Player Matchup

Loki
Loki
JANEMBA COLA
Loki
Level 26
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 1L
1,335 Elo+
Party 2
Chang'e
Chang'e
Phaniky
Chang'e
Level 43
God Stats
1W - 0L
1,384 SR
Queue Stats
6W - 10L
1,556 Elo+
Party 2
Nike
Nike
SheDoesTats
Nike
Level 66
God Stats
1W - 0L
1,792 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Sobek
Sobek
l Scopes x l20l
Sobek
Level 153
God Stats
1W - 1L
1,763 SR
Queue Stats
9W - 9L
1,833 Elo+
Party 2
Team Averages
Level 72
1,647 SR
1,556 Elo+

VS

Team Averages
Level 35
1,573 SR
1,561 Elo+
Chaac
Chaac
Beakoffury
Chaac
Level 21
God Stats
1W - 3L
1,437 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 1
Thoth
Thoth
DmanXD
Thoth
Level 29
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
Killer4910
Cabrakan
Level 63
God Stats
0W - 1L
1,635 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 1
Apollo
Apollo
spiritofwar292
Apollo
Level 26
God Stats
0W - 1L
1,502 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 1
11,044
789
12,673
11,829
6,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Phaniky
Chang'e
17
7 / 4 / 9
11,505
822
20,227
17,522
8,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 2 / 8
10,405
743
5,046
12,008
5,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 2 / 11
11,230
802
6,788
18,248
24,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 4 / 5
10,602
757
15,891
19,474
16,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
DmanXD
Thoth
14
2 / 7 / 4
9,206
658
10,035
11,073
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Killer4910
Cabrakan
16
3 / 4 / 3
9,983
713
9,252
15,280
16,979
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 6 / 6
9,744
696
10,399
12,328
5,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
21
Kills
14
14
Deaths
21
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
4
5
2.13
L
Thoth
DmanXD
Thoth
2
7
4
0.57
W
7
6
1
1.25
L
Cabrakan
Killer4910
Cabrakan
3
4
3
1.13
W
Chang'e
Phaniky
Chang'e
7
4
9
2.88
W
4
2
8
4
W
3
2
11
4.25
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,734
Damage
45,577
59,607
Taken
58,155
45,863
Mitigated
42,315
20,569
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
15,891
3,272
62
8,644
19,474
16,385
255
8,594
10,880
0
37,768
L
Thoth
DmanXD
Thoth
10,035
639
0
1,070
11,073
3,901
423
5,107
5,966
32,984
0
W
12,673
3,411
0
1,382
11,829
6,776
2,276
2,083
9,249
0
49,868
L
Cabrakan
Killer4910
Cabrakan
9,252
1,081
0
802
15,280
16,979
0
7,563
7,717
30,361
0
W
Chang'e
Phaniky
Chang'e
20,227
1,158
4,829
7,507
17,522
8,789
893
10,127
7,115
49,586
0
W
5,046
1,863
267
1,024
12,008
5,573
1,306
4,166
7,630
0
24,088
W
6,788
698
1,931
3,629
18,248
24,725
418
3,600
14,350
23,405
0
L
10,399
5,059
0
1,392
12,328
5,050
1,605
6,397
5,931
0
28,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,184
Gold Earned
39,535
213
Minions Killed
195
9
Camps Cleared
9
986,062
Distance Traveled
887,707
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,602
757
56
4
1
235,046
0
L
Thoth
9,206
658
54
4
3
197,841
0
W
Loki
11,044
789
76
5
5
239,351
2
L
Cabrakan
9,983
713
53
4
2
224,312
0
W
Chang'e
11,505
822
74
5
3
262,165
1
W
Nike
10,405
743
36
3
0
235,977
0
W
Sobek
11,230
802
27
2
1
248,569
0
L
Apollo
9,744
696
32
2
3
230,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role