost-XI
Thanatos
Level 29
God Stats
4W - 6L
1,426 SR
Queue Stats
203W - 241L
1,486 Elo+
Solo
Sol
Sol
XGuppyBubblesX
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,440 Elo+
Solo
Kukulkan
Kukulkan
stoopidponi
Kukulkan
Level 26
God Stats
1W - 0L
1,452 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Balicious16
Discordia
18
6 / 7 / 6
9,943
829
11,363
10,406
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
13
2 / 9 / 6
8,313
693
7,844
11,537
4,063
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Xakroho
Raijin
15
4 / 9 / 7
9,044
754
8,557
13,419
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
14
1 / 7 / 9
8,187
682
6,589
10,809
6,249
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
h3lb0y
Xbalanque
15
4 / 7 / 5
9,013
751
11,445
12,589
4,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Erik489
Cabrakan
16
7 / 6 / 18
10,274
856
9,268
14,748
9,575
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Hades_Might
Cthulhu
19
8 / 4 / 21
11,033
919
12,650
15,749
15,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
15
12 / 4 / 7
10,260
855
9,743
10,141
4,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
7 / 3 / 18
11,494
958
14,228
13,268
4,941
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
stoopidponi
Kukulkan
18
5 / 0 / 19
10,666
889
9,474
7,534
3,140
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
17
Kills
39
39
Deaths
17
33
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Discordia
Balicious16
Discordia
6
7
6
1.29
W
Cabrakan
Erik489
Cabrakan
7
6
18
2.67
W
Cthulhu
Hades_Might
Cthulhu
8
4
21
4.63
W
Thanatos
12
4
7
3.88
L
Hun Batz
2
9
6
0.56
W
7
3
18
5.33
L
Raijin
Xakroho
Raijin
4
9
7
0.83
L
Hera
1
7
9
0.79
L
Xbalanque
h3lb0y
Xbalanque
4
7
5
0.93
W
Kukulkan
stoopidponi
Kukulkan
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,798
Damage
55,363
58,760
Taken
61,440
24,313
Mitigated
37,418
9,796
Healing
29,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Balicious16
Discordia
11,363
1,407
892
924
10,406
3,546
0
7,302
3,104
33,843
0
W
Cabrakan
Erik489
Cabrakan
9,268
474
1,455
3,080
14,748
9,575
469
7,773
6,975
13,726
0
W
Cthulhu
Hades_Might
Cthulhu
12,650
321
2,965
3,422
15,749
15,048
497
5,553
10,196
30,145
0
W
Thanatos
9,743
2,167
867
6,586
10,141
4,714
598
3,291
6,850
0
13,982
L
Hun Batz
7,844
3,042
1,082
941
11,537
4,063
0
10,123
1,414
0
13,179
W
14,228
4,021
1,384
6,091
13,268
4,941
3,092
4,985
8,283
43,968
0
L
Raijin
Xakroho
Raijin
8,557
849
190
1,016
13,419
6,186
0
9,812
3,607
15,612
0
L
Hera
6,589
2,674
0
1,680
10,809
6,249
0
8,491
2,318
10,590
0
L
Xbalanque
h3lb0y
Xbalanque
11,445
2,671
525
2,546
12,589
4,269
308
9,892
2,697
0
25,006
W
Kukulkan
stoopidponi
Kukulkan
9,474
799
1,303
2,549
7,534
3,140
351
4,907
2,627
21,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
53,727
109
Minions Killed
125
0
Camps Cleared
0
886,291
Distance Traveled
1,147,780
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,943
829
41
3
0
176,692
2
W
Cabrakan
10,274
856
11
1
0
221,537
2
W
Cthulhu
11,033
919
23
2
0
224,819
0
W
Thanatos
10,260
855
9
1
0
213,832
1
L
Hun Batz
8,313
693
12
1
0
182,436
0
W
Sol
11,494
958
51
4
0
223,675
1
L
Raijin
9,044
754
16
1
0
155,948
0
L
Hera
8,187
682
3
0
0
186,434
0
L
Xbalanque
9,013
751
37
3
0
184,781
0
W
Kukulkan
10,666
889
31
3
0
263,917
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role