Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ONCER-1
Nu Wa
Level 156
God Stats
8W - 2L
1,738 SR
Queue Stats
705W - 726L
1,535 Elo+
Solo
Medusa
Medusa
Ombrek
Medusa
Level 160
God Stats
8W - 9L
1,558 SR
Queue Stats
763W - 751L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
Zaraky11
Baron Samedi
Level 148
God Stats
3W - 3L
1,422 SR
Queue Stats
347W - 308L
1,521 Elo+
Party 1
Osiris
Osiris
stevepan
Osiris
Level 156
God Stats
5W - 3L
1,594 SR
Queue Stats
273W - 311L
1,498 Elo+
Solo
Team Averages
Level 145
1,562 SR
1,527 Elo+

VS

Team Averages
Level 128
1,645 SR
1,531 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Jesterr
Ravana
Level 148
God Stats
1W - 1L
1,709 SR
Queue Stats
106W - 104L
1,530 Elo+
Solo
Skadi
Skadi
Pepperate
Skadi
Level 136
God Stats
2W - 4L
1,845 SR
Queue Stats
128W - 108L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
RCRyan
Guan Yu
Level 148
God Stats
4W - 3L
1,671 SR
Queue Stats
145W - 126L
1,547 Elo+
Party 2
Thor
Thor
Toast3r
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 1 / 12
10,017
1,002
15,158
11,537
5,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
ONCER-1
Nu Wa
13
1 / 2 / 16
8,327
833
9,819
7,985
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ombrek
Medusa
15
6 / 2 / 8
9,239
924
14,605
7,955
3,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Zaraky11
Baron Samedi
14
1 / 1 / 15
8,436
844
8,253
10,939
11,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Osiris
stevepan
Osiris
17
6 / 1 / 13
10,223
1,022
8,318
16,007
22,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 3 / 3
7,105
711
11,511
9,276
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Jesterr
Ravana
15
2 / 4 / 4
8,307
831
8,841
13,191
12,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Pepperate
Skadi
13
1 / 6 / 4
7,795
780
7,639
12,079
5,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
RCRyan
Guan Yu
13
0 / 4 / 5
7,263
726
2,950
16,090
13,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Toast3r
Thor
13
2 / 3 / 2
7,659
766
5,830
10,391
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
20
Kills
5
7
Deaths
20
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
12
12
L
Sol
 
Sol
0
3
3
0.5
L
Ravana
Jesterr
Ravana
2
4
4
1
W
Nu Wa
ONCER-1
Nu Wa
1
2
16
4.5
W
Medusa
Ombrek
Medusa
6
2
8
5
L
Skadi
Pepperate
Skadi
1
6
4
0.5
L
Guan Yu
RCRyan
Guan Yu
0
4
5
0.63
L
Thor
Toast3r
Thor
2
3
2
1
W
Baron Samedi
Zaraky11
Baron Samedi
1
1
15
8.5
W
Osiris
stevepan
Osiris
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,153
Damage
36,771
54,423
Taken
61,027
46,609
Mitigated
41,082
22,374
Healing
27,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,158
3,668
1,344
3,137
11,537
5,235
1,756
2,488
9,049
41,414
0
L
Sol
 
Sol
11,511
2,381
250
2,836
9,276
4,280
1,012
5,520
3,756
27,410
0
L
Ravana
Jesterr
Ravana
8,841
1,409
2,019
2,070
13,191
12,989
31
7,562
5,629
0
18,943
W
Nu Wa
ONCER-1
Nu Wa
9,819
1,854
785
1,438
7,985
3,367
1,198
1,946
6,039
26,684
0
W
Medusa
Ombrek
Medusa
14,605
6,674
435
1,225
7,955
3,885
2,573
1,260
6,695
0
25,737
L
Skadi
Pepperate
Skadi
7,639
2,533
1,136
1,737
12,079
5,747
660
5,944
6,135
0
26,864
L
Guan Yu
RCRyan
Guan Yu
2,950
255
7,724
6,349
16,090
13,363
84
7,244
8,846
0
6,360
L
Thor
Toast3r
Thor
5,830
345
1,290
1,901
10,391
4,703
0
6,960
3,431
0
13,116
W
Baron Samedi
Zaraky11
Baron Samedi
8,253
223
4,507
4,134
10,939
11,611
391
2,429
8,510
15,827
0
W
Osiris
stevepan
Osiris
8,318
1,474
2,058
3,311
16,007
22,511
299
3,388
12,619
0
15,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,242
Gold Earned
38,129
126
Minions Killed
104
0
Camps Cleared
0
974,801
Distance Traveled
965,285
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,017
1,002
50
5
0
183,603
0
L
Sol
7,105
711
28
3
0
175,485
1
L
Ravana
8,307
831
17
2
0
203,874
0
W
Nu Wa
8,327
833
19
2
0
184,388
4
W
Medusa
9,239
924
33
3
0
193,965
2
L
Skadi
7,795
780
40
4
0
166,836
1
L
Guan Yu
7,263
726
4
0
0
216,138
0
L
Thor
7,659
766
15
2
0
202,952
1
W
Baron Samedi
8,436
844
14
1
0
208,458
1
W
Osiris
10,223
1,022
10
1
0
204,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role