Player Matchup

Hou Yi
Hou Yi
FlexDD
Hou Yi
Level 16
God Stats
20W - 28L
1,721 SR
Queue Stats
29W - 31L
1,659 Elo+
Party 2
Agni
Agni
OneTricKroxZ
Agni
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,678 Elo+
Party 2
Olorun
Olorun
aniisaM
Olorun
Level 29
God Stats
1W - 0L
1,440 SR
Queue Stats
2W - 0L
1,639 Elo+
Solo
Susano
Susano
turbointer
Susano
Level 26
God Stats
7W - 1L
1,464 SR
Queue Stats
86W - 80L
1,501 Elo+
Solo
Nemesis
Nemesis
ДЕМЕНТОР707
Nemesis
Level 29
God Stats
15W - 5L
1,731 SR
Queue Stats
40W - 28L
1,557 Elo+
Solo
Team Averages
Level 28
1,571 SR
1,607 Elo+

VS

Team Averages
Level 26
1,623 SR
1,575 Elo+
Arachne
Arachne
Dazoou
Arachne
Level 28
God Stats
29W - 16L
1,697 SR
Queue Stats
138W - 120L
1,641 Elo+
Solo
Yemoja
Yemoja
Lmonster59
Yemoja
Level 28
God Stats
2W - 1L
1,819 SR
Queue Stats
52W - 39L
1,563 Elo+
Party 1
Apollo
Apollo
Nato59
Apollo
Level 26
God Stats
0W - 3L
1,392 SR
Queue Stats
41W - 40L
1,508 Elo+
Party 1
Vulcan
Vulcan
WildFoxy92
Vulcan
Level 20
God Stats
2W - 4L
1,534 SR
Queue Stats
38W - 26L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
ZallaX59
Gilgamesh
Level 29
God Stats
5W - 3L
1,673 SR
Queue Stats
51W - 47L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FlexDD
Hou Yi
18
7 / 1 / 8
10,890
573
14,102
14,422
5,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
11 / 4 / 10
11,715
617
20,087
18,558
8,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
aniisaM
Olorun
17
8 / 5 / 5
11,338
597
10,839
16,600
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
turbointer
Susano
17
4 / 4 / 7
11,066
582
8,115
14,674
8,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 5 / 8
11,743
618
12,840
16,879
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dazoou
Arachne
17
6 / 6 / 2
10,455
550
12,485
20,464
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Lmonster59
Yemoja
13
0 / 5 / 5
8,275
436
5,784
16,777
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Nato59
Apollo
14
2 / 9 / 2
8,969
472
9,623
17,785
5,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
WildFoxy92
Vulcan
17
5 / 7 / 4
10,763
566
13,186
15,613
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ZallaX59
Gilgamesh
14
6 / 8 / 1
9,908
521
13,799
17,932
12,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
35
Kills
19
19
Deaths
35
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dazoou
Arachne
6
6
2
1.17
W
Hou Yi
FlexDD
Hou Yi
7
1
8
11
L
Yemoja
Lmonster59
Yemoja
0
5
5
0.5
L
Apollo
Nato59
Apollo
2
9
2
0.33
W
11
4
10
4
L
Vulcan
WildFoxy92
Vulcan
5
7
4
1
L
Gilgamesh
ZallaX59
Gilgamesh
6
8
1
0.81
W
Olorun
aniisaM
Olorun
8
5
5
2.1
W
Susano
turbointer
Susano
4
4
7
1.88
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,983
Damage
54,877
81,133
Taken
88,571
36,245
Mitigated
44,751
31,187
Healing
21,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dazoou
Arachne
12,485
6,859
0
8,638
20,464
8,266
0
7,886
12,578
0
81,519
W
Hou Yi
FlexDD
Hou Yi
14,102
7,830
0
6,311
14,422
5,289
1,104
3,231
11,159
0
80,396
L
Yemoja
Lmonster59
Yemoja
5,784
999
1,132
2,290
16,777
12,600
364
6,582
10,195
18,495
0
L
Apollo
Nato59
Apollo
9,623
5,729
0
5,567
17,785
5,668
1,924
6,945
10,840
0
56,826
W
20,087
2,145
0
7,371
18,558
8,171
938
2,596
15,948
73,392
0
L
Vulcan
WildFoxy92
Vulcan
13,186
2,222
0
1,739
15,613
6,179
0
5,628
9,985
73,746
0
L
Gilgamesh
ZallaX59
Gilgamesh
13,799
4,086
0
1,752
17,932
12,038
1,695
3,885
14,047
0
50,622
W
Olorun
aniisaM
Olorun
10,839
6,275
255
6,093
16,600
6,374
1,863
5,406
10,914
64,918
0
W
Susano
turbointer
Susano
8,115
1,951
0
6,352
14,674
8,555
542
1,835
12,789
0
58,437
W
12,840
5,382
0
4,805
16,879
7,856
319
5,527
11,116
0
91,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,752
Gold Earned
48,370
600
Minions Killed
439
0
Camps Cleared
0
1,878,229
Distance Traveled
1,789,757
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,455
550
118
6
0
367,433
8
W
Hou Yi
10,890
573
106
6
0
393,436
0
L
Yemoja
8,275
436
26
1
0
335,896
3
L
Apollo
8,969
472
95
5
0
310,759
1
W
Agni
11,715
617
87
5
0
365,925
3
L
Vulcan
10,763
566
106
6
0
403,367
6
L
Gilgamesh
9,908
521
94
5
0
372,302
3
W
Olorun
11,338
597
133
7
0
346,940
4
W
Susano
11,066
582
126
7
0
371,102
3
W
Nemesis
11,743
618
148
8
0
400,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role