Player Matchup

Hera
Hera
Shadesbane
Hera
Level 120
God Stats
3W - 2L
1,835 SR
Queue Stats
87W - 78L
1,603 Elo+
Party 3
Osiris
Osiris
TehFloppySon
Osiris
Level 46
God Stats
4W - 3L
1,271 SR
Queue Stats
56W - 49L
1,672 Elo+
Party 3
Hachiman
Hachiman
TibeTron
Hachiman
Level 30
God Stats
10W - 7L
1,533 SR
Queue Stats
126W - 85L
1,641 Elo+
Party 2
Nemesis
Nemesis
Zelferon
Nemesis
Level 97
God Stats
7W - 8L
1,821 SR
Queue Stats
62W - 61L
1,637 Elo+
Party 3
Geb
Geb
kettukehveli
Geb
Level 152
God Stats
21W - 8L
1,707 SR
Queue Stats
299W - 214L
1,646 Elo+
Party 2
Team Averages
Level 89
1,633 SR
1,640 Elo+

VS

Team Averages
Level 109
1,608 SR
1,785 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Capukhi
Charybdis
Level 158
God Stats
25W - 8L
1,852 SR
Queue Stats
233W - 68L
1,852 Elo+
Party 1
Sobek
Sobek
ColonelCôjônes
Sobek
Level 60
God Stats
14W - 11L
1,689 SR
Queue Stats
112W - 43L
1,766 Elo+
Party 1
Mercury
Mercury
Imraël
Mercury
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 60L
1,889 Elo+
Party 1
Sylvanus
Sylvanus
TyberiHadouken
Sylvanus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 14L
1,920 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,762
517
4,250
6,132
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
12
0 / 2 / 0
6,648
443
3,424
10,027
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
TibeTron
Hachiman
10
0 / 4 / 0
6,129
409
3,102
7,891
2,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Zelferon
Nemesis
12
2 / 2 / 2
7,316
488
3,247
10,067
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 6 / 2
6,262
417
5,031
13,378
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 1 / 4
8,036
536
4,820
4,862
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Capukhi
Charybdis
14
6 / 2 / 2
8,902
593
8,324
8,412
3,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 1 / 9
7,886
526
4,694
11,745
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Imraël
Mercury
16
7 / 1 / 3
9,520
635
8,810
10,535
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
16
2 / 0 / 2
9,723
648
7,994
6,875
10,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
16
16
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
4
3
W
Charybdis
Capukhi
Charybdis
6
2
2
3.5
W
0
1
9
4.5
W
Mercury
Imraël
Mercury
7
1
3
8.5
L
2
2
1
1.25
L
Osiris
0
2
0
0
L
Hachiman
TibeTron
Hachiman
0
4
0
0
W
Sylvanus
2
0
2
3
L
Nemesis
Zelferon
Nemesis
2
2
2
1.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,054
Damage
34,642
47,495
Taken
42,429
22,268
Mitigated
31,541
9,591
Healing
16,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,820
115
0
1,389
4,862
1,929
0
2,026
2,800
56,881
0
W
Charybdis
Capukhi
Charybdis
8,324
5,448
0
3,714
8,412
3,085
279
2,185
6,163
0
72,811
W
4,694
655
0
4,312
11,745
10,680
0
3,564
8,053
17,972
0
W
Mercury
Imraël
Mercury
8,810
4,620
0
2,238
10,535
4,921
0
1,263
9,236
0
82,569
L
4,250
1,010
0
1,580
6,132
1,912
0
1,879
4,203
56,505
0
L
Osiris
3,424
1,086
0
2,930
10,027
5,930
0
5,754
4,273
0
37,544
L
Hachiman
TibeTron
Hachiman
3,102
1,942
0
1,724
7,891
2,114
0
1,111
6,780
0
32,987
W
Sylvanus
7,994
2,224
815
4,241
6,875
10,926
72
182
6,693
50,993
13,084
L
Nemesis
Zelferon
Nemesis
3,247
1,070
0
1,406
10,067
3,681
0
2,785
7,282
0
40,423
L
5,031
334
0
1,951
13,378
8,631
0
5,072
8,233
16,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,117
Gold Earned
44,067
375
Minions Killed
488
0
Camps Cleared
0
1,485,224
Distance Traveled
1,539,320
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,036
536
88
6
0
294,622
6
W
Charybdis
8,902
593
125
8
0
273,291
5
W
Sobek
7,886
526
19
1
0
330,294
7
W
Mercury
9,520
635
126
8
0
379,139
6
L
Hera
7,762
517
140
9
0
300,728
8
L
Osiris
6,648
443
78
5
0
282,376
4
L
Hachiman
6,129
409
59
4
0
257,232
5
W
Sylvanus
9,723
648
130
9
0
261,974
3
L
Nemesis
7,316
488
83
6
0
355,011
4
L
Geb
6,262
417
15
1
0
289,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role