Player Matchup

Vulcan
Vulcan
ChristianDarr
Vulcan
Level 23
God Stats
2W - 2L
1,382 SR
Queue Stats
27W - 31L
1,445 Elo+
Party 3
Janus
Janus
DAMN_grey_Hippo
Janus
Level 157
God Stats
6W - 9L
1,386 SR
Queue Stats
536W - 534L
1,539 Elo+
Party 1
Thoth
Thoth
Dreemgoot
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,397 Elo+
Party 3
Terra
Terra
OoAlexoO
Terra
Level 122
God Stats
3W - 0L
1,723 SR
Queue Stats
128W - 106L
1,454 Elo+
Party 3
Cu Chulainn
Cu Chulainn
degout420
Cu Chulainn
Level 124
God Stats
5W - 1L
1,519 SR
Queue Stats
154W - 156L
1,485 Elo+
Party 1
Team Averages
Level 90
1,502 SR
1,464 Elo+

VS

Team Averages
Level 86
1,578 SR
1,455 Elo+
Da Ji
Da Ji
Benunenun
Da Ji
Level 69
God Stats
4W - 2L
1,807 SR
Queue Stats
154W - 153L
1,448 Elo+
Solo
Hel
Hel
Derimus
Hel
Level 129
God Stats
0W - 2L
1,701 SR
Queue Stats
17W - 13L
1,532 Elo+
Party 2
Athena
Athena
Haldlas
Athena
Level 109
God Stats
3W - 5L
1,382 SR
Queue Stats
138W - 100L
1,488 Elo+
Party 2
Bastet
Bastet
PropellorHat
Bastet
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 219L
1,463 Elo+
Party 2
Anhur
Anhur
cheeeesydibbles
Anhur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 105L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 18
12,713
748
19,718
16,769
7,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 3 / 16
13,534
796
24,129
18,267
8,867
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Dreemgoot
Thoth
16
0 / 5 / 7
10,196
600
10,139
16,723
6,992
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
OoAlexoO
Terra
20
6 / 3 / 19
14,059
827
12,009
33,529
39,394
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
degout420
Cu Chulainn
19
6 / 5 / 12
12,345
726
18,499
30,718
28,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Benunenun
Da Ji
17
4 / 8 / 9
10,437
614
15,117
17,268
8,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
18
2 / 3 / 15
10,533
620
15,351
13,583
12,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
Haldlas
Athena
20
7 / 2 / 12
13,617
801
17,036
27,491
40,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
20
8 / 5 / 10
12,007
706
26,966
21,596
11,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 7 / 7
9,115
536
6,970
18,190
8,321
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
74
25
Kills
21
21
Deaths
25
72
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Benunenun
Da Ji
4
8
9
1.06
W
5
5
18
2.8
W
8
3
16
5.33
L
Hel
2
3
15
3.17
W
Thoth
Dreemgoot
Thoth
0
5
7
0.7
L
Athena
Haldlas
Athena
7
2
12
6.5
W
Terra
OoAlexoO
Terra
6
3
19
5.17
L
Bastet
8
5
10
2.6
L
0
7
7
0.5
W
Cu Chulainn
degout420
Cu Chulainn
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,494
Damage
81,440
116,006
Taken
98,128
91,271
Mitigated
81,543
50,151
Healing
45,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Benunenun
Da Ji
15,117
3,005
2,471
1,451
17,268
8,313
1,208
13,301
3,777
0
29,272
W
19,718
5,433
3,412
3,306
16,769
7,244
1,186
6,987
9,782
37,543
0
W
24,129
1,637
3,245
4,920
18,267
8,867
2,747
7,441
10,826
62,556
0
L
Hel
15,351
219
18,403
6,561
13,583
12,788
517
9,079
4,203
26,202
0
W
Thoth
Dreemgoot
Thoth
10,139
1,101
886
2,281
16,723
6,992
313
4,372
12,351
20,581
0
L
Athena
Haldlas
Athena
17,036
3,477
3,408
6,294
27,491
40,270
439
17,638
9,133
33,674
0
W
Terra
OoAlexoO
Terra
12,009
2,314
11,575
9,572
33,529
39,394
869
7,228
26,301
23,137
0
L
Bastet
26,966
6,688
1,889
2,286
21,596
11,851
1,005
15,344
5,801
0
46,632
L
6,970
1,306
815
2,402
18,190
8,321
450
13,418
4,353
0
11,546
W
Cu Chulainn
degout420
Cu Chulainn
18,499
3,153
2,194
8,760
30,718
28,774
480
6,359
24,359
6,063
23,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,847
Gold Earned
55,709
184
Minions Killed
134
0
Camps Cleared
0
1,565,950
Distance Traveled
1,645,724
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,437
614
28
2
0
291,015
0
W
Vulcan
12,713
748
38
2
0
283,576
0
W
Janus
13,534
796
84
5
0
335,484
0
L
Hel
10,533
620
18
1
0
327,721
1
W
Thoth
10,196
600
20
1
0
267,956
2
L
Athena
13,617
801
22
1
0
387,535
1
W
Terra
14,059
827
16
1
0
347,126
0
L
Bastet
12,007
706
56
3
0
340,925
0
L
Anhur
9,115
536
10
1
0
298,528
4
W
Cu Chulainn
12,345
726
26
2
0
331,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role