Player Matchup

Kuzenbo
Kuzenbo
Asgardez
Kuzenbo
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
138W - 154L
1,493 Elo+
Party 4
Ra
Ra
Morasakii
Ra
Level 23
God Stats
1W - 3L
1,494 SR
Queue Stats
20W - 27L
1,430 Elo+
Party 1
Kali
Kali
PanOskar
Kali
Level 29
God Stats
2W - 3L
1,421 SR
Queue Stats
16W - 22L
1,408 Elo+
Party 1
Hou Yi
Hou Yi
RzrX7
Hou Yi
Level 26
God Stats
6W - 3L
1,722 SR
Queue Stats
152W - 150L
1,524 Elo+
Party 4
Odin
Odin
pedgarper
Odin
Level 28
God Stats
12W - 4L
1,771 SR
Queue Stats
21W - 17L
1,679 Elo+
Solo
Team Averages
Level 25
1,582 SR
1,507 Elo+

VS

Team Averages
Level 18
1,479 SR
1,548 Elo+
Ra
Ra
EeaSatoR
Ra
Level 5
God Stats
0W - 2L
1,213 SR
Queue Stats
16W - 15L
1,421 Elo+
Party 2
Ymir
Ymir
Num3rix
Ymir
Level 5
God Stats
5W - 8L
1,500 SR
Queue Stats
28W - 24L
1,421 Elo+
Party 2
Xbalanque
Xbalanque
SYLINHELL
Xbalanque
Level 26
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 3
Ne Zha
Ne Zha
Zzetsu
Ne Zha
Level 52
God Stats
0W - 2L
1,561 SR
Queue Stats
50W - 61L
1,435 Elo+
Party 3
Bellona
Bellona
b1pb0p
Bellona
Level 4
God Stats
2W - 1L
1,820 SR
Queue Stats
3W - 1L
1,742 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Asgardez
Kuzenbo
15
3 / 3 / 22
11,320
515
9,091
19,468
29,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 2 / 12
11,761
535
14,818
11,834
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
16
4 / 3 / 11
11,201
509
8,984
17,685
9,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
RzrX7
Hou Yi
20
15 / 1 / 11
13,490
613
24,299
15,615
7,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
18
14 / 1 / 11
12,025
547
13,101
19,566
17,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 4
9,619
437
13,255
16,501
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
Num3rix
Ymir
13
4 / 5 / 3
8,893
404
7,601
18,952
11,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SYLINHELL
Xbalanque
12
3 / 10 / 2
8,090
368
6,111
14,047
3,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Zzetsu
Ne Zha
13
0 / 9 / 3
8,556
389
7,774
17,946
7,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
b1pb0p
Bellona
14
1 / 8 / 2
8,808
400
13,449
21,599
22,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
42
Kills
10
10
Deaths
42
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Asgardez
Kuzenbo
3
3
22
4.67
L
2
10
4
0.4
W
6
2
12
6
L
Ymir
Num3rix
Ymir
4
5
3
1.1
W
Kali
4
3
11
3.17
W
Hou Yi
RzrX7
Hou Yi
15
1
11
20.5
L
Xbalanque
SYLINHELL
Xbalanque
3
10
2
0.4
L
Ne Zha
Zzetsu
Ne Zha
0
9
3
0.17
L
Bellona
b1pb0p
Bellona
1
8
2
0.25
W
Odin
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,293
Damage
48,190
84,168
Taken
89,045
69,948
Mitigated
50,580
28,488
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Asgardez
Kuzenbo
9,091
4,552
0
1,181
19,468
29,603
303
7,179
12,087
26,287
0
L
13,255
2,242
1,085
1,531
16,501
5,473
1,212
4,499
11,603
57,630
0
W
14,818
2,845
1,760
5,176
11,834
5,746
1,001
4,727
6,865
77,385
0
L
Ymir
Num3rix
Ymir
7,601
1,283
0
750
18,952
11,481
1,150
6,815
11,728
27,404
0
W
Kali
8,984
4,464
0
6,202
17,685
9,821
1,555
4,309
13,272
0
73,169
W
Hou Yi
RzrX7
Hou Yi
24,299
13,238
0
7,584
15,615
7,093
5,315
3,171
12,348
0
131,492
L
Xbalanque
SYLINHELL
Xbalanque
6,111
2,688
0
1,881
14,047
3,958
320
3,322
10,504
0
30,420
L
Ne Zha
Zzetsu
Ne Zha
7,774
2,940
95
3,697
17,946
7,190
0
3,040
14,498
0
56,233
L
Bellona
b1pb0p
Bellona
13,449
2,704
0
1,415
21,599
22,478
472
5,785
14,792
14,497
36,836
W
Odin
13,101
4,126
0
6,585
19,566
17,685
1,325
4,478
15,008
2,236
53,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,797
Gold Earned
43,966
534
Minions Killed
362
0
Camps Cleared
0
2,073,765
Distance Traveled
1,795,108
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,320
515
29
1
0
433,400
1
L
Ra
9,619
437
101
5
0
334,830
0
W
Ra
11,761
535
137
6
0
421,168
0
L
Ymir
8,893
404
43
2
0
362,126
1
W
Kali
11,201
509
105
5
0
420,700
1
W
Hou Yi
13,490
613
190
9
0
413,649
11
L
Xbalanque
8,090
368
47
2
0
351,753
8
L
Ne Zha
8,556
389
94
4
0
384,548
1
L
Bellona
8,808
400
77
4
0
361,851
1
W
Odin
12,025
547
73
3
0
384,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role