Player Matchup

Ullr
Ullr
Angel of Deth39
Ullr
Level 120
God Stats
22W - 21L
1,546 SR
Queue Stats
496W - 438L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
JORDANBRAYAN35
Cu Chulainn
Level 145
God Stats
7W - 9L
1,470 SR
Queue Stats
429W - 378L
1,511 Elo+
Party 1
Geb
Geb
SDI ApheillionX
Geb
Level 154
God Stats
5W - 10L
1,575 SR
Queue Stats
244W - 242L
1,535 Elo+
Solo
Ra
Ra
TheMacManusBros
Ra
Level 85
God Stats
1W - 5L
1,309 SR
Queue Stats
362W - 322L
1,558 Elo+
Solo
King Arthur
King Arthur
lorenzo_brr
King Arthur
Level 87
God Stats
20W - 16L
1,581 SR
Queue Stats
640W - 624L
1,492 Elo+
Party 1
Team Averages
Level 118
1,496 SR
1,518 Elo+

VS

Team Averages
Level 120
1,592 SR
1,507 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
A-_-Waxer2
Chiron
Level 125
God Stats
3W - 6L
1,470 SR
Queue Stats
132W - 134L
1,513 Elo+
Party 2
Hera
Hera
Dexter1077
Hera
Level 99
God Stats
27W - 20L
1,554 SR
Queue Stats
202W - 171L
1,544 Elo+
Party 2
Athena
Athena
Fat Lady Sings
Athena
Level 148
God Stats
8W - 5L
1,621 SR
Queue Stats
897W - 863L
1,521 Elo+
Solo
Nemesis
Nemesis
ForTheHorde110
Nemesis
Level 125
God Stats
2W - 0L
1,817 SR
Queue Stats
26W - 29L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
9,953
415
9,076
17,524
6,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
JORDANBRAYAN35
Cu Chulainn
16
1 / 9 / 1
9,963
415
12,836
25,810
16,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 5 / 2
8,785
366
13,651
29,134
25,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 5 / 4
10,526
439
4,650
15,873
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
lorenzo_brr
King Arthur
13
1 / 8 / 3
8,820
368
8,468
21,537
9,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 0 / 10
16,081
670
26,785
21,662
10,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
A-_-Waxer2
Chiron
20
8 / 0 / 7
14,009
584
24,561
13,335
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 13
13,608
567
21,578
14,758
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 13
12,459
519
7,050
23,633
27,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 2 / 9
14,440
602
9,498
21,879
10,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
6
Kills
31
31
Deaths
6
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
10
14
W
Chiron
A-_-Waxer2
Chiron
8
0
7
11.5
L
0
4
0
0
W
4
3
13
3.5
W
4
1
13
10.5
W
6
2
9
5.25
L
Cu Chulainn
JORDANBRAYAN35
Cu Chulainn
1
9
1
0.17
L
2
5
2
0.6
L
2
5
4
0.8
L
King Arthur
lorenzo_brr
King Arthur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,681
Damage
89,472
109,878
Taken
95,267
64,380
Mitigated
61,135
15,267
Healing
42,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
26,785
12,764
0
16,229
21,662
10,578
7,583
4,344
17,109
138,688
14,779
W
Chiron
A-_-Waxer2
Chiron
24,561
11,796
1,915
7,431
13,335
5,509
3,628
4,436
8,484
0
122,007
L
9,076
1,842
0
1,831
17,524
6,517
444
5,427
12,097
0
82,297
W
21,578
4,474
560
5,081
14,758
6,636
992
4,420
9,870
95,450
0
W
7,050
1,283
179
5,154
23,633
27,605
531
3,811
18,829
43,315
0
W
9,498
4,160
0
6,374
21,879
10,807
1,640
2,902
18,880
0
140,815
L
Cu Chulainn
JORDANBRAYAN35
Cu Chulainn
12,836
1,710
0
3,303
25,810
16,654
0
14,919
10,891
12,519
65,596
L
13,651
637
0
2,934
29,134
25,989
0
13,652
15,482
47,215
0
L
4,650
599
1,334
2,609
15,873
6,117
236
9,561
6,312
66,139
0
L
King Arthur
lorenzo_brr
King Arthur
8,468
1,025
0
3,256
21,537
9,103
0
8,954
12,583
0
54,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
70,597
571
Minions Killed
755
0
Camps Cleared
0
2,097,479
Distance Traveled
2,343,131
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,081
670
217
9
0
409,948
2
W
Chiron
14,009
584
155
6
0
471,330
3
L
Ullr
9,953
415
148
6
0
402,073
8
W
Hera
13,608
567
152
6
0
447,163
3
W
Athena
12,459
519
75
3
0
496,060
1
W
Nemesis
14,440
602
156
7
0
518,630
4
L
Cu Chulainn
9,963
415
121
5
0
434,540
8
L
Geb
8,785
366
55
2
0
454,229
7
L
Ra
10,526
439
160
7
0
394,251
2
L
King Arthur
8,820
368
87
4
0
412,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role