Player Matchup

Set
Set
AmooseCaboose
Set
Level 12
God Stats
0W - 1L
1,753 SR
Queue Stats
5W - 14L
1,250 Elo+
Party 1
Izanami
Izanami
BIGBUSH92
Izanami
Level 12
God Stats
14W - 18L
1,604 SR
Queue Stats
75W - 76L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
thebayst
Cthulhu
Level 29
God Stats
10W - 9L
1,464 SR
Queue Stats
94W - 108L
1,306 Elo+
Party 1
Team Averages
Level 18
1,607 SR
1,281 Elo+

VS

Team Averages
Level 92
1,459 SR
1,344 Elo+
Tyr
Tyr
Jack_knauf24_7
Tyr
Level 82
God Stats
6W - 3L
1,499 SR
Queue Stats
120W - 108L
1,365 Elo+
Solo
Sol
Sol
KyloGamer123
Sol
Level 91
God Stats
3W - 3L
1,281 SR
Queue Stats
272W - 355L
1,374 Elo+
Solo
Charybdis
Charybdis
abe9411
Charybdis
Level 102
God Stats
3W - 4L
1,596 SR
Queue Stats
146W - 200L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
6,133
558
3,145
6,775
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
BIGBUSH92
Izanami
11
2 / 3 / 2
7,363
669
3,953
8,199
2,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
thebayst
Cthulhu
10
2 / 3 / 2
7,403
673
7,941
10,588
11,740
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
8,611
783
4,814
10,011
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 0 / 7
8,023
729
6,786
6,464
1,816
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
abe9411
Charybdis
13
7 / 2 / 6
8,665
788
10,018
6,216
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
13
13
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Izanami
BIGBUSH92
Izanami
2
3
2
1
W
3
2
8
3.5
W
3
0
7
6.5
W
Charybdis
abe9411
Charybdis
7
2
6
5
L
Cthulhu
thebayst
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,039
Damage
21,618
25,562
Taken
22,691
16,818
Mitigated
13,954
2,550
Healing
5,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,145
1,074
0
315
6,775
2,192
0
1,905
4,870
0
8,857
L
Izanami
BIGBUSH92
Izanami
3,953
2,845
0
1,020
8,199
2,886
171
2,573
5,626
0
14,879
W
4,814
621
0
1,651
10,011
9,925
0
4,177
5,834
0
10,573
W
6,786
1,564
0
3,219
6,464
1,816
88
1,836
4,628
37,445
0
W
Charybdis
abe9411
Charybdis
10,018
5,458
0
858
6,216
2,213
636
2,364
3,852
0
31,598
L
Cthulhu
thebayst
Cthulhu
7,941
877
171
1,044
10,588
11,740
0
2,502
8,086
24,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,899
Gold Earned
25,299
81
Minions Killed
119
1
Camps Cleared
9
546,261
Distance Traveled
597,083
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,133
558
14
1
0
138,510
0
L
Izanami
7,363
669
37
3
1
196,065
0
W
Tyr
8,611
783
12
1
1
210,710
2
W
Sol
8,023
729
52
5
4
193,193
5
W
Charybdis
8,665
788
55
5
4
193,180
8
L
Cthulhu
7,403
673
30
3
0
211,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role