Player Matchup

Ares
Ares
Duwal
Ares
Level 44
God Stats
8W - 0L
1,769 SR
Queue Stats
19W - 15L
1,533 Elo+
Party 1
Medusa
Medusa
Langlam
Medusa
Level 154
God Stats
4W - 1L
1,608 SR
Queue Stats
149W - 119L
1,624 Elo+
Party 1
Scylla
Scylla
Rahkoi
Scylla
Level 148
God Stats
4W - 5L
1,529 SR
Queue Stats
144W - 114L
1,613 Elo+
Party 1
Bastet
Bastet
Rosecry
Bastet
Level 124
God Stats
53W - 34L
1,627 SR
Queue Stats
217W - 175L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
saneb
Baron Samedi
Level 144
God Stats
4W - 1L
1,657 SR
Queue Stats
25W - 21L
1,579 Elo+
Party 1
Team Averages
Level 123
1,638 SR
1,581 Elo+

VS

Team Averages
Level 70
1,531 SR
1,392 Elo+
Gilgamesh
Gilgamesh
EinPapierflieger
Gilgamesh
Level 17
God Stats
2W - 2L
1,717 SR
Queue Stats
11W - 20L
1,285 Elo+
Party 2
Poseidon
Poseidon
Jenotek
Poseidon
Level 76
God Stats
2W - 1L
1,838 SR
Queue Stats
72W - 67L
1,425 Elo+
Solo
Fenrir
Fenrir
N3eXX
Fenrir
Level 29
God Stats
0W - 2L
1,139 SR
Queue Stats
58W - 50L
1,523 Elo+
Party 2
Charybdis
Charybdis
Poildru
Charybdis
Level 108
God Stats
8W - 7L
1,426 SR
Queue Stats
84W - 103L
1,350 Elo+
Solo
Nu Wa
Nu Wa
XxTGD FIVAZIOxX
Nu Wa
Level 122
God Stats
26W - 19L
1,535 SR
Queue Stats
68W - 86L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Duwal
Ares
11
0 / 1 / 13
6,701
745
2,594
6,677
5,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Langlam
Medusa
15
10 / 0 / 11
9,912
1,101
9,492
5,673
2,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Rahkoi
Scylla
15
7 / 0 / 13
9,392
1,044
10,930
5,383
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Rosecry
Bastet
15
7 / 1 / 13
9,493
1,055
10,573
6,638
3,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
saneb
Baron Samedi
14
4 / 3 / 12
8,391
932
7,590
7,477
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 6 / 2
6,095
677
3,969
9,084
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Jenotek
Poseidon
12
0 / 7 / 2
5,957
662
4,143
8,091
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
N3eXX
Fenrir
12
3 / 5 / 1
7,303
811
5,124
11,976
5,442
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Poildru
Charybdis
12
0 / 5 / 2
5,810
646
1,914
9,067
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 3
6,836
760
6,511
7,626
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
28
Kills
5
5
Deaths
28
62
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Duwal
Ares
0
1
13
6.5
L
Gilgamesh
1
6
2
0.33
L
Poseidon
Jenotek
Poseidon
0
7
2
0.14
W
Medusa
Langlam
Medusa
10
0
11
15.5
L
Fenrir
N3eXX
Fenrir
3
5
1
0.7
L
Charybdis
Poildru
Charybdis
0
5
2
0.2
W
Scylla
Rahkoi
Scylla
7
0
13
13.5
W
Bastet
Rosecry
Bastet
7
1
13
13.5
L
1
5
3
0.5
W
Baron Samedi
saneb
Baron Samedi
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,179
Damage
21,661
31,848
Taken
45,844
16,564
Mitigated
14,416
5,626
Healing
1,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Duwal
Ares
2,594
32
30
965
6,677
5,608
419
2,227
4,354
5,872
0
L
Gilgamesh
3,969
928
0
89
9,084
2,982
0
3,869
5,063
0
5,007
L
Poseidon
Jenotek
Poseidon
4,143
302
0
121
8,091
2,024
0
4,315
3,611
22,931
0
W
Medusa
Langlam
Medusa
9,492
3,755
0
390
5,673
2,648
4,024
1,529
4,048
0
36,009
L
Fenrir
N3eXX
Fenrir
5,124
1,150
0
254
11,976
5,442
0
5,706
5,978
0
8,947
L
Charybdis
Poildru
Charybdis
1,914
1,113
0
1,041
9,067
2,281
0
3,175
5,750
0
12,893
W
Scylla
Rahkoi
Scylla
10,930
1,057
0
756
5,383
1,972
752
2,015
3,318
32,368
0
W
Bastet
Rosecry
Bastet
10,573
1,624
0
596
6,638
3,373
79
1,476
5,130
0
22,426
L
6,511
2,923
0
113
7,626
1,687
1
3,094
4,328
26,172
0
W
Baron Samedi
saneb
Baron Samedi
7,590
488
1,028
1,861
7,477
2,963
1,455
3,362
4,016
30,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,889
Gold Earned
32,001
220
Minions Killed
145
8
Camps Cleared
4
924,081
Distance Traveled
742,595
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,701
745
4
0
0
182,831
1
L
Gilgamesh
6,095
677
2
0
0
144,656
1
L
Poseidon
5,957
662
44
5
1
126,792
0
W
Medusa
9,912
1,101
60
7
2
183,913
0
L
Fenrir
7,303
811
11
1
0
172,654
1
L
Charybdis
5,810
646
39
4
3
152,148
1
W
Scylla
9,392
1,044
66
7
0
183,468
1
W
Bastet
9,493
1,055
30
3
3
222,850
3
L
Nu Wa
6,836
760
49
5
0
146,345
5
W
Baron Samedi
8,391
932
60
7
3
151,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role