Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Og killer 692
Merlin
Level 38
God Stats
3W - 2L
1,782 SR
Queue Stats
3W - 3L
1,627 Elo+
Party 1
Terra
Terra
Recksyy
Terra
Level 149
God Stats
1W - 4L
1,594 SR
Queue Stats
130W - 85L
1,613 Elo+
Party 1
Team Averages
Level 92
1,625 SR
1,580 Elo+

VS

Team Averages
Level 95
1,536 SR
1,688 Elo+
Sylvanus
Sylvanus
DadiDepression
Sylvanus
Level 129
God Stats
5W - 1L
1,680 SR
Queue Stats
177W - 132L
1,660 Elo+
Party 2
Neith
Neith
Gingibreadmann
Neith
Level 128
God Stats
6W - 5L
1,726 SR
Queue Stats
195W - 137L
1,645 Elo+
Party 2
Ra
Ra
The Nelmo8685
Ra
Level 28
God Stats
5W - 2L
1,202 SR
Queue Stats
61W - 24L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 1 / 1
6,419
584
1,720
5,584
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
6,628
603
5,837
7,120
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
Recksyy
Terra
11
1 / 1 / 1
6,693
608
9,030
11,236
6,939
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 0 / 4
8,510
774
8,242
9,844
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 2
7,900
718
8,892
6,228
2,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 4
7,301
664
3,397
6,545
2,735
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Sylvanus
2
0
4
4
W
3
0
2
4
L
1
4
1
0.38
L
Terra
Recksyy
Terra
1
1
1
1.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,587
Damage
20,531
23,940
Taken
22,617
13,319
Mitigated
10,578
7,843
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,720
244
0
2,371
5,584
3,827
0
1,854
3,730
7,405
0
W
Sylvanus
8,242
1,788
3,799
5,879
9,844
5,345
383
6,259
3,585
18,621
0
W
8,892
3,554
0
2,367
6,228
2,498
1,418
4,884
1,344
0
39,885
L
5,837
0
279
1,735
7,120
2,553
0
2,967
4,153
22,040
0
L
Terra
Recksyy
Terra
9,030
629
765
2,693
11,236
6,939
0
7,141
4,095
21,843
0
W
3,397
135
1,293
1,408
6,545
2,735
535
5,947
598
20,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
23,711
79
Minions Killed
136
2
Camps Cleared
7
485,774
Distance Traveled
501,380
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,419
584
0
0
0
101,484
1
W
Sylvanus
8,510
774
21
2
1
164,307
2
W
Neith
7,900
718
62
6
5
161,804
2
L
Merlin
6,628
603
37
3
0
162,580
0
L
Terra
6,693
608
42
4
2
221,710
4
W
Ra
7,301
664
53
5
1
175,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role