Player Matchup

Xing Tian
Xing Tian
LigmaBut
Xing Tian
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
SunanoYume
Yemoja
Level 17
God Stats
3W - 4L
1,452 SR
Queue Stats
172W - 245L
1,208 Elo+
Solo
Nemesis
Nemesis
VodkAHHH
Nemesis
Level 7
God Stats
3W - 1L
1,285 SR
Queue Stats
6W - 3L
1,467 Elo+
Party 1
Camazotz
Camazotz
osanQ
Camazotz
Level 13
God Stats
1W - 2L
1,198 SR
Queue Stats
7W - 11L
1,327 Elo+
Solo
He Bo
He Bo
zSoPlay
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 30L
1,535 Elo+
Solo
Team Averages
Level 13
1,387 SR
1,407 Elo+

VS

Team Averages
Level 12
1,568 SR
1,339 Elo+
Yemoja
Yemoja
Aragorn159
Yemoja
Level 10
God Stats
3W - 6L
1,742 SR
Queue Stats
30W - 29L
1,480 Elo+
Solo
Arachne
Arachne
KatsuChaaaan
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,167 Elo+
Solo
Nemesis
Nemesis
Tahamid71
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,265 Elo+
Solo
Neith
Neith
TybaltCapulet
Neith
Level 29
God Stats
32W - 29L
1,504 SR
Queue Stats
72W - 83L
1,439 Elo+
Solo
Loki
Loki
WildsHorses
Loki
Level 5
God Stats
8W - 14L
1,592 SR
Queue Stats
19W - 23L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LigmaBut
Xing Tian
20
3 / 8 / 34
14,480
1,207
21,354
24,585
36,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
SunanoYume
Yemoja
20
0 / 10 / 21
12,130
1,011
3,710
19,729
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
VodkAHHH
Nemesis
20
14 / 5 / 22
15,227
1,269
23,004
17,651
9,079
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
osanQ
Camazotz
20
12 / 11 / 15
14,459
1,205
20,641
27,643
11,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
zSoPlay
He Bo
20
17 / 5 / 22
16,997
1,416
45,011
18,726
6,995
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aragorn159
Yemoja
20
5 / 5 / 25
14,349
1,196
12,114
27,347
22,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
KatsuChaaaan
Arachne
20
6 / 14 / 23
13,318
1,110
13,478
28,167
11,642
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Tahamid71
Nemesis
20
3 / 14 / 22
12,902
1,075
10,512
26,784
10,781
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
20 / 4 / 11
16,490
1,374
44,190
15,488
6,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 9 / 22
13,090
1,091
16,329
23,782
8,408
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
142
46
Kills
39
39
Deaths
46
114
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aragorn159
Yemoja
5
5
25
3.5
L
Arachne
KatsuChaaaan
Arachne
6
14
23
1.25
W
Xing Tian
LigmaBut
Xing Tian
3
8
34
2.5
W
Yemoja
SunanoYume
Yemoja
0
10
21
1.05
L
Nemesis
Tahamid71
Nemesis
3
14
22
1
L
20
4
11
6.38
W
Nemesis
VodkAHHH
Nemesis
14
5
22
5
L
5
9
22
1.78
W
Camazotz
osanQ
Camazotz
12
11
15
1.77
W
He Bo
zSoPlay
He Bo
17
5
22
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,720
Damage
96,623
108,334
Taken
121,568
79,079
Mitigated
60,092
16,938
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aragorn159
Yemoja
12,114
3,010
4,565
2,326
27,347
22,661
0
18,736
8,611
26,172
0
L
Arachne
KatsuChaaaan
Arachne
13,478
9,734
0
1,629
28,167
11,642
0
14,352
13,815
0
20,722
W
Xing Tian
LigmaBut
Xing Tian
21,354
1,427
0
1,281
24,585
36,342
0
3,496
21,089
33,239
0
W
Yemoja
SunanoYume
Yemoja
3,710
1,300
2,069
679
19,729
15,055
0
2,593
17,136
19,125
0
L
Nemesis
Tahamid71
Nemesis
10,512
4,111
0
846
26,784
10,781
0
14,320
12,464
0
29,012
L
44,190
24,394
0
3,142
15,488
6,600
0
7,719
7,769
0
92,839
W
Nemesis
VodkAHHH
Nemesis
23,004
12,854
0
1,343
17,651
9,079
0
1,456
16,195
0
31,997
L
16,329
6,738
0
0
23,782
8,408
0
14,948
8,834
0
23,466
W
Camazotz
osanQ
Camazotz
20,641
7,548
0
8,620
27,643
11,608
0
2,478
24,778
0
47,505
W
He Bo
zSoPlay
He Bo
45,011
2,412
0
2,946
18,726
6,995
0
2,091
16,635
88,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,293
Gold Earned
70,149
221
Minions Killed
192
8
Camps Cleared
6
1,064,345
Distance Traveled
1,113,253
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,349
1,196
26
2
0
202,000
2
L
Arachne
13,318
1,110
16
1
2
225,651
0
W
Xing Tian
14,480
1,207
13
1
1
229,900
0
W
Yemoja
12,130
1,011
30
3
0
117,645
0
L
Nemesis
12,902
1,075
36
3
3
231,237
1
L
Neith
16,490
1,374
93
8
0
211,811
0
W
Nemesis
15,227
1,269
18
2
2
247,906
0
L
Loki
13,090
1,091
21
2
1
242,554
0
W
Camazotz
14,459
1,205
60
5
3
235,852
0
W
He Bo
16,997
1,416
100
8
2
233,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role