Player Matchup

Charybdis
Charybdis
ChaosRogue42
Charybdis
Level 53
God Stats
1W - 4L
1,160 SR
Queue Stats
145W - 208L
1,282 Elo+
Party 1
Scylla
Scylla
Lonertingz
Scylla
Level 106
God Stats
7W - 9L
1,475 SR
Queue Stats
368W - 403L
1,326 Elo+
Solo
Anhur
Anhur
NachoSalgado1
Anhur
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,428 Elo+
Solo
Jormungandr
Jormungandr
NoxedKirito
Jormungandr
Level 69
God Stats
19W - 24L
1,427 SR
Queue Stats
251W - 361L
1,275 Elo+
Party 1
Kali
Kali
Sp4deZ_Haley-TTV
Kali
Level 54
God Stats
7W - 12L
1,314 SR
Queue Stats
209W - 272L
1,301 Elo+
Solo
Team Averages
Level 68
1,375 SR
1,322 Elo+

VS

Team Averages
Level 90
1,499 SR
1,373 Elo+
Chaac
Chaac
Arcanine777
Chaac
Level 87
God Stats
1W - 0L
1,536 SR
Queue Stats
28W - 22L
1,432 Elo+
Solo
Hel
Hel
D00SHBAG0507
Hel
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,406 Elo+
Solo
Izanami
Izanami
PSYCHO 941218
Izanami
Level 52
God Stats
71W - 56L
1,395 SR
Queue Stats
247W - 303L
1,224 Elo+
Solo
He Bo
He Bo
ninjask_99
He Bo
Level 116
God Stats
3W - 1L
1,427 SR
Queue Stats
208W - 280L
1,379 Elo+
Solo
Artemis
Artemis
terminatorXD77
Artemis
Level 123
God Stats
21W - 13L
1,636 SR
Queue Stats
220W - 210L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChaosRogue42
Charybdis
15
1 / 6 / 4
9,196
438
5,965
12,771
4,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Lonertingz
Scylla
13
2 / 8 / 0
9,215
439
9,229
10,862
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 6 / 0
10,231
487
3,475
13,103
9,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
NoxedKirito
Jormungandr
17
7 / 2 / 2
11,279
537
12,924
17,798
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 7 / 5
11,068
527
14,313
19,490
12,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 9
10,787
514
7,769
19,259
8,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
2 / 3 / 8
8,914
424
8,278
12,782
11,071
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
19
3 / 0 / 3
11,715
558
6,870
6,296
2,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

He Bo
18
10 / 4 / 7
11,554
550
14,612
13,083
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 5 / 5
9,949
474
13,726
16,033
7,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
13
Kills
29
29
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Charybdis
ChaosRogue42
Charybdis
1
6
4
0.5
W
2
3
8
2
L
Scylla
Lonertingz
Scylla
2
8
0
0.25
L
0
6
0
0
L
Jormungandr
NoxedKirito
Jormungandr
7
2
2
4
W
Izanami
3
0
3
4.5
L
3
7
5
0.79
W
He Bo
10
4
7
3.38
W
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,906
Damage
51,255
74,024
Taken
67,453
42,564
Mitigated
33,634
15,298
Healing
26,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,769
1,846
0
11,115
19,259
8,317
209
5,773
13,376
0
48,081
L
Charybdis
ChaosRogue42
Charybdis
5,965
2,652
0
1,694
12,771
4,003
926
3,662
9,071
0
55,053
W
8,278
1,155
2,983
5,136
12,782
11,071
1,115
6,253
6,469
39,752
0
L
Scylla
Lonertingz
Scylla
9,229
736
0
344
10,862
3,253
0
4,265
6,477
47,587
0
L
3,475
1,559
0
2,613
13,103
9,050
654
1,027
12,022
0
70,562
L
Jormungandr
NoxedKirito
Jormungandr
12,924
3,131
108
4,826
17,798
14,248
440
6,983
10,675
48,592
0
W
Izanami
6,870
3,346
0
0
6,296
2,468
1,589
142
6,154
0
83,830
L
14,313
8,279
0
5,713
19,490
12,010
908
6,673
12,580
0
76,907
W
He Bo
14,612
578
0
2,646
13,083
4,385
803
4,373
8,506
69,003
0
W
13,726
6,622
344
4,290
16,033
7,393
2,145
5,613
10,378
0
61,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,989
Gold Earned
52,919
495
Minions Killed
479
0
Camps Cleared
0
1,679,516
Distance Traveled
1,831,281
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,787
514
54
3
0
414,832
8
L
Charybdis
9,196
438
101
5
0
348,956
2
W
Hel
8,914
424
58
3
0
358,045
1
L
Scylla
9,215
439
77
4
0
242,798
1
L
Anhur
10,231
487
153
7
0
299,966
1
L
Jormungandr
11,279
537
50
2
0
389,913
1
W
Izanami
11,715
558
162
8
0
365,564
6
L
Kali
11,068
527
114
5
0
397,883
0
W
He Bo
11,554
550
120
6
0
362,659
9
W
Artemis
9,949
474
85
4
0
330,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role