Player Matchup

Gilgamesh
Gilgamesh
FrogBalls123
Gilgamesh
Level 28
God Stats
12W - 6L
1,736 SR
Queue Stats
329W - 304L
1,578 Elo+
Solo
Jormungandr
Jormungandr
Neystor25
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,413 Elo+
Party 1
Merlin
Merlin
XEGZ
Merlin
Level 29
God Stats
4W - 3L
1,544 SR
Queue Stats
83W - 72L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
dabbicth
Ao Kuang
Level 18
God Stats
1W - 2L
1,663 SR
Queue Stats
12W - 23L
1,386 Elo+
Solo
Neith
Neith
georch18
Neith
Level 33
God Stats
3W - 6L
1,436 SR
Queue Stats
19W - 28L
1,416 Elo+
Party 1
Team Averages
Level 27
1,576 SR
1,463 Elo+

VS

Team Averages
Level 18
1,442 SR
1,474 Elo+
Bellona
Bellona
Asurne
Bellona
Level 22
God Stats
6W - 5L
1,450 SR
Queue Stats
46W - 39L
1,569 Elo+
Solo
Neith
Neith
Inmortal_6907
Neith
Level 11
God Stats
1W - 3L
1,318 SR
Queue Stats
7W - 7L
1,370 Elo+
Solo
Aphrodite
Aphrodite
JARALOLA1
Aphrodite
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
79W - 54L
1,656 Elo+
Solo
Loki
Loki
leaskid
Loki
Level 19
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
robinadventure9
Gilgamesh
Level 8
God Stats
1W - 3L
1,441 SR
Queue Stats
4W - 14L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrogBalls123
Gilgamesh
17
9 / 2 / 3
10,519
619
6,191
11,906
8,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Neystor25
Jormungandr
10
1 / 3 / 4
6,836
402
3,863
10,379
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
XEGZ
Merlin
14
5 / 3 / 6
9,032
531
8,111
11,075
5,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
dabbicth
Ao Kuang
15
8 / 1 / 2
9,379
552
8,626
14,321
7,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
georch18
Neith
11
0 / 2 / 6
7,814
460
5,623
8,277
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asurne
Bellona
7
0 / 1 / 0
6,081
358
1,602
3,279
1,948
5
0 / 5 / 0
5,448
320
345
4,390
1,378
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
JARALOLA1
Aphrodite
15
6 / 7 / 1
9,786
576
14,789
17,783
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
leaskid
Loki
13
1 / 5 / 4
7,643
450
4,093
9,066
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
robinadventure9
Gilgamesh
11
4 / 6 / 4
7,814
460
7,941
11,765
5,299
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
23
Kills
11
11
Deaths
24
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Asurne
Bellona
0
1
0
0
W
Gilgamesh
FrogBalls123
Gilgamesh
9
2
3
5.25
L
0
5
0
0
L
Aphrodite
JARALOLA1
Aphrodite
6
7
1
0.93
W
Jormungandr
Neystor25
Jormungandr
1
3
4
1
W
Merlin
XEGZ
Merlin
5
3
6
2.67
W
Ao Kuang
dabbicth
Ao Kuang
8
1
2
9
W
Neith
georch18
Neith
0
2
6
1.5
L
Loki
leaskid
Loki
1
5
4
0.6
L
Gilgamesh
robinadventure9
Gilgamesh
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,414
Damage
28,770
55,958
Taken
46,283
32,561
Mitigated
18,994
16,619
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Asurne
Bellona
1,602
506
40
912
3,279
1,948
0
1,452
1,827
0
20,361
W
Gilgamesh
FrogBalls123
Gilgamesh
6,191
2,279
0
2,803
11,906
8,257
1,898
1,973
9,933
0
80,011
L
345
112
0
138
4,390
1,378
591
2,732
1,658
0
8,752
L
Aphrodite
JARALOLA1
Aphrodite
14,789
1,206
991
9,187
17,783
6,866
612
7,287
10,195
54,065
0
W
Jormungandr
Neystor25
Jormungandr
3,863
1,243
104
1,021
10,379
8,932
44
1,097
9,282
19,090
0
W
Merlin
XEGZ
Merlin
8,111
745
0
4,176
11,075
5,389
31
6,803
4,272
49,229
0
W
Ao Kuang
dabbicth
Ao Kuang
8,626
2,328
0
7,734
14,321
7,191
2,216
1,905
12,416
47,550
0
W
Neith
georch18
Neith
5,623
2,517
0
781
8,277
2,792
1,411
3,011
5,266
0
40,994
L
Loki
leaskid
Loki
4,093
655
0
1,670
9,066
3,503
1,069
2,565
6,347
0
35,239
L
Gilgamesh
robinadventure9
Gilgamesh
7,941
3,764
0
648
11,765
5,299
0
5,989
5,656
0
26,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,580
Gold Earned
36,772
399
Minions Killed
222
0
Camps Cleared
0
1,481,848
Distance Traveled
1,056,107
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,081
358
49
3
0
116,446
1
W
Gilgamesh
10,519
619
131
8
0
343,428
8
L
Neith
5,448
320
17
1
0
131,325
0
L
Aphrodite
9,786
576
75
4
0
266,052
1
W
Jormungandr
6,836
402
26
2
0
260,201
1
W
Merlin
9,032
531
90
5
0
287,649
0
W
Ao Kuang
9,379
552
84
5
0
305,895
1
W
Neith
7,814
460
68
4
0
284,675
0
L
Loki
7,643
450
54
3
0
262,753
1
L
Gilgamesh
7,814
460
27
2
0
279,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role