Player Matchup

Raijin
Raijin
 
Raijin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
FeAr-OneCut
Achilles
Level 119
God Stats
1W - 1L
1,105 SR
Queue Stats
70W - 73L
1,469 Elo+
Party 1
Medusa
Medusa
MattRBR86
Medusa
Level 148
God Stats
2W - 3L
1,231 SR
Queue Stats
147W - 134L
1,524 Elo+
Party 4
Chaac
Chaac
Mugiwara-no-Acse
Chaac
Level 99
God Stats
16W - 9L
1,664 SR
Queue Stats
136W - 140L
1,443 Elo+
Party 1
Artio
Artio
mustashley
Artio
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 178L
1,449 Elo+
Party 4
Team Averages
Level 105
1,400 SR
1,477 Elo+

VS

Team Averages
Level 72
1,561 SR
1,446 Elo+
Sylvanus
Sylvanus
Findoz8
Sylvanus
Level 60
God Stats
22W - 25L
1,442 SR
Queue Stats
57W - 78L
1,358 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LyrikClub49
Tsukuyomi
Level 95
God Stats
2W - 5L
1,511 SR
Queue Stats
45W - 43L
1,447 Elo+
Party 2
Bellona
Bellona
Mantilla
Bellona
Level 129
God Stats
18W - 18L
1,606 SR
Queue Stats
438W - 433L
1,514 Elo+
Party 2
Izanami
Izanami
Raptor Davyn
Izanami
Level 46
God Stats
12W - 12L
1,764 SR
Queue Stats
169W - 154L
1,558 Elo+
Party 2
Vulcan
Vulcan
elzar1301
Vulcan
Level 29
God Stats
2W - 5L
1,481 SR
Queue Stats
43W - 62L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
5 / 2 / 4
11,884
566
12,359
6,963
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
FeAr-OneCut
Achilles
19
10 / 2 / 4
11,927
568
11,088
18,432
14,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
MattRBR86
Medusa
20
7 / 3 / 4
12,260
584
16,881
12,585
4,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 5
10,627
506
8,149
16,234
15,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
14
0 / 2 / 11
9,449
450
5,100
16,576
19,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Findoz8
Sylvanus
15
2 / 3 / 2
8,845
421
9,638
13,470
12,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
LyrikClub49
Tsukuyomi
18
3 / 9 / 3
10,955
522
8,980
19,560
6,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Mantilla
Bellona
17
4 / 3 / 4
11,263
536
13,863
19,597
17,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Raptor Davyn
Izanami
17
2 / 5 / 2
10,550
502
5,053
13,274
4,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
elzar1301
Vulcan
16
1 / 3 / 1
9,791
466
5,398
10,716
4,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
23
Kills
12
12
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
4
3.5
W
Achilles
FeAr-OneCut
Achilles
10
2
4
6
L
Sylvanus
Findoz8
Sylvanus
2
3
2
1
L
Tsukuyomi
LyrikClub49
Tsukuyomi
3
9
3
0.5
L
Bellona
Mantilla
Bellona
4
3
4
2
W
Medusa
MattRBR86
Medusa
7
3
4
3
W
1
3
5
1.17
L
Izanami
Raptor Davyn
Izanami
2
5
2
0.6
L
Vulcan
elzar1301
Vulcan
1
3
1
0.5
W
Artio
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,577
Damage
42,932
70,790
Taken
76,617
57,428
Mitigated
45,160
21,607
Healing
25,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,359
730
131
1,397
6,963
3,355
53
1,641
5,322
93,435
0
W
Achilles
FeAr-OneCut
Achilles
11,088
2,999
0
6,283
18,432
14,348
1,380
3,424
15,008
0
76,152
L
Sylvanus
Findoz8
Sylvanus
9,638
2,159
2,478
4,959
13,470
12,694
180
3,335
9,963
29,722
6,914
L
Tsukuyomi
LyrikClub49
Tsukuyomi
8,980
2,713
0
5,116
19,560
6,507
0
2,719
16,645
0
80,840
L
Bellona
Mantilla
Bellona
13,863
6,451
0
6,872
19,597
17,786
206
4,654
13,964
0
71,749
W
Medusa
MattRBR86
Medusa
16,881
8,334
0
1,369
12,585
4,321
632
3,609
8,976
0
123,721
W
8,149
919
0
5,688
16,234
15,517
1,168
563
15,671
7,798
61,238
L
Izanami
Raptor Davyn
Izanami
5,053
2,782
0
1,566
13,274
4,064
1,094
2,681
10,525
0
76,745
L
Vulcan
elzar1301
Vulcan
5,398
1,812
510
3,734
10,716
4,109
0
4,759
5,705
61,411
0
W
Artio
5,100
1,068
696
6,043
16,576
19,887
285
5,026
11,550
19,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,147
Gold Earned
51,404
685
Minions Killed
574
0
Camps Cleared
0
2,046,602
Distance Traveled
1,856,515
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,884
566
191
9
0
391,452
5
W
Achilles
11,927
568
110
5
0
431,870
7
L
Sylvanus
8,845
421
45
2
0
369,697
4
L
Tsukuyomi
10,955
522
130
6
0
364,453
3
L
Bellona
11,263
536
142
7
0
408,363
6
W
Medusa
12,260
584
189
9
0
373,441
2
W
Chaac
10,627
506
154
7
0
431,471
4
L
Izanami
10,550
502
139
7
0
375,539
3
L
Vulcan
9,791
466
118
6
0
338,463
6
W
Artio
9,449
450
41
2
0
418,368
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role