Player Matchup

Fenrir
Fenrir
COLESKIII-
Fenrir
Level 18
God Stats
10W - 14L
1,396 SR
Queue Stats
20W - 26L
1,364 Elo+
Solo
Set
Set
FlipperYapper04
Set
Level 27
God Stats
5W - 4L
1,395 SR
Queue Stats
41W - 47L
1,342 Elo+
Solo
Bellona
Bellona
STAR H O K A
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Izanami
Izanami
WheezieFJimmie
Izanami
Level 30
God Stats
47W - 72L
1,240 SR
Queue Stats
279W - 343L
1,222 Elo+
Solo
Cabrakan
Cabrakan
ZergIo-_-
Cabrakan
Level 29
God Stats
38W - 35L
1,461 SR
Queue Stats
221W - 245L
1,297 Elo+
Solo
Team Averages
Level 21
1,399 SR
1,345 Elo+

VS

Team Averages
Level 17
1,420 SR
1,252 Elo+
Chaac
Chaac
Xxbuteau88Xx
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,333 Elo+
Party 1
Bellona
Bellona
Zackot1296
Bellona
Level 14
God Stats
16W - 13L
1,273 SR
Queue Stats
28W - 25L
1,335 Elo+
Party 1
Nu Wa
Nu Wa
phoenixpet
Nu Wa
Level 15
God Stats
1W - 3L
1,329 SR
Queue Stats
5W - 11L
999 Elo+
Solo
Hou Yi
Hou Yi
tinytronic
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,313 Elo+
Party 1
Tiamat
Tiamat
vtec_bruv
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 318L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
COLESKIII-
Fenrir
15
5 / 2 / 4
9,641
482
5,692
12,750
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 4 / 3
10,713
536
11,385
15,600
9,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
STAR H O K A
Bellona
16
3 / 2 / 1
10,665
533
4,472
11,993
11,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 5 / 6
11,039
552
8,672
14,676
5,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
ZergIo-_-
Cabrakan
15
4 / 3 / 6
10,161
508
6,298
12,220
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
5,690
285
248
1,625
673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Zackot1296
Bellona
14
1 / 4 / 1
8,439
422
7,819
11,912
13,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Nu Wa
11
1 / 5 / 2
7,141
357
6,605
11,945
2,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
tinytronic
Hou Yi
18
11 / 5 / 1
11,056
553
15,968
14,323
5,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
vtec_bruv
Tiamat
15
3 / 6 / 3
9,284
464
6,634
12,597
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
21
Kills
16
16
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
COLESKIII-
Fenrir
5
2
4
3.5
W
6
4
3
1.88
W
Bellona
STAR H O K A
Bellona
3
2
1
1.75
W
3
5
6
1.2
L
0
1
1
0.5
L
Bellona
Zackot1296
Bellona
1
4
1
0.38
W
Cabrakan
ZergIo-_-
Cabrakan
4
3
6
2.33
L
Nu Wa
1
5
2
0.4
L
Hou Yi
tinytronic
Hou Yi
11
5
1
2.3
L
Tiamat
vtec_bruv
Tiamat
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,519
Damage
37,274
67,239
Taken
52,402
47,916
Mitigated
28,560
16,936
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
COLESKIII-
Fenrir
5,692
1,789
0
3,230
12,750
6,017
1,363
1,681
10,969
0
49,747
W
11,385
5,659
0
3,001
15,600
9,583
268
5,522
9,636
0
67,149
W
Bellona
STAR H O K A
Bellona
4,472
579
0
1,549
11,993
11,779
579
1,526
10,467
13,520
40,729
W
8,672
5,789
0
5,197
14,676
5,653
2,255
2,223
12,343
0
94,098
L
248
53
0
598
1,625
673
0
327
1,298
0
2,434
L
Bellona
Zackot1296
Bellona
7,819
2,379
0
1,084
11,912
13,898
477
1,408
10,504
0
50,817
W
Cabrakan
ZergIo-_-
Cabrakan
6,298
1,214
0
3,959
12,220
14,884
228
1,501
10,585
25,611
0
L
Nu Wa
6,605
2,186
50
2,667
11,945
2,613
199
664
11,281
27,204
0
L
Hou Yi
tinytronic
Hou Yi
15,968
8,437
0
3,476
14,323
5,071
240
3,641
10,682
0
69,905
L
Tiamat
vtec_bruv
Tiamat
6,634
503
0
1,949
12,597
6,305
283
1,696
10,901
32,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,219
Gold Earned
41,610
476
Minions Killed
336
0
Camps Cleared
0
1,853,591
Distance Traveled
1,413,710
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,641
482
70
4
0
343,199
0
W
Set
10,713
536
112
6
0
398,332
0
W
Bellona
10,665
533
112
6
0
401,387
1
W
Izanami
11,039
552
152
8
0
336,753
2
L
Chaac
5,690
285
7
0
0
58,432
0
L
Bellona
8,439
422
99
5
0
403,498
0
W
Cabrakan
10,161
508
30
2
0
373,920
1
L
Nu Wa
7,141
357
48
2
0
316,182
2
L
Hou Yi
11,056
553
114
6
0
293,925
0
L
Tiamat
9,284
464
68
3
0
341,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role