Player Matchup

Nu Wa
Nu Wa
I Kinz l
Nu Wa
Level 7
God Stats
5W - 9L
1,417 SR
Queue Stats
9W - 11L
1,457 Elo+
Party 3
Charybdis
Charybdis
LegKickHurts
Charybdis
Level 6
God Stats
9W - 8L
1,859 SR
Queue Stats
21W - 21L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
YokoPoko
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,482 Elo+
Party 3
Zeus
Zeus
buckhuntboy16
Zeus
Level 28
God Stats
10W - 12L
1,544 SR
Queue Stats
140W - 132L
1,557 Elo+
Solo
Bakasura
Bakasura
progagelacrosse
Bakasura
Level 47
God Stats
0W - 1L
1,730 SR
Queue Stats
117W - 125L
1,412 Elo+
Party 2
Team Averages
Level 31
1,610 SR
1,490 Elo+

VS

Team Averages
Level 24
1,505 SR
1,484 Elo+
Ares
Ares
Bobberoni
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 159L
1,362 Elo+
Solo
Hachiman
Hachiman
Dinos2299
Hachiman
Level 28
God Stats
1W - 1L
1,431 SR
Queue Stats
16W - 13L
1,488 Elo+
Solo
Raijin
Raijin
Maximum_pyrus24
Raijin
Level 31
God Stats
12W - 12L
1,532 SR
Queue Stats
106W - 98L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
MvkCrisis
Danzaburou
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 36L
1,495 Elo+
Party 1
Arachne
Arachne
yellowflash_20
Arachne
Level 25
God Stats
4W - 4L
1,561 SR
Queue Stats
60W - 47L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
I Kinz l
Nu Wa
17
0 / 4 / 4
10,863
776
3,142
7,142
5,516
Charybdis
LegKickHurts
Charybdis
19
7 / 7 / 1
14,308
1,022
12,049
12,546
5,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
YokoPoko
Cthulhu
19
1 / 5 / 5
12,234
874
8,759
17,532
23,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
1 / 12 / 5
12,420
887
17,795
19,040
7,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
18
0 / 16 / 1
10,935
781
3,332
25,620
12,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
2 / 4 / 26
13,541
967
7,981
14,286
14,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Dinos2299
Hachiman
20
3 / 3 / 20
14,144
1,010
12,126
10,409
5,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 1 / 8
11,853
847
4,951
3,532
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MvkCrisis
Danzaburou
20
15 / 1 / 10
14,645
1,046
17,839
6,392
2,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
21 / 1 / 14
15,694
1,121
30,846
14,697
7,250
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
122
9
Kills
44
44
Deaths
10
16
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ares
2
4
26
3.75
W
Hachiman
Dinos2299
Hachiman
3
3
20
4.33
L
Nu Wa
I Kinz l
Nu Wa
0
4
4
0.5
L
Charybdis
LegKickHurts
Charybdis
7
7
1
1.07
W
3
1
8
7
W
Danzaburou
MvkCrisis
Danzaburou
15
1
10
20
L
Cthulhu
YokoPoko
Cthulhu
1
5
5
0.7
L
1
12
5
0.29
L
Bakasura
0
16
1
0.03
W
21
1
14
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,077
Damage
73,743
81,880
Taken
49,316
54,977
Mitigated
31,668
826
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,981
682
0
0
14,286
14,654
0
8,178
6,108
24,396
0
W
Hachiman
Dinos2299
Hachiman
12,126
5,323
0
1,158
10,409
5,475
0
6,362
4,047
0
52,854
L
Nu Wa
I Kinz l
Nu Wa
3,142
1,394
0
0
7,142
5,516
0
1,388
5,754
7,400
0
L
Charybdis
LegKickHurts
Charybdis
12,049
6,771
0
0
12,546
5,870
0
1,790
10,756
0
59,320
W
4,951
976
0
182
3,532
1,291
0
1,856
1,676
15,178
0
W
Danzaburou
MvkCrisis
Danzaburou
17,839
9,823
0
1,465
6,392
2,998
0
2,691
3,691
0
38,967
L
Cthulhu
YokoPoko
Cthulhu
8,759
262
0
530
17,532
23,376
0
2,928
14,604
43,266
0
L
17,795
4,036
0
0
19,040
7,955
0
2,070
16,970
50,544
0
L
Bakasura
3,332
2,521
0
296
25,620
12,260
0
4,756
20,864
0
11,221
W
30,846
25,481
0
8,036
14,697
7,250
0
10,609
4,088
0
40,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,760
Gold Earned
69,877
256
Minions Killed
232
7
Camps Cleared
7
1,051,024
Distance Traveled
1,155,781
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,541
967
34
2
2
249,126
2
W
Hachiman
14,144
1,010
98
7
0
248,826
4
L
Nu Wa
10,863
776
7
1
0
99,004
0
L
Charybdis
14,308
1,022
99
7
3
230,694
3
W
Raijin
11,853
847
26
2
0
115,160
0
W
Danzaburou
14,645
1,046
59
4
1
235,739
0
L
Cthulhu
12,234
874
73
5
0
275,161
0
L
Zeus
12,420
887
61
4
4
224,904
0
L
Bakasura
10,935
781
16
1
0
221,261
0
W
Arachne
15,694
1,121
15
1
4
306,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role