Player Matchup

Set
Set
Inf4mi
Set
Level 27
God Stats
6W - 11L
1,481 SR
Queue Stats
91W - 103L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
Pao-Com-Durex207
Baron Samedi
Level 108
God Stats
5W - 7L
1,553 SR
Queue Stats
231W - 256L
1,433 Elo+
Party 1
Artemis
Artemis
Yv_Potatoejuggle
Artemis
Level 27
God Stats
0W - 2L
1,127 SR
Queue Stats
103W - 137L
1,301 Elo+
Solo
Xbalanque
Xbalanque
b3nja191286
Xbalanque
Level 14
God Stats
4W - 3L
1,588 SR
Queue Stats
128W - 182L
1,325 Elo+
Solo
Ymir
Ymir
caioooooooooooo
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,472 Elo+
Party 1
Team Averages
Level 37
1,450 SR
1,389 Elo+

VS

Team Averages
Level 21
1,581 SR
1,415 Elo+
Fenrir
Fenrir
G0D N3MESiS
Fenrir
Level 18
God Stats
2W - 0L
1,837 SR
Queue Stats
14W - 12L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
Juggerkiller515
Baron Samedi
Level 21
God Stats
1W - 1L
1,509 SR
Queue Stats
71W - 49L
1,503 Elo+
Solo
Rama
Rama
LordOfTheLead
Rama
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
95W - 64L
1,560 Elo+
Solo
Hel
Hel
samM6-9
Hel
Level 22
God Stats
7W - 8L
1,472 SR
Queue Stats
143W - 139L
1,451 Elo+
Solo
Nemesis
Nemesis
solarium1020
Nemesis
Level 17
God Stats
3W - 5L
1,589 SR
Queue Stats
30W - 48L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Inf4mi
Set
16
7 / 9 / 1
10,860
472
13,764
18,780
11,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Pao-Com-Durex207
Baron Samedi
16
4 / 5 / 7
11,204
487
20,608
22,644
10,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 16 / 2
6,347
276
369
13,283
3,354
Xbalanque
b3nja191286
Xbalanque
11
1 / 13 / 4
7,578
329
4,999
15,566
4,890
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 8 / 5
9,969
433
4,290
21,685
19,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 4 / 2
8,008
348
1,734
6,525
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Juggerkiller515
Baron Samedi
18
14 / 3 / 11
12,516
544
29,105
22,301
9,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
23 / 4 / 5
14,445
628
26,369
21,831
8,898
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
17
7 / 0 / 22
12,539
545
10,113
13,297
15,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
solarium1020
Nemesis
15
5 / 3 / 9
10,201
444
5,465
16,764
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
14
Kills
49
51
Deaths
14
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
4
2
0.25
L
Set
Inf4mi
Set
7
9
1
0.83
W
Baron Samedi
Juggerkiller515
Baron Samedi
14
3
11
6.5
W
23
4
5
6.38
L
Baron Samedi
Pao-Com-Durex207
Baron Samedi
4
5
7
1.5
L
0
16
2
0.06
L
Xbalanque
b3nja191286
Xbalanque
1
13
4
0.23
L
2
8
5
0.56
W
Hel
7
0
22
18
W
Nemesis
solarium1020
Nemesis
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,030
Damage
72,786
91,958
Taken
80,718
50,175
Mitigated
42,982
17,246
Healing
36,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,734
567
0
1,514
6,525
1,889
0
333
6,192
0
17,694
L
Set
Inf4mi
Set
13,764
5,332
0
2,902
18,780
11,758
504
7,755
11,025
0
67,771
W
Baron Samedi
Juggerkiller515
Baron Samedi
29,105
976
2,140
11,172
22,301
9,951
2,643
7,983
14,318
97,257
0
W
26,369
22,704
0
8,581
21,831
8,898
7,025
7,163
14,668
0
135,242
L
Baron Samedi
Pao-Com-Durex207
Baron Samedi
20,608
1,413
2,189
9,654
22,644
10,370
308
12,367
10,277
68,807
0
L
369
369
0
171
13,283
3,354
0
5,068
8,215
0
2,628
L
Xbalanque
b3nja191286
Xbalanque
4,999
1,727
0
1,141
15,566
4,890
642
6,303
9,263
0
20,624
L
4,290
226
0
1,189
21,685
19,803
198
7,725
13,960
29,457
0
W
Hel
10,113
1,393
5,597
5,897
13,297
15,637
426
4,267
9,030
39,543
0
W
Nemesis
solarium1020
Nemesis
5,465
817
0
1,783
16,764
6,607
1,523
5,152
11,612
0
50,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,958
Gold Earned
57,709
266
Minions Killed
525
0
Camps Cleared
0
1,562,601
Distance Traveled
1,946,254
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,008
348
40
2
0
216,297
0
L
Set
10,860
472
95
4
0
412,539
0
W
Baron Samedi
12,516
544
144
6
0
402,284
1
W
Rama
14,445
628
206
9
0
407,115
3
L
Baron Samedi
11,204
487
98
4
0
336,993
1
L
Artemis
6,347
276
5
0
0
146,243
2
L
Xbalanque
7,578
329
25
1
0
330,859
1
L
Ymir
9,969
433
43
2
0
335,967
0
W
Hel
12,539
545
52
2
0
478,017
4
W
Nemesis
10,201
444
83
4
0
442,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role