Player Matchup

Janus
Janus
Dangerzone652
Janus
Level 6
God Stats
1W - 2L
1,241 SR
Queue Stats
8W - 11L
1,619 Elo+
Party 2
Terra
Terra
alejandroMR2003
Terra
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
39W - 32L
1,474 Elo+
Party 2
Medusa
Medusa
plp131103
Medusa
Level 100
God Stats
7W - 6L
1,739 SR
Queue Stats
222W - 240L
1,476 Elo+
Party 2
Team Averages
Level 45
1,420 SR
1,523 Elo+

VS

Team Averages
Level 20
1,512 SR
1,417 Elo+
Anhur
Anhur
Miawmanden
Anhur
Level 26
God Stats
11W - 11L
1,582 SR
Queue Stats
36W - 48L
1,364 Elo+
Party 1
Hercules
Hercules
Pasida
Hercules
Level 6
God Stats
4W - 4L
1,634 SR
Queue Stats
5W - 10L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
loldwarf27
Kukulkan
Level 29
God Stats
4W - 9L
1,321 SR
Queue Stats
73W - 89L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,807
619
4,240
7,454
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 5 / 4
7,462
678
4,305
9,475
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
plp131103
Medusa
13
8 / 5 / 1
9,490
863
11,641
9,789
3,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
9 / 4 / 7
9,386
853
12,645
10,383
4,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Pasida
Hercules
12
2 / 3 / 13
8,355
760
4,046
10,591
8,812
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
loldwarf27
Kukulkan
12
6 / 2 / 4
8,735
794
6,626
5,972
1,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
17
17
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Anhur
9
4
7
3.13
W
Hercules
Pasida
Hercules
2
3
13
2.83
L
1
5
4
0.6
W
Kukulkan
loldwarf27
Kukulkan
6
2
4
4
L
Medusa
plp131103
Medusa
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
23,317
26,718
Taken
26,946
8,713
Mitigated
14,922
4,226
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,240
206
0
110
7,454
1,473
0
1,480
5,974
17,962
0
W
Anhur
12,645
7,212
332
2,071
10,383
4,146
1,396
4,060
6,101
0
30,341
W
Hercules
Pasida
Hercules
4,046
1,268
565
2,247
10,591
8,812
327
2,718
7,585
0
9,826
L
4,305
703
312
1,463
9,475
4,008
0
3,405
6,070
9,651
809
W
Kukulkan
loldwarf27
Kukulkan
6,626
586
0
916
5,972
1,964
0
1,448
4,452
29,724
0
L
Medusa
plp131103
Medusa
11,641
4,759
0
2,341
9,789
3,232
0
2,145
7,644
0
31,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,759
Gold Earned
26,476
96
Minions Killed
114
4
Camps Cleared
5
576,922
Distance Traveled
623,634
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,807
619
38
3
0
171,634
0
W
Anhur
9,386
853
55
5
2
187,360
3
W
Hercules
8,355
760
13
1
0
226,047
0
L
Terra
7,462
678
12
1
1
192,553
3
W
Kukulkan
8,735
794
46
4
3
210,227
4
L
Medusa
9,490
863
46
4
3
212,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role