Player Matchup

Odin
Odin
Geytox
Odin
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 194L
1,510 Elo+
Party 2
King Arthur
King Arthur
GhosT01_1612
King Arthur
Level 108
God Stats
7W - 14L
1,366 SR
Queue Stats
183W - 197L
1,426 Elo+
Party 2
Raijin
Raijin
iYebaru
Raijin
Level 136
God Stats
1W - 2L
1,535 SR
Queue Stats
238W - 265L
1,489 Elo+
Party 2
Artemis
Artemis
javielito3333
Artemis
Level 107
God Stats
19W - 13L
1,531 SR
Queue Stats
76W - 77L
1,533 Elo+
Party 2
Ymir
Ymir
jordi2704
Ymir
Level 59
God Stats
7W - 11L
1,529 SR
Queue Stats
160W - 182L
1,416 Elo+
Party 2
Team Averages
Level 111
1,492 SR
1,475 Elo+

VS

Team Averages
Level 91
1,530 SR
1,516 Elo+
Apollo
Apollo
Ghemon
Apollo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Hydrochaeris
Ymir
Level 107
God Stats
16W - 9L
1,563 SR
Queue Stats
195W - 178L
1,522 Elo+
Solo
Chaac
Chaac
Pochangles4556
Chaac
Level 85
God Stats
2W - 1L
1,335 SR
Queue Stats
127W - 101L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
Revis17
Nu Wa
Level 80
God Stats
5W - 4L
1,668 SR
Queue Stats
140W - 141L
1,491 Elo+
Party 1
Thanatos
Thanatos
Robwpiper
Thanatos
Level 65
God Stats
5W - 8L
1,583 SR
Queue Stats
202W - 221L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Geytox
Odin
14
4 / 3 / 2
8,304
519
6,703
12,772
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
GhosT01_1612
King Arthur
12
0 / 4 / 1
7,269
454
7,422
14,217
9,060
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
iYebaru
Raijin
12
1 / 5 / 4
7,360
460
8,580
10,859
3,484
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
12
1 / 4 / 2
7,391
462
7,137
10,607
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
1 / 5 / 1
7,684
480
2,790
12,357
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ghemon
Apollo
13
1 / 3 / 7
7,891
493
6,391
10,578
3,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 0 / 14
8,460
529
7,537
11,437
10,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 1 / 2
9,470
592
11,382
15,094
13,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Revis17
Nu Wa
15
5 / 1 / 7
9,012
563
13,853
7,538
2,790
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Robwpiper
Thanatos
15
7 / 2 / 5
9,089
568
6,380
10,064
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
21
21
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Odin
Geytox
Odin
4
3
2
1.67
W
Apollo
Ghemon
Apollo
1
3
7
1.5
L
King Arthur
GhosT01_1612
King Arthur
0
4
1
0.13
W
2
0
14
9
W
6
1
2
7
W
Nu Wa
Revis17
Nu Wa
5
1
7
8.5
W
Thanatos
Robwpiper
Thanatos
7
2
5
4.75
L
Raijin
iYebaru
Raijin
1
5
4
0.6
L
Artemis
1
4
2
0.5
L
Ymir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,632
Damage
45,543
60,812
Taken
54,711
29,534
Mitigated
34,664
14,452
Healing
31,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Geytox
Odin
6,703
1,376
0
3,620
12,772
4,465
0
4,370
8,402
0
54,906
W
Apollo
Ghemon
Apollo
6,391
3,756
0
4,751
10,578
3,629
1,656
2,258
8,273
0
48,164
L
King Arthur
GhosT01_1612
King Arthur
7,422
1,446
0
2,453
14,217
9,060
0
2,844
11,373
8,493
38,498
W
7,537
1,517
2,103
3,406
11,437
10,246
363
3,527
7,818
25,888
0
W
11,382
2,313
0
8,909
15,094
13,352
353
1,297
13,404
0
64,627
W
Nu Wa
Revis17
Nu Wa
13,853
2,830
0
1,364
7,538
2,790
561
2,756
4,737
63,357
0
W
Thanatos
Robwpiper
Thanatos
6,380
1,628
0
10,798
10,064
4,647
0
3,244
6,820
0
66,953
L
Raijin
iYebaru
Raijin
8,580
901
0
2,453
10,859
3,484
0
6,241
4,618
51,422
0
L
Artemis
7,137
2,939
0
4,497
10,607
3,369
0
2,109
8,498
0
48,744
L
Ymir
2,790
358
0
1,429
12,357
9,156
0
5,826
6,531
20,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,008
Gold Earned
43,922
425
Minions Killed
478
0
Camps Cleared
0
1,487,471
Distance Traveled
1,552,441
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,304
519
109
7
0
346,506
3
W
Apollo
7,891
493
88
6
0
285,610
0
L
King Arthur
7,269
454
91
6
0
325,824
2
W
Ymir
8,460
529
26
2
0
293,720
1
W
Chaac
9,470
592
137
9
0
320,790
2
W
Nu Wa
9,012
563
118
7
0
314,617
4
W
Thanatos
9,089
568
109
7
0
337,704
4
L
Raijin
7,360
460
115
7
0
267,137
5
L
Artemis
7,391
462
83
5
0
280,377
4
L
Ymir
7,684
480
27
2
0
267,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role