Player Matchup

Danzaburou
Danzaburou
BergRL
Danzaburou
Level 26
God Stats
26W - 5L
1,075 SR
Queue Stats
129W - 90L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
gmedici20
Cthulhu
Level 85
God Stats
15W - 11L
1,614 SR
Queue Stats
161W - 160L
1,425 Elo+
Party 1
Scylla
Scylla
iiKnod-
Scylla
Level 124
God Stats
8W - 6L
1,579 SR
Queue Stats
136W - 113L
1,474 Elo+
Party 1
Team Averages
Level 78
1,423 SR
1,480 Elo+

VS

Team Averages
Level 30
1,500 SR
1,303 Elo+
Guan Yu
Guan Yu
AN7-CrazyBart
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Khepri
Khepri
COOL SQuID O51
Khepri
Level 42
God Stats
3W - 4L
1,537 SR
Queue Stats
94W - 126L
1,283 Elo+
Solo
Zeus
Zeus
josemega1234
Zeus
Level 29
God Stats
6W - 9L
1,462 SR
Queue Stats
157W - 204L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BergRL
Danzaburou
12
5 / 4 / 11
9,976
713
8,347
9,795
4,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
gmedici20
Cthulhu
14
9 / 1 / 8
10,647
761
10,483
18,428
15,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
iiKnod-
Scylla
15
6 / 1 / 11
10,636
760
14,161
7,636
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 10 / 4
8,094
578
330
11,864
10,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 5 / 2
7,401
529
2,739
9,506
9,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 5 / 0
10,093
721
19,128
18,317
5,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
5
6
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
10
4
0.2
W
Danzaburou
BergRL
Danzaburou
5
4
11
2.63
L
0
5
2
0.2
W
Cthulhu
gmedici20
Cthulhu
9
1
8
13
W
Scylla
iiKnod-
Scylla
6
1
11
11.5
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
22,197
35,859
Taken
39,687
22,528
Mitigated
26,192
9,718
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
330
271
162
39
11,864
10,868
42
6,804
4,590
0
5,552
W
Danzaburou
BergRL
Danzaburou
8,347
4,568
0
1,881
9,795
4,078
1,337
6,979
2,816
0
24,353
L
2,739
175
0
0
9,506
9,382
0
3,601
5,745
10,679
0
W
Cthulhu
gmedici20
Cthulhu
10,483
568
0
5,637
18,428
15,551
135
10,461
7,967
27,347
0
W
Scylla
iiKnod-
Scylla
14,161
1,438
0
2,200
7,636
2,899
710
4,724
2,912
52,826
0
L
19,128
2,438
151
6,278
18,317
5,942
0
13,989
3,969
53,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
25,588
169
Minions Killed
101
9
Camps Cleared
2
748,665
Distance Traveled
541,794
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,094
578
5
0
1
197,974
0
W
Danzaburou
9,976
713
43
3
5
221,722
2
L
Khepri
7,401
529
14
1
0
144,853
2
W
Cthulhu
10,647
761
39
3
0
276,311
0
W
Scylla
10,636
760
87
6
4
250,632
2
L
Zeus
10,093
721
82
6
1
198,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role