Player Matchup

Freya
Freya
Edgar Uriel 117
Freya
Level 27
God Stats
1W - 0L
1,478 SR
Queue Stats
10W - 13L
1,370 Elo+
Party 3
Hercules
Hercules
El Prrrrimo 318
Hercules
Level 106
God Stats
4W - 0L
1,670 SR
Queue Stats
20W - 24L
1,406 Elo+
Party 3
Hades
Hades
MiguexCHIDD
Hades
Level 104
God Stats
1W - 0L
1,688 SR
Queue Stats
15W - 17L
1,414 Elo+
Party 3
Arachne
Arachne
aleyo2
Arachne
Level 102
God Stats
4W - 3L
1,634 SR
Queue Stats
23W - 29L
1,402 Elo+
Party 3
Izanami
Izanami
meteoro11
Izanami
Level 49
God Stats
6W - 4L
1,570 SR
Queue Stats
15W - 17L
1,406 Elo+
Party 3
Team Averages
Level 78
1,608 SR
1,400 Elo+

VS

Team Averages
Level 38
1,477 SR
1,365 Elo+
Chaac
Chaac
HAROLD WAGON
Chaac
Level 28
God Stats
6W - 10L
1,619 SR
Queue Stats
98W - 130L
1,392 Elo+
Party 2
Ymir
Ymir
TCF_Crook
Ymir
Level 40
God Stats
5W - 7L
1,413 SR
Queue Stats
93W - 101L
1,342 Elo+
Party 1
Persephone
Persephone
cghlreinsn
Persephone
Level 48
God Stats
99W - 113L
1,470 SR
Queue Stats
398W - 430L
1,392 Elo+
Solo
Nemesis
Nemesis
iTRY Kix8499
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 85L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
young_drew_22
Sun Wukong
Level 26
God Stats
1W - 2L
1,383 SR
Queue Stats
33W - 44L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
10,663
592
4,447
10,359
3,785
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
16
4 / 0 / 10
10,855
603
6,009
13,447
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 2 / 6
12,531
696
11,337
18,104
10,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
aleyo2
Arachne
18
11 / 0 / 5
11,732
652
10,122
12,002
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
meteoro11
Izanami
18
6 / 1 / 8
11,801
656
7,954
7,496
3,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,388
410
4,643
15,781
11,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
9
0 / 6 / 0
6,454
359
1,576
12,603
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
cghlreinsn
Persephone
12
0 / 8 / 0
7,955
442
7,952
11,121
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
iTRY Kix8499
Nemesis
11
1 / 7 / 1
7,219
401
6,182
12,600
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
young_drew_22
Sun Wukong
8
0 / 5 / 0
5,781
321
1,434
8,712
4,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
33
Kills
1
3
Deaths
35
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Hercules
4
0
10
9
L
0
9
1
0.06
W
7
2
6
5
L
Ymir
0
6
0
0
W
Arachne
aleyo2
Arachne
11
0
5
13.5
L
Persephone
cghlreinsn
Persephone
0
8
0
0
L
Nemesis
iTRY Kix8499
Nemesis
1
7
1
0.21
W
Izanami
meteoro11
Izanami
6
1
8
10
L
Sun Wukong
young_drew_22
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,869
Damage
21,787
61,408
Taken
60,817
36,933
Mitigated
30,975
28,246
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,447
1,156
0
3,695
10,359
3,785
1,634
5,638
4,721
54,006
0
W
Hercules
6,009
1,803
477
3,755
13,447
13,989
1,422
2,547
10,739
0
27,289
L
4,643
57
0
1,886
15,781
11,166
0
6,737
9,044
0
31,853
W
11,337
1,732
758
11,429
18,104
10,211
2,285
2,764
15,340
83,737
0
L
Ymir
1,576
83
0
1,276
12,603
6,179
0
1,081
11,522
19,517
0
W
Arachne
aleyo2
Arachne
10,122
5,383
0
5,394
12,002
5,808
2,352
3,031
8,929
0
82,199
L
Persephone
cghlreinsn
Persephone
7,952
237
0
694
11,121
3,659
226
3,749
7,364
53,886
0
L
Nemesis
iTRY Kix8499
Nemesis
6,182
2,209
0
2,594
12,600
5,236
0
3,752
8,848
0
39,579
W
Izanami
meteoro11
Izanami
7,954
6,456
0
2,738
7,496
3,140
7,444
549
6,908
0
117,894
L
Sun Wukong
young_drew_22
Sun Wukong
1,434
348
0
680
8,712
4,735
0
461
8,251
0
16,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,582
Gold Earned
34,797
599
Minions Killed
295
0
Camps Cleared
0
1,764,656
Distance Traveled
1,465,153
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,663
592
94
5
0
321,967
0
W
Hercules
10,855
603
41
2
0
365,083
4
L
Chaac
7,388
410
68
4
0
309,346
0
W
Hades
12,531
696
155
9
0
324,167
1
L
Ymir
6,454
359
29
2
0
276,282
0
W
Arachne
11,732
652
116
6
0
440,504
4
L
Persephone
7,955
442
99
6
0
278,024
0
L
Nemesis
7,219
401
70
4
0
311,564
0
W
Izanami
11,801
656
193
11
0
312,935
3
L
Sun Wukong
5,781
321
29
2
0
289,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role