Player Matchup

Cerberus
Cerberus
Melvice
Cerberus
Level 68
God Stats
5W - 4L
1,451 SR
Queue Stats
71W - 71L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Nightmarevil
Danzaburou
Level 88
God Stats
10W - 6L
1,597 SR
Queue Stats
62W - 61L
1,509 Elo+
Party 2
Chaac
Chaac
ShadowsOfPast
Chaac
Level 66
God Stats
6W - 0L
1,834 SR
Queue Stats
66W - 64L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
TheModeGames
Nu Wa
Level 129
God Stats
5W - 3L
1,435 SR
Queue Stats
139W - 115L
1,458 Elo+
Solo
Arachne
Arachne
Wolmen27
Arachne
Level 147
God Stats
124W - 76L
1,616 SR
Queue Stats
496W - 476L
1,467 Elo+
Solo
Team Averages
Level 100
1,587 SR
1,483 Elo+

VS

Team Averages
Level 111
1,465 SR
1,517 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Elcachasduras
Thoth
Level 82
God Stats
0W - 2L
1,333 SR
Queue Stats
244W - 279L
1,491 Elo+
Party 1
Rama
Rama
JoseD1607
Rama
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
390W - 374L
1,527 Elo+
Party 1
Nemesis
Nemesis
Nashanate
Nemesis
Level 117
God Stats
1W - 1L
1,471 SR
Queue Stats
92W - 89L
1,555 Elo+
Solo
Amaterasu
Amaterasu
gablui2029
Amaterasu
Level 103
God Stats
26W - 30L
1,520 SR
Queue Stats
227W - 254L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Melvice
Cerberus
13
2 / 1 / 9
8,257
516
6,622
10,457
7,840
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Nightmarevil
Danzaburou
14
5 / 2 / 6
9,548
597
9,874
9,405
3,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 2
8,717
545
10,718
10,105
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 2 / 7
10,291
643
8,537
6,124
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Wolmen27
Arachne
13
4 / 4 / 6
8,574
536
8,149
13,431
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 4 / 6
6,929
433
4,255
16,983
7,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 5 / 3
8,859
554
7,887
9,186
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
15
5 / 4 / 0
8,815
551
5,493
10,872
3,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Nashanate
Nemesis
13
2 / 5 / 1
7,819
489
6,323
13,414
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
gablui2029
Amaterasu
14
0 / 0 / 1
8,148
509
2,413
11,440
8,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
18
Kills
10
10
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
6
0.75
L
3
5
3
0.9
L
Rama
5
4
0
1.25
W
Cerberus
Melvice
Cerberus
2
1
9
6.5
L
Nemesis
Nashanate
Nemesis
2
5
1
0.5
W
Danzaburou
Nightmarevil
Danzaburou
5
2
6
4
W
1
1
2
2
W
6
2
7
4.75
W
Arachne
Wolmen27
Arachne
4
4
6
1.75
L
Amaterasu
gablui2029
Amaterasu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,900
Damage
26,371
49,522
Taken
61,895
27,295
Mitigated
27,464
17,189
Healing
21,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,255
544
1,669
5,321
16,983
7,519
122
4,500
12,299
15,043
0
L
7,887
158
0
1,423
9,186
2,927
281
4,449
4,557
61,270
0
L
Rama
5,493
4,812
0
2,209
10,872
3,214
0
2,645
8,165
0
53,709
W
Cerberus
Melvice
Cerberus
6,622
629
0
2,328
10,457
7,840
593
3,452
6,923
28,659
0
L
Nemesis
Nashanate
Nemesis
6,323
2,171
0
5,244
13,414
5,731
0
2,585
10,423
0
52,692
W
Danzaburou
Nightmarevil
Danzaburou
9,874
5,214
0
4,329
9,405
3,174
2,071
977
8,402
0
68,865
W
10,718
1,919
0
5,398
10,105
9,140
311
826
9,279
1,890
46,163
W
8,537
2,005
0
763
6,124
1,814
687
2,976
2,858
60,317
0
W
Arachne
Wolmen27
Arachne
8,149
4,590
0
4,371
13,431
5,327
291
3,532
9,793
0
60,953
L
Amaterasu
gablui2029
Amaterasu
2,413
1,311
0
5,178
11,440
8,073
881
1,340
8,976
0
52,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,387
Gold Earned
40,570
417
Minions Killed
471
0
Camps Cleared
0
1,526,381
Distance Traveled
1,597,714
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,929
433
16
1
0
338,502
6
L
Thoth
8,859
554
142
9
0
303,899
4
L
Rama
8,815
551
118
7
0
270,416
5
W
Cerberus
8,257
516
32
2
0
304,290
3
L
Nemesis
7,819
489
88
6
0
340,218
8
W
Danzaburou
9,548
597
104
7
0
290,457
4
W
Chaac
8,717
545
94
6
0
328,274
2
W
Nu Wa
10,291
643
108
7
0
313,840
7
W
Arachne
8,574
536
79
5
0
289,520
3
L
Amaterasu
8,148
509
107
7
0
344,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role