Player Matchup

Sylvanus
Sylvanus
LuuBearrr
Sylvanus
Level 103
God Stats
6W - 4L
1,610 SR
Queue Stats
85W - 61L
1,557 Elo+
Party 2
Neith
Neith
SawdoggShotgun
Neith
Level 106
God Stats
3W - 2L
1,504 SR
Queue Stats
139W - 96L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
ThiFighter94
Zhong Kui
Level 104
God Stats
1W - 1L
1,707 SR
Queue Stats
197W - 150L
1,589 Elo+
Party 2
Team Averages
Level 104
1,607 SR
1,582 Elo+

VS

Team Averages
Level 38
1,504 SR
1,365 Elo+
Hades
Hades
Kentastic_
Hades
Level 28
God Stats
11W - 8L
1,635 SR
Queue Stats
33W - 26L
1,449 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Reidler76
Ah Muzen Cab
Level 23
God Stats
5W - 7L
1,377 SR
Queue Stats
71W - 102L
1,268 Elo+
Solo
Bellona
Bellona
luisthalia
Bellona
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 188L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LuuBearrr
Sylvanus
14
4 / 2 / 11
9,967
712
8,482
11,732
14,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 3 / 12
10,120
723
15,718
10,737
4,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ThiFighter94
Zhong Kui
14
9 / 2 / 7
10,486
749
10,264
11,804
8,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
2 / 5 / 2
8,811
629
8,325
14,056
9,052
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Reidler76
Ah Muzen Cab
12
4 / 7 / 2
9,658
690
9,198
11,353
2,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
luisthalia
Bellona
11
0 / 7 / 4
8,084
577
6,954
16,555
13,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
6
7
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
2
5
2
0.6
W
Sylvanus
LuuBearrr
Sylvanus
4
2
11
4.75
L
Ah Muzen Cab
Reidler76
Ah Muzen Cab
4
7
2
0.71
W
6
3
12
4
W
Zhong Kui
ThiFighter94
Zhong Kui
9
2
7
6.25
L
Bellona
luisthalia
Bellona
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,464
Damage
24,477
34,273
Taken
41,964
27,694
Mitigated
25,886
12,598
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
8,325
811
180
1,685
14,056
9,052
0
7,393
6,663
24,040
0
W
Sylvanus
LuuBearrr
Sylvanus
8,482
2,740
2,732
3,267
11,732
14,784
428
3,802
7,930
31,575
6,670
L
Ah Muzen Cab
Reidler76
Ah Muzen Cab
9,198
3,341
401
1,295
11,353
2,873
0
4,795
6,558
0
27,726
W
15,718
5,521
0
2,679
10,737
4,337
1,285
2,540
8,197
0
39,882
W
Zhong Kui
ThiFighter94
Zhong Kui
10,264
1,794
0
3,920
11,804
8,573
1,130
2,729
9,075
35,201
0
L
Bellona
luisthalia
Bellona
6,954
2,086
0
462
16,555
13,961
0
6,032
10,523
0
23,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
26,553
182
Minions Killed
122
9
Camps Cleared
4
676,896
Distance Traveled
685,867
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,811
629
35
3
2
233,369
2
W
Sylvanus
9,967
712
71
5
6
209,706
1
L
Ah Muzen Cab
9,658
690
49
4
0
213,430
0
W
Neith
10,120
723
45
3
1
237,147
2
W
Zhong Kui
10,486
749
66
5
2
230,043
6
L
Bellona
8,084
577
38
3
2
239,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role