Player Matchup

Fafnir
Fafnir
Nahkin
Fafnir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,531 Elo+
Party 3
Heimdallr
Heimdallr
farxyy
Heimdallr
Level 13
God Stats
1W - 3L
1,356 SR
Queue Stats
15W - 14L
1,602 Elo+
Party 3
Janus
Janus
odorakoescobar
Janus
Level 67
God Stats
15W - 18L
1,089 SR
Queue Stats
323W - 440L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
patovich_l
Guan Yu
Level 65
God Stats
1W - 4L
1,219 SR
Queue Stats
253W - 390L
1,355 Elo+
Party 1
Fenrir
Fenrir
saboisaias123
Fenrir
Level 84
God Stats
28W - 27L
1,475 SR
Queue Stats
287W - 349L
1,489 Elo+
Party 1
Team Averages
Level 56
1,328 SR
1,478 Elo+

VS

Team Averages
Level 68
1,507 SR
1,486 Elo+
Set
Set
 
Set
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ktatau
Achilles
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 126L
1,517 Elo+
Party 2
Sol
Sol
Mickelike
Sol
Level 29
God Stats
33W - 20L
1,482 SR
Queue Stats
163W - 151L
1,451 Elo+
Party 2
Chaac
Chaac
NatanOmega
Chaac
Level 69
God Stats
17W - 8L
1,877 SR
Queue Stats
300W - 269L
1,519 Elo+
Party 2
Agni
Agni
Schorxx
Agni
Level 88
God Stats
1W - 0L
1,177 SR
Queue Stats
237W - 247L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Nahkin
Fafnir
13
1 / 6 / 4
8,576
451
5,043
17,095
17,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
farxyy
Heimdallr
12
3 / 10 / 3
7,694
405
9,902
14,925
4,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 4 / 4
9,714
511
5,291
13,054
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
patovich_l
Guan Yu
15
3 / 4 / 1
9,178
483
9,055
17,760
19,568
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 1 / 4
9,624
507
8,008
13,058
9,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
9 / 2 / 2
10,577
557
8,729
10,860
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Ktatau
Achilles
14
3 / 3 / 14
8,896
468
7,331
14,685
17,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 4 / 7
10,008
527
14,094
13,133
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
18
4 / 2 / 3
10,983
578
14,566
11,456
9,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Schorxx
Agni
17
2 / 3 / 7
10,382
546
10,797
8,716
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
14
Kills
24
25
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
9
2
2
5
W
Achilles
Ktatau
Achilles
3
3
14
3.33
W
6
4
7
2.38
L
Fafnir
Nahkin
Fafnir
1
6
4
0.5
W
Chaac
4
2
3
2.75
W
Agni
Schorxx
Agni
2
3
7
1.83
L
Heimdallr
farxyy
Heimdallr
3
10
3
0.45
L
1
4
4
0.75
L
Guan Yu
patovich_l
Guan Yu
3
4
1
0.88
L
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
55,517
75,892
Taken
58,850
55,138
Mitigated
39,372
22,544
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,729
3,649
0
3,121
10,860
5,929
0
2,068
8,792
0
67,234
W
Achilles
Ktatau
Achilles
7,331
1,932
615
1,624
14,685
17,350
154
3,923
10,762
638
18,620
W
14,094
4,652
0
5,358
13,133
3,833
704
2,236
10,897
75,408
0
L
Fafnir
Nahkin
Fafnir
5,043
836
0
6,856
17,095
17,075
355
5,115
11,980
27,806
0
W
Chaac
14,566
3,993
0
6,127
11,456
9,136
0
394
11,062
7,964
81,670
W
Agni
Schorxx
Agni
10,797
855
0
1,358
8,716
3,124
1,115
2,448
6,268
66,129
0
L
Heimdallr
farxyy
Heimdallr
9,902
6,184
0
2,738
14,925
4,604
318
8,297
6,628
0
44,127
L
5,291
706
51
2,606
13,054
4,048
168
6,783
6,271
68,317
0
L
Guan Yu
patovich_l
Guan Yu
9,055
2,437
979
8,079
17,760
19,568
0
3,919
13,841
393
53,717
L
8,008
2,153
0
1,235
13,058
9,843
0
3,093
9,965
899
59,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,786
Gold Earned
50,846
473
Minions Killed
561
0
Camps Cleared
0
1,812,484
Distance Traveled
1,832,191
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,577
557
111
6
0
327,985
5
W
Achilles
8,896
468
16
1
0
379,009
7
W
Sol
10,008
527
122
6
0
350,395
3
L
Fafnir
8,576
451
25
1
0
333,010
1
W
Chaac
10,983
578
175
9
0
395,086
7
W
Agni
10,382
546
137
7
0
379,716
5
L
Heimdallr
7,694
405
74
4
0
339,692
4
L
Janus
9,714
511
152
8
0
363,325
9
L
Guan Yu
9,178
483
118
6
0
344,915
0
L
Fenrir
9,624
507
104
5
0
431,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role