Player Matchup

Cthulhu
Cthulhu
Koolkidhunter
Cthulhu
Level 20
God Stats
7W - 3L
1,500 SR
Queue Stats
102W - 115L
1,241 Elo+
Solo
Olorun
Olorun
Micah Hancho
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,561 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Smelly Fat Hobo
Ah Muzen Cab
Level 24
God Stats
12W - 11L
1,588 SR
Queue Stats
148W - 153L
1,392 Elo+
Party 1
Mercury
Mercury
SquanchMeJerry
Mercury
Level 62
God Stats
18W - 10L
1,457 SR
Queue Stats
123W - 130L
1,264 Elo+
Party 1
Hel
Hel
psych3dellicc
Hel
Level 24
God Stats
4W - 0L
1,872 SR
Queue Stats
30W - 14L
1,485 Elo+
Solo
Team Averages
Level 27
1,583 SR
1,388 Elo+

VS

Team Averages
Level 17
1,482 SR
1,340 Elo+
Cupid
Cupid
Camster143411
Cupid
Level 18
God Stats
3W - 5L
1,308 SR
Queue Stats
15W - 21L
1,296 Elo+
Solo
Tsukuyomi
Tsukuyomi
ForceGod99
Tsukuyomi
Level 29
God Stats
3W - 7L
1,603 SR
Queue Stats
19W - 22L
1,542 Elo+
Party 2
Athena
Athena
GeminiJoker5979
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,160 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Im TruuMoo
Morgan Le Fay
Level 13
God Stats
3W - 7L
1,500 SR
Queue Stats
62W - 75L
1,336 Elo+
Party 3
King Arthur
King Arthur
Mr Azire
King Arthur
Level 18
God Stats
1W - 7L
1,500 SR
Queue Stats
95W - 108L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 3 / 1
9,157
572
7,846
14,133
6,675
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
14
1 / 2 / 2
8,826
552
5,908
12,100
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Smelly Fat Hobo
Ah Muzen Cab
14
9 / 0 / 4
9,256
579
10,242
11,268
4,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 3
9,449
591
7,542
9,965
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 12
8,238
515
6,771
8,301
3,843
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,144
447
4,514
7,982
2,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ForceGod99
Tsukuyomi
10
4 / 5 / 2
7,278
455
9,581
10,384
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
6,057
379
1,485
8,009
3,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Im TruuMoo
Morgan Le Fay
11
0 / 5 / 1
6,993
437
7,610
15,071
8,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
Mr Azire
King Arthur
12
3 / 4 / 1
7,363
460
9,377
13,957
5,824
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
22
Kills
8
8
Deaths
22
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Tsukuyomi
ForceGod99
Tsukuyomi
4
5
2
1
L
0
2
2
0.5
L
Morgan Le Fay
Im TruuMoo
Morgan Le Fay
0
5
1
0.1
W
Cthulhu
4
3
1
1.5
W
Olorun
1
2
2
1
L
King Arthur
Mr Azire
King Arthur
3
4
1
0.88
W
Ah Muzen Cab
Smelly Fat Hobo
Ah Muzen Cab
9
0
4
11
W
7
2
3
4.25
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,309
Damage
32,567
55,767
Taken
55,403
22,944
Mitigated
23,535
28,560
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,514
1,624
118
1,839
7,982
2,216
0
2,206
5,776
0
37,454
L
Tsukuyomi
ForceGod99
Tsukuyomi
9,581
2,461
0
465
10,384
3,769
0
4,378
6,006
0
25,230
L
1,485
422
0
1,303
8,009
3,380
0
1,898
6,111
17,533
0
L
Morgan Le Fay
Im TruuMoo
Morgan Le Fay
7,610
939
256
1,749
15,071
8,346
196
5,650
9,421
33,591
0
W
Cthulhu
7,846
756
355
5,198
14,133
6,675
427
497
13,636
42,616
0
W
Olorun
5,908
4,133
189
6,924
12,100
4,688
2,976
5,729
6,371
41,485
0
L
King Arthur
Mr Azire
King Arthur
9,377
2,038
0
2,210
13,957
5,824
760
6,635
7,322
0
36,947
W
Ah Muzen Cab
Smelly Fat Hobo
Ah Muzen Cab
10,242
6,027
0
3,424
11,268
4,406
5,482
1,084
10,184
0
52,236
W
7,542
3,911
0
1,000
9,965
3,332
433
865
9,100
0
50,656
W
6,771
1,163
6,275
5,195
8,301
3,843
2,847
920
7,381
29,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,926
Gold Earned
34,835
399
Minions Killed
243
0
Camps Cleared
0
1,560,034
Distance Traveled
1,269,126
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,144
447
73
5
0
249,164
4
L
Tsukuyomi
7,278
455
30
2
0
287,314
0
L
Athena
6,057
379
33
2
0
190,338
0
L
Morgan Le Fay
6,993
437
54
3
0
238,964
1
W
Cthulhu
9,157
572
75
5
0
330,482
0
W
Olorun
8,826
552
86
5
0
276,811
0
L
King Arthur
7,363
460
53
3
0
303,346
0
W
Ah Muzen Cab
9,256
579
100
6
0
274,670
0
W
Mercury
9,449
591
82
5
0
387,181
0
W
Hel
8,238
515
56
4
0
290,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role