Player Matchup

Scylla
Scylla
Arnialys
Scylla
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 78L
1,466 Elo+
Party 2
Loki
Loki
BydiNette
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 323L
1,464 Elo+
Party 2
Artemis
Artemis
D_E_L_L_B_O_Y_
Artemis
Level 83
God Stats
0W - 4L
1,120 SR
Queue Stats
66W - 74L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Franciisye
Nu Wa
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 94L
1,497 Elo+
Solo
Rama
Rama
ZAKAROVSKY_81
Rama
Level 121
God Stats
5W - 5L
1,702 SR
Queue Stats
455W - 509L
1,436 Elo+
Solo
Team Averages
Level 99
1,464 SR
1,459 Elo+

VS

Team Averages
Level 95
1,397 SR
1,421 Elo+
Fafnir
Fafnir
JustCallMeFox
Fafnir
Level 66
God Stats
1W - 1L
1,307 SR
Queue Stats
123W - 109L
1,467 Elo+
Solo
Chernobog
Chernobog
TheLeinad2000
Chernobog
Level 101
God Stats
1W - 0L
1,231 SR
Queue Stats
117W - 123L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
TheNinjaso
Gilgamesh
Level 86
God Stats
5W - 2L
1,495 SR
Queue Stats
91W - 98L
1,399 Elo+
Party 1
Bellona
Bellona
Wolkentikker
Bellona
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 38L
1,411 Elo+
Solo
Khepri
Khepri
erpopoten
Khepri
Level 111
God Stats
1W - 0L
1,453 SR
Queue Stats
66W - 79L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arnialys
Scylla
19
6 / 6 / 8
10,766
769
19,182
11,593
4,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
15
2 / 8 / 10
9,263
662
7,838
11,050
3,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 12
9,580
684
13,364
13,860
5,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
17
6 / 8 / 10
10,353
740
16,128
14,415
5,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 8 / 11
9,722
694
12,303
12,815
4,550
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 14
11,084
792
8,173
12,841
16,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
TheLeinad2000
Chernobog
19
10 / 6 / 14
11,673
834
16,277
17,713
8,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
TheNinjaso
Gilgamesh
18
12 / 5 / 13
11,980
856
20,862
20,881
19,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Wolkentikker
Bellona
19
7 / 2 / 22
11,692
835
7,618
26,195
18,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
erpopoten
Khepri
17
2 / 3 / 24
10,622
759
6,033
14,645
20,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
124
19
Kills
37
37
Deaths
19
51
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arnialys
Scylla
6
6
8
1.67
L
Loki
2
8
10
0.88
L
3
7
12
1.29
L
Nu Wa
6
8
10
1.38
W
6
3
14
4.33
W
Chernobog
TheLeinad2000
Chernobog
10
6
14
2.83
W
Gilgamesh
TheNinjaso
Gilgamesh
12
5
13
3.7
W
Bellona
Wolkentikker
Bellona
7
2
22
9
L
2
8
11
0.94
W
Khepri
erpopoten
Khepri
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,815
Damage
58,963
63,733
Taken
92,275
23,407
Mitigated
84,449
11,385
Healing
40,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arnialys
Scylla
19,182
274
458
1,742
11,593
4,372
0
3,095
8,412
31,419
0
L
Loki
7,838
1,505
56
737
11,050
3,599
0
1,599
9,278
0
18,562
L
13,364
3,530
771
2,865
13,860
5,564
0
3,014
10,744
0
19,427
L
Nu Wa
16,128
3,771
158
3,336
14,415
5,322
0
3,215
10,838
27,540
0
W
8,173
1,367
3,278
2,619
12,841
16,912
343
5,594
7,247
15,405
82
W
Chernobog
TheLeinad2000
Chernobog
16,277
10,252
1,453
4,841
17,713
8,740
4,125
7,263
10,450
0
41,453
W
Gilgamesh
TheNinjaso
Gilgamesh
20,862
5,413
2,862
3,883
20,881
19,941
0
8,809
12,072
0
40,779
W
Bellona
Wolkentikker
Bellona
7,618
1,069
2,064
11,481
26,195
18,551
2,064
8,406
17,789
0
24,057
L
12,303
7,974
577
685
12,815
4,550
222
3,204
9,419
0
26,982
W
Khepri
erpopoten
Khepri
6,033
0
5,407
2,405
14,645
20,305
354
5,238
9,407
23,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,684
Gold Earned
57,051
107
Minions Killed
151
0
Camps Cleared
0
1,071,710
Distance Traveled
1,266,365
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,766
769
26
2
0
246,215
2
L
Loki
9,263
662
11
1
0
223,670
0
L
Artemis
9,580
684
14
1
0
214,765
0
L
Nu Wa
10,353
740
11
1
0
198,830
0
W
Fafnir
11,084
792
11
1
0
240,827
0
W
Chernobog
11,673
834
42
3
0
253,628
1
W
Gilgamesh
11,980
856
28
2
0
236,417
0
W
Bellona
11,692
835
40
3
0
277,179
1
L
Rama
9,722
694
45
3
0
188,230
3
W
Khepri
10,622
759
30
2
0
258,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role